Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 02 5:01 am)
It shouldn't have anything to do with that - unless it is programmed really bad, which of course can be the case. But if you place a figure in the middle and then use the main camera to rotate around the figure, there are no FPS problems. Switching to posing camera and rotate about the figure the FPS drops a lot even though it is on the same spot the cameras are rotating. Weird.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
This is really a pain in the butt for me. Why is it that in camera view, posing camera and face camera are so slow compared to other camera views?. In dolly and main camera view I have over 70fps but in face/posing camera view I dont get more than 10-15 fps. Even lower in very big scenes. I even tryed to swich GFX card, but with no difference. Any fix for this?