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Carrara F.A.Q (Last Updated: 2025 Feb 10 2:42 pm)
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Quote - Trying to make friends with the vertex modeler after many years of spline modeling. I'm a little confused by this one... I insert a 3d cube in the vertex modeler and applying smoothing to it. Nothing happens. the corners and edges remain sharp. I compare this to Hexagon where if you smooth a cube, it rounds all the corners and edges. Is it not possible to smooth a cube in Carrara's vertex modeler, or what am I missing?
Chuck
Hey Chuck -
Cubes are created with creased edges. Select the cube so all faces turn red, then select "smooth edges" from the model menu. Then it will behave like Hex. Creased edges are blue when unselected and yellow when selected. Smooth edges are gray when unselected and red when selected. It confused me at first too.
John
Yes John is right, theres to kind of smooth: for polys and for edges, so in some cases (almost all) you will need to smooth the edges too in the model menu. This option let you use creased edges in smoothed objects.
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Quote - Hey Chuck -
Cubes are created with creased edges. Select the cube so all faces turn red, then select "smooth edges" from the model menu. Then it will behave like Hex. Creased edges are blue when unselected and yellow when selected. Smooth edges are gray when unselected and red when selected. It confused me at first too.John
Thanks so much John! Very clear and easy explanation... I appreciate the help.
Chuck
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Trying to make friends with the vertex modeler after many years of spline modeling. I'm a little confused by this one... I insert a 3d cube in the vertex modeler and applying smoothing to it. Nothing happens. the corners and edges remain sharp. I compare this to Hexagon where if you smooth a cube, it rounds all the corners and edges. Is it not possible to smooth a cube in Carrara's vertex modeler, or what am I missing?
Chuck