Forum Moderators: Staff
Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)
Welcome to the Poser Technical Forum.
Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)
This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.
New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.
If I were dfoing it, I would have each pin a smartprop, each using the same geometry file, smartpropped to the lane.
You would have 100% poseability of each pin independantly.
I don't really see a benefit of having them all figged as one figure at all.
Way too many people take way too many things way too seriously.
Here is how I have the set setup now.
Bowling Alley Lanes with Pins. Pins can be hidden either by unchecking visible or using mat files. Pins as Stand alone figure for doing scenes that can make the pins look like falling down and be moved to the four lanes.
My goal for the pins are to make poses like ball hitting them.
Poserverse The New Home
for NYGUY's Freebies
Actually you could build erc into the figure to contol the various ball hits.
what you'd have, would be the lane as the main group, with dummy obj (you could hide a simple cube inside the lane) groups as connector or something.
Then the ball, and all the pins would be parented to the connector. Your erc for everyhting would just include translation or rotation.
You could even have the lane clearing arm erc controlled as well, but it won't work to clear the pins, you would have to do that animation separately.
Way too many people take way too many things way too seriously.
Quote - Actually you could build erc into the figure to contol the various ball hits.
what you'd have, would be the lane as the main group, with dummy obj (you could hide a simple cube inside the lane) groups as connector or something.
Then the ball, and all the pins would be parented to the connector. Your erc for everyhting would just include translation or rotation.
You could even have the lane clearing arm erc controlled as well, but it won't work to clear the pins, you would have to do that animation separately.
Ow now my head hurts!
Poserverse The New Home
for NYGUY's Freebies
Let me explain this some, Someone spent an hour explaining to me how ERC works and I still did not understand it.
Poserverse The New Home
for NYGUY's Freebies
erc is a complicated set of code that controls orther dials or channels.
If you can't write it or understand it well, the buying easypose underground makes it very easy to create. I think philc has a erc creation utility plugin for poser as well now, but easypose undergound is the grand daddy of erc creation.
Way too many people take way too many things way too seriously.
I got it figured out. Without out remodeling I spawned props, then added a sphere. When into the hierarchy editor and made the pins a child of the sphere. Then created a new figure, cleared the scene loaded the new figure and made my poser adjustments (turn off bending to the pins and hid out the sphere) then re-saved it. Opened the Cr2 in my text editor and un-hid the trans dials so I can pose them better.
Poserverse The New Home
for NYGUY's Freebies
Bowling animation: this calls for PoserPhysics!
You'd have to set it up the following way:
figure: bowling lane, with side gutters and lane clearing arm. The body parts would be
lane: includes the gutters and the back where the pins are collected;
lowering gear;
clearing arm;.
The lane clearing animation would consist of first lowering the clearing arm, then moving it backwards, then back forwards, and finally back to its standard position. PoserPhysics will take care of the bowling pins.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I am working a bowling pin figure, I want each of the pins to be pose able. Some one suggested instead of have the Pin 1 parented to the body I should add a null object to the set and have that pretended to the body and the pin 1 to the null.
With out having to remodel how would I do this?
Poserverse The New Home for NYGUY's Freebies