Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 04 4:13 pm)
Import your obj file (or other format on the import file types list) which is grouped for materials and/or uv mapped . Apply textures. Save to poser library.
Using a c:runtimeetc folder makes it easy to create a zip that will etract to the right place.
If you're making only props and you want to give them away as freebies, all you need is actually 1, 2, 3, 8, 9 and..er..9.
non-embedded geometry is preferable but Poser embeds the geometry when you save something as a prop and you have to even be good at knowing which bits to remove from the pp2 - or use some external software.
Since I haven't got the foggiest idea of what to "extract" I personally rely on a program called PWizard. Not sure if it's still available, but in any case, Dimension3D's PoserFileEditor can do it, too. And it's a great great tool (hope this doesn't give me any problems with the new "no commercials" policy?) for many other things. May seem a little overwhelming at first, but just don't be intimidated and try it out slowly ^_^
Good luck. I'm using Hexagon myself for most of my models these days, and it's such a great program for making Poser stuff!
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Ah I thoght there ought to be a free one around. I jist haven't tried that, I cling to PWizard (once you get used to a specific application, and it works.. well..)
Two-digit-numbers are hard to compute ;)
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
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Hello everyone.
I am wondering if anyone can help with this question of which you've probably been asked a thousand times.
I am looking at creating and texturing models using a combination of Hexagon2.5 and Carrara6pro and wondered if it was possible to import the finished obj plus textures into poser6 and then save then as poser files for release.
If it is possible then any tip on the best way to do this would be a great help.