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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 31 9:45 am)



Subject: Poser question...


patorak ( ) posted Sat, 13 June 2009 at 10:52 PM · edited Fri, 31 January 2025 at 11:53 AM

Content Advisory! This message contains nudity

file_432911.jpg

Take a look at the poses in the right hand column.  I'm workin' on poses for my new figure and I was wondering,  does Poser normaly arrange names in this order?



geep ( ) posted Sat, 13 June 2009 at 11:09 PM

I believe Poser lists files in alphanumeric order so if you save files like this ...

1-Hello There
2-XYZ File
3-AnewFile
4-BabyFace

... etc.

The files should be listed in numerical order so if you use a number prefix, you can make the files appear in any order you want.

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



ockham ( ) posted Sat, 13 June 2009 at 11:47 PM · edited Sat, 13 June 2009 at 11:47 PM

The alphabetical sorting in computer file systems treats numbers
(stupidly) as if they were text.  So if you have 12 files, the computer
will order them as

file1
file10
file11
file12
file2
file3
file4
and so on. 

If you want meaningful ordering, you need to use a leading zero on your names,
as in file01, file02, etc.

It's possible for a program to override this stupidity by careful 'dissecting'
of filenames that include numbers, but clearly Poser's programmers
didn't take this step.

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geep ( ) posted Sun, 14 June 2009 at 3:52 AM · edited Sun, 14 June 2009 at 3:54 AM

Yup ............... what ockham said. 😄

AND ... if you have more than a thousand files, you'll want to use 2 leding zeros. :biggrin:

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



lmckenzie ( ) posted Sun, 14 June 2009 at 4:43 AM

ASCII sort order which Poser (probably/may) follow:

Space ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @
Uppercase A-Z
[ ] ^ _ `
Lowercase a-z
{ | } ~

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


patorak ( ) posted Sun, 14 June 2009 at 10:32 AM

file_432943.jpg

Poser's bein' stubborn. 



xantor ( ) posted Sun, 14 June 2009 at 10:42 AM

You have no space between the number and the word before, so it is counted as one whole word.


geep ( ) posted Sun, 14 June 2009 at 11:20 AM

Does your first file have only 2 digits? ...
and the others have 3 digits?

e.g.
...Driver01 <--- should this be Driver001 ??????
...Driver010
...Driver012

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



nruddock ( ) posted Sun, 14 June 2009 at 11:27 AM

Quote - Poser's bein' stubborn. 

You've added a "0" to all the numbers, so you're back to where you started 😉
Only the single digit numbers need a leading zero to pad the number bit out to 2 digits so that they sort into the place you want them.


patorak ( ) posted Sun, 14 June 2009 at 11:27 AM

*You have no space between the number and the word before, so it is counted as one whole word.

Still bein' stubborn.

*Does your first file have only 2 digits? ...
and the others have 3 digits?

e.g.
...Driver01 <--- should this be Driver001 ??????
...Driver010
...Driver012

2 digits,  I'll try 3.



patorak ( ) posted Sun, 14 June 2009 at 11:29 AM

*You've added a "0" to all the numbers, so you're back to where you started
Only the single digit numbers need a leading zero to pad the number bit out to 2 digits so that they sort into the place you want them.

I'll grab a cupa coffee and donut then try it.



patorak ( ) posted Sun, 14 June 2009 at 11:51 AM

file_432945.jpg

3 digits worked!  Thanks everyone!



geep ( ) posted Sun, 14 June 2009 at 2:36 PM

😄

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



markschum ( ) posted Sun, 14 June 2009 at 2:53 PM

Poser also differentiates upper and lower case , at least in folder names. 


patorak ( ) posted Sun, 14 June 2009 at 3:30 PM

*Poser also differentiates upper and lower case , at least in folder names. 

Thanks, I'll keep it in mind.

Another question...Do you all like inj files or pmds?



xantor ( ) posted Sun, 14 June 2009 at 3:39 PM

Inj files can be used in more versions of poser than pmd files.


SeanMartin ( ) posted Sun, 14 June 2009 at 4:54 PM

And pmds are notoriously unreliable. I've lost more files that had pmds attached to them because, for whatever reason, the pmds suddenly became unreadable.

docandraider.com -- the collected cartoons of Doc and Raider


patorak ( ) posted Wed, 17 June 2009 at 9:39 AM

file_433086.jpg

INJ it is then.

Question three...What is the function of these linkParms values?



pjz99 ( ) posted Wed, 17 June 2009 at 10:14 AM
patorak ( ) posted Wed, 17 June 2009 at 6:18 PM

*You may wish to RTFM (read the freely-available manual)

Thanks!  I owe ya one.



patorak ( ) posted Thu, 18 June 2009 at 10:28 PM

Question four...How do you create empty morph channels?



svdl ( ) posted Fri, 19 June 2009 at 8:57 AM

Take a peek at the cr2 of V3 Base/M3 Base /A3 Base. They have channels called PBMCC_## and PBMDC_##: those are empty morph channels.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

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patorak ( ) posted Fri, 19 June 2009 at 9:20 AM

*Take a peek at the cr2 of V3 Base/M3 Base /A3 Base. They have channels called PBMCC_## and PBMDC_##: those are empty morph channels.

Will do...Thanks!



patorak ( ) posted Fri, 19 June 2009 at 4:01 PM

file_433175.jpg

Question five...Once I get these morphs loaded,  how do I turn them into INJ pose files?



svdl ( ) posted Fri, 19 June 2009 at 4:35 PM

Once you have those PBMCC_## channels in your cr2, you can use my SpawnCharacterP6 script to generate the INJ/REM scripts.

Here's the procedure:

  • load your figure (the one with all the empty channels)
  • load your morpsh onto the figure, the whole set, name those morphs appropriately.
  • save this pz3.

For each morph, do the following procedure:

  • load the saved pz3;
  • set ONE morph to 1 for all body parts; leave all others at zero;
  • run my SpawnCharacterP6V2 script (freestuff)
        - enter a suitable morph name (no PBMCC prefix needed);
       - select a suitable PBMCC channel;
       - select the pose directory that'll contain the INJ/REM poses
       - uncheck "Exclude Expressions"
       - then press the "Generate" button.
      - and close the script dialog.

The reloading is needed because SpawnCharacter is designed to do somehting else: it can consolidate the effects of several morphs and magnets into a single INJ/REM pose set. It generates a new morph target with temporary name "dummy".
Since it is not possible to delete morph channels using Python, you have to have a clean start every time you run the script. That's why the reloads are necessary.

Writing a script that'll create INJ/REM poses for all morphs in a figure is possible, of course. It would even be possible to do it in one go, including options to omit certain morphs - you might want to keep phoneme morphs in the base CR2, for example.
I'm sorry, I just don't have the time to write that script.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

My gallery   My freestuff


patorak ( ) posted Fri, 19 June 2009 at 4:42 PM

Got it.  Thanks!  Mind if I add your name to the credits?  I'll let ya take her for a test run when I'm done,  see if she's worthy.



patorak ( ) posted Sat, 20 June 2009 at 10:53 AM

Question six...Can a slave dial have more than one master?



svdl ( ) posted Sat, 20 June 2009 at 12:15 PM

Answer: yes. The slave part of the code looks like the following:

     valueOpDeltaAdd
    
   
   
    deltaAddDelta

Multiple slaving blocks can be added to a single parameter. Here's an example:

     valueOpDeltaAdd
     Figure 1
     rCollar:1
    zRot
    deltaAddDelta 0.01
   
    valueOpDeltaAdd
     Figure 1
    BODY:1
   JCMShoulderUpDown
   deltaAddDelta 1.000

The nice part is that you can have all kinds of master dials. Rotation/translation/scale channels can be used, valueParms can be used, targetGeoms can be used.
The same goes for slave dials: anything that is a channel can be slaved to another channel.
And the master channel doesn't have to be in the same figure as the slave channel; this is how "superconforming" works.
Superconforming means that a conformed clothing item automatically assumes the same morph dial values as the conforming target, which means that morph tweaking on the clothing is greatly reduced.
In the case of the base figure itself, you'll want to have the master channel in the same figure as the slave channel. This is how full body morphs work.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

My gallery   My freestuff


patorak ( ) posted Sat, 20 June 2009 at 12:30 PM

Thanks!  I appreciate your help.



nruddock ( ) posted Sat, 20 June 2009 at 5:25 PM

The thing to watch with multiple masters is that channels can quickly be over-driven or driven to the their limits (if in effect), which can look to the user like the master(s) aren't functioning properly (particulaly when limits are involved).


patorak ( ) posted Mon, 22 June 2009 at 11:34 AM

*The thing to watch with multiple masters is that channels can quickly be over-driven or driven to the their limits (if in effect), which can look to the user like the master(s) aren't functioning properly (particulaly when limits are involved).

Thanks!  I'll keep that in mind.  I'd like to add you to the credits too.  I'll send ya a copy to see if she's worthy.



patorak ( ) posted Sun, 28 June 2009 at 11:05 AM

Question seven...How many community morph channels would you all like?



svdl ( ) posted Sun, 28 June 2009 at 11:10 AM

Hmm. DAZ puts 30-50 community channels in their figures. Sounds reasonable to me.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

My gallery   My freestuff


patorak ( ) posted Mon, 29 June 2009 at 7:27 AM

30 - 50 it is.  I think I'll put them in at the end. 



patorak ( ) posted Fri, 03 July 2009 at 9:25 AM

Next question...What do you all prefer?  Material files or Mat poses?



markschum ( ) posted Fri, 03 July 2009 at 10:06 AM

Mat poses are more generic , work in all versions of poser.


svdl ( ) posted Fri, 03 July 2009 at 12:34 PM

For compatibility with Poser 5 or lower, MAT poses are nice.
For Poser 6 and up, material collections are a better choice - they won't create new materials automatically if they're not present in the object that the collection is applied to, and material collections can also be applied to props - even if there's no figure in the scene.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

My gallery   My freestuff


patorak ( ) posted Sat, 04 July 2009 at 9:13 AM

I wonder how many P4 users are out there?

Can Mat poses be created from the material collections? 



svdl ( ) posted Sat, 04 July 2009 at 12:47 PM

Converting material collections to MAT poses is easy. Just change the word "mtlcollection" to "figure", change the version from 6 to 4 (or 5, if you're using shader trees - P4 can't handle those), and change the extension from .mc6 to .pz2.
All done.

I don't really know about supporting P4. It's positively paleontologic by now.
When I release an item these days, it's for P6 and up.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

My gallery   My freestuff


xantor ( ) posted Sat, 04 July 2009 at 3:13 PM · edited Sat, 04 July 2009 at 3:15 PM

Do material collections work in daz studio?

You could maybe make material collections and mat poses and let the user choose which they want to install.


lisarichie ( ) posted Sat, 04 July 2009 at 3:24 PM

Mat poses generally work well in Poser and D|S so if you go with Mats then more people can use the character.

But if you are going to take advantage of the advanced materials in the material room then you'll want to use material collections and create at least some basic Mats for Poser 4 and D|S users separately.

So how close is flexi-girl to being done?:biggrin:


patorak ( ) posted Tue, 07 July 2009 at 12:28 PM

file_434314.jpg

*I don't really know about supporting P4. It's positively paleontologic by now. When I release an item these days, it's for P6 and up. * Your right,  if there are any P4 users left maybe I'll do an individual version for them.

*You could maybe make material collections and mat poses and let the user choose which they want to install.

Good Idea.

*So how close is flexi-girl to being done?

I'll know more after the morphs are loaded.  Got 2 more morph categories to go;  character and sculpting.



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