Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 30 5:12 am)
Quote - Try to "play" with the "background draw" settings in the preferences. This can make a big difference, especially with this problem.
Thanks wabe - I've already done that and set every slider to fast to redue overload. I'm just ignoring the camera tracker window now and using the on screen handles to move the camera.
Have you heard of others experiencing similar problems - I've scanned though this (and other forums) with no real result
Best
Chris
Well, I do not remember these specific problems. But a lot OpenGL issues, often with Radeon cards as Bruno said.
What you describe sounds a bit like a graphic card memory overflow, something I have as well sometimes when i load heavy models. Maybe you watch this, whether the issue is scene dependent.
One day your ship comes in - but you're at the airport.
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I hope someone can help with a small problem I'm having with Vue Pioneer as I'm trying it out before upgrading to a better version. Program fires up fine but, even without loading anything, as soon as I touch any of the camera controls (move, pan, etc.) my whole display breaks up into juddering bars that stop when I stop moving the camera.
I'm running XP on a dual-core Athlon with 4Mb of Ram and an ATI Radeon card with the latest software driver upgrades. I don't have this problem with any other graphics intensive or CAD program. I notice that the program always starts up in OpenGL software mode - it won't accept the hardware accelerated option.
Has anybody else experienced this and, if so, how did you overcome it?