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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 14 3:44 pm)



Subject: American Hog Motorcycle render issues


Donnetta ( ) posted Sat, 18 July 2009 at 11:54 AM · edited Fri, 15 November 2024 at 2:01 AM

Can anyone tell me how to get this hog to keep the wine color wine instead of it turning pink? Although it is pretty cool looking and I hear they do have a pink line of hogs but.....I really would rather have the wine color. I use daz studio to render and none of the colors offered with this product render like they should.


RHaseltine ( ) posted Sat, 18 July 2009 at 2:54 PM · edited Sat, 18 July 2009 at 2:59 PM

I suspect that the specular highlights are washing the diffuse colour out. You need to select the surfaces (use the surface selection tool), open the Surfaces palette, and then either raise the Glossiness or chnage the Lighting model (in the Advanced tab) to one of the Metallic modes. The reflection map seems to be the main issue  -turn it down some more, or if you have stuff to reflect in the scene (and don't mind much slower rendering) take the map off (click and select None) while leaving the strength alone, or down a bit.


Donnetta ( ) posted Sat, 18 July 2009 at 9:23 PM

Thank you for the info RHaseltine. I will try that. Have a great weekend!


AntoniaTiger ( ) posted Tue, 11 August 2009 at 3:59 AM

I've come across several problems over reflections being handled differently in Poser and in Studio. The basic Poser model is derived from the Phong shader system, Diffuse, Ambient, and Specular colours/textures, and Specular Highlight size. I'm guessing some, but what you describe could be a Specular Highlight problem.

This Phong model is a simplification of reality. A glossy material has small Specular Highlights. I've seen signs that suggest Poser and Studio store that information in very different ways, which get mistranslated.


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