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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: Freak 4 in Poser...?


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Whichway ( ) posted Tue, 25 August 2009 at 3:55 PM

Apparently there is some sort of grotesque cross-talk going on here. The first item of clothing loaded will fit and conform correctly, but subsequent items will not. Any suggestions on how to deal with this?

Whichway


Arien ( ) posted Tue, 25 August 2009 at 4:00 PM

As I mentioned above, make sure you've got M4/F4 selected with each clothing item you load. That's the way to have crosstalk working.  So...

  • load M4, made sure you've got it selected
  • load 1st item of clothing, conform
  • select m4 through the pull-down menu or through the hierarchy window (good reason to have it open)
  • load 2nd item of clothing, conform
  • select m4 through the pull-down menu or through the hierarchy window (good reason to have it open)
  • load 3rd item of clothing...

... you get the idea.

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Whichway ( ) posted Tue, 25 August 2009 at 4:22 PM · edited Tue, 25 August 2009 at 4:25 PM

file_437961.jpg

Huh! Lacks a little something in the intuitively obvious department, but I guess I'll take it. Thanks so much, I would never have figured that out on my own. Now I may actually be able to *use* all those various outfits I've bought over the months. 😄

Whichway


Arien ( ) posted Tue, 25 August 2009 at 4:42 PM

You're welcome :) I know people do find crosstalk a bit annoying, and as creators it can be a chore to get it into each item, but when you're dealing with the new figures with so many different morphs, it is the way to go to make life easier on everybody.

If you have any further problems or questions, feel free to send me a PM.

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indigone ( ) posted Tue, 25 August 2009 at 5:00 PM · edited Tue, 25 August 2009 at 5:02 PM

Quote - Indigoone, you shouldn't need to use the script to resize the bodyparts, that's what the FreakScaleON morphform does: sets the scaling for F4: if you've got it at 0, everything fits fine as all is at 100%

Also, if you make sure you've got F4 selected when loading the tutu, you shouldn't need to do any dialing of the morphs on the clothing either, as it's set to crosstalk. So for Poser, it should be as easy as:

  • load Freak4
  • select Freak4's body, and under the  Morphs|ShapesThe Freak 4 morph group, turn FreakScaleOn to 0
  • making sure your F4 is selected, load clothing and conform. If it's a DAZ item it will crosstalk automatically.

Whichway: the scaling affects conforming, and as far as I understand, in Poser, the fall-off zones (the instructions that clothing uses to bend and pose when conformed) don't scale with the clothing even if you do scale each body part, so you end up having odd bends and things go wonky. That's why you do need to turn off the FreakScaleOn dial, because otherwise your clothing will not work. This isn't just a question of Freak4, but will happen with any figure and clothing if you use the individual scale dials for the bodyparts.

Arien,

I'd like to keep the scale ON to the Freak, as would other users.  I know it fits if you turn it off, but you also change the body shape (as you know).  The method I gave is for it you LIKE the way Freak looks with his scale on.  If you do find wonky bumps because of fall-off zones, then you can adjust those separately, as usual.

Also, I didn't once instruct anyone to alter the morph dials that already exist.

Just so no one is confused...

Indi.


Arien ( ) posted Tue, 25 August 2009 at 5:32 PM

Ah my bad. Misread what you were saying, my apologies. I'm having a similar conversation elsewhere where people asked about having to apply morphs to each part, must have crossed wires and mistook one thread for the other.

Anyway, even if you do this scaling, you do get pokethroughs when posing, and for someone that is only now figuring crosstalk (like Whichway), I think adjusting fall-off zones might be a bit too much, and I'm still not sure things would work properly on most cases.

For what is worth, I've heard both from SM and DAZ that they had been in touch about getting this scaling for clothing issue worked. So we can cross our fingers and hope that we'll see a fix for this soon so we don't need to do any more juggling of dials.

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estherau ( ) posted Tue, 25 August 2009 at 6:20 PM

  

Arien - i sure hope there is a fix soon.
that's very good news.
love esther

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DarkEdge ( ) posted Tue, 25 August 2009 at 6:25 PM · edited Tue, 25 August 2009 at 6:26 PM

Yup, Arien hit it on the head...that's typical of how you have to load the clothing if it follows the figures morphs.
If part of you clothing scales with the figure and not another part then you forgot to select the figure somewhere on the loading.

Thanks everyone for sharing pics and stuff. 😄

Comitted to excellence through art.


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