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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 1:20 pm)



Subject: Poser 8 SR1 now available


grichter ( ) posted Thu, 24 September 2009 at 11:00 PM · edited Thu, 24 September 2009 at 11:05 PM

Quote - if there were others, you can blame me.

Careful how much blame you take. Next thing you know there will companion thread to Poser 8 killed my cat, called Poser 8.0.1 rid my closet, house, business, field across the street of rats! :scared:

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


Tashar59 ( ) posted Fri, 25 September 2009 at 1:34 AM

OK, so I'm gone for a few days and I start reading SR1 problems. Am I the only one that never got a friggin email about an SR?

I get all of SM spam so why not a critical update email to my registered software?


LostinSpaceman ( ) posted Fri, 25 September 2009 at 1:52 AM

Quote - OK, so I'm gone for a few days and I start reading SR1 problems. Am I the only one that never got a friggin email about an SR?

I get all of SM spam so why not a critical update email to my registered software?

Guess they figured we'd get the news quicker if we read the forums. I didn't get any email about it either.


ice-boy ( ) posted Fri, 25 September 2009 at 4:38 AM

Quote - > Quote - > Quote - I expect this is what we'd get from Poser Pro 2010. But since I know how to hack P7 and P8 to do GC, it's not a problem. I'll remember to do this from now on.

whait a minute. what about tone mapping? 

The response curve produced by tone mapping is different from the GC curve. They have some similar characteristics but they're not the same.

By analogy, if you were to go into Photoshop "Levels" and set the midpoint at 40% versus 30%, you get similar but different response curves.

Tone mapping does increase the luminance of dark colors. But the luminance of the darkest 20% are not increased enough by tone mapping. No exponent value you choose will ever produce the same brightening as GC does.

So we basically have the same problem as ever - we are forced to add more light to bring the apparent illumination to something closer to correct. At least, however, tone mapping doesn't blow the highlights. It can't - it can never produce a luminance of 1.0 or higher.

thanks. i respect all what you do for us. and i dont want to be like a guy who is complaining or bashing.

but will SM realese some info how to get 100% ambient  with tone mapping without making it brighter? i a lot of times use texture maps with ambient set to 1. with tone mapping it changes all the time. i tryed out every setting and even yours. but its never the same.


ice-boy ( ) posted Fri, 25 September 2009 at 4:40 AM · edited Fri, 25 September 2009 at 4:45 AM

after testing with IDL for more hours its :
-faster

  • less artifacts. maybe just a litte but not obvious ones.
    -and faster
    i am happy with IDL now. and i am happy with shadow samples.

poser did crashed in the material room 2 times. but before SR1 it crashed almost all the time. it once also crashed when i changed shadows from RT to DM. i am not good at english so i can nto report those bugs.  if someone else will have the same problems then he should do it. thanks.

but SR1 did change a lot of things on better.


Jeff_Kraschinski ( ) posted Fri, 25 September 2009 at 5:11 AM

Quote - I don't mind at all. And I think the real problem is P8 doesn't have gamma correction.

I loaded my previous render into it and applied a new "Artistic Lens" to the previous render. This uses what I'd guess should be called HSV GC.

I expect this is what we'd get from Poser Pro 2010. But since I know how to hack P7 and P8 to do GC, it's not a problem. I'll remember to do this from now on.

OK there BB, would you be willing to share with us how to hack P8 to do true GC as opposed to tone mapping?

Thanks for all your hard work BTW...


ice-boy ( ) posted Fri, 25 September 2009 at 5:16 AM

he means GC in materials. there are two threads about this. the problem is the GC materials dont work with IDL.

grrrrrrrrrrrrrrrrrrrrrrrrrrrr


bagginsbill ( ) posted Fri, 25 September 2009 at 6:03 AM

No I don't mean GC in materials in this case.

Ooooh - I am so clever.

I'll show you.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Fri, 25 September 2009 at 6:16 AM · edited Fri, 25 September 2009 at 6:18 AM

file_440079.jpg

Here's how to do it if you already have an existing render.

Create an empty scene. Hide the ground.

Build this shader in the "Background" material. Load your render into the Image_Map.

Set your render dimensions to be the same as the original image, or a multiple with the same aspect ratio.

Adjust the Value_2 in the Pow node. Always use negative numbers. 0 means no change. The more negative, the more GC you get. A value of -.5454 is the same as GC 2.2.

Make sure you don't use Tone Mapping when you do this.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Fri, 25 September 2009 at 6:28 AM · edited Fri, 25 September 2009 at 6:28 AM

file_440080.jpg

To do this directly during a render, use my "Artistic Lens".

See this thread for how to use the lens:
 
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2754029

Then put this shader on the lens. This is "HSV GC" - a technique I made up. I got the idea from HSV ETM. I just changed the function to the GC function instead of the TM function, but kept the HSV idea that preserves hue and saturation.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Fri, 25 September 2009 at 6:29 AM

file_440081.jpg

Here is a render of a test scene with no GC or ETM.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Fri, 25 September 2009 at 6:29 AM

file_440082.jpg

Here with HSV ETM 2.0


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Fri, 25 September 2009 at 6:29 AM

file_440083.jpg

And here with HSV GC 2.2 (using -.545454 in the shader)


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


ice-boy ( ) posted Fri, 25 September 2009 at 7:04 AM · edited Fri, 25 September 2009 at 7:10 AM

is it better to have GC in the middle of the render(lens) or will we get the same results after with the ''background''  GC.

edit: tryed it . but this will again change the whole pic. so if i have something connected to ambient it will gamma correct it.


ice-boy ( ) posted Fri, 25 September 2009 at 7:15 AM

tone mapping is not so bad actually. if only SM would give you the exact formula for tone mapping. if we can make anti-GC then there must be a way to make anit-TM.


bagginsbill ( ) posted Fri, 25 September 2009 at 7:25 AM

I have the exact formula.

I posted it somewhere - can't remember. It's a simple matter to invert the function. But I don't have time to post it. I have to travel home from where I am, then pack and and I'm gone all weekend.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


ice-boy ( ) posted Fri, 25 September 2009 at 7:30 AM

when you will be back can you post a screenshot from the material?because i dont understand those formula's :)

thanks. :)


ratscloset ( ) posted Fri, 25 September 2009 at 7:21 PM

Quote - > Quote - if there were others, you can blame me.

Careful how much blame you take. Next thing you know there will companion thread to Poser 8 killed my cat, called Poser 8.0.1 rid my closet, house, business, field across the street of rats! :scared:

Well, you know with the cats dead... us rats can multiply and venture forth from the closet!

ratscloset
aka John


TrekkieGrrrl ( ) posted Fri, 25 September 2009 at 8:22 PM

Content Advisory! This message contains profanity

Quote - > Quote -  I got the SR1 and sorry to say the "Texture Not Found etc etc" problem exists.

They couldn't fix in the previous 2 versions, I doubt they can now......

aeilkema ... Don't you EVER get tired of always being so bl00dy negative? I know I am getting tired of it. I don't think I've ever heard you say anything positive in regards to Poser...

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



stepson ( ) posted Sat, 26 September 2009 at 4:36 AM · edited Sat, 26 September 2009 at 4:36 AM

Quote - > Quote - > Quote -  I got the SR1 and sorry to say the "Texture Not Found etc etc" problem exists.

They couldn't fix in the previous 2 versions, I doubt they can now......

aeilkema ... Don't you EVER get tired of always being so bl00dy negative? I know I am getting tired of it. I don't think I've ever heard you say anything positive in regards to Poser...

:lol:  I just pass over her posts completely these days.  I wish there was a invisible function, that you could use to blank out depressing people's posts. But then I might become invisible 
:lol:

Well back to the thread, awaiting BB's response. I am accumulating quite a library of shaders and various setting by following BB's threads. I label and save them all Thanks Bagginsbill

Life is hard, but what a ride.


MikeJ ( ) posted Sat, 26 September 2009 at 8:50 AM · edited Sat, 26 September 2009 at 8:51 AM

Quote -
aeilkema ... Don't you EVER get tired of always being so bl00dy negative? I know I am getting tired of it. I don't think I've ever heard you say anything positive in regards to Poser..."

There's nothing to be gained simply by saying positive things. Obviously aeilkema uses Poser, and would probably prefer more functionality out of it. So I can relate to that. I've been accused of more than my share of negativity in regards to Poser, and I don't think any of it has been unjustified.

I had a boss once who used to get upset when he asked how things were going and people told him all was well. He liked to say he wanted to hear about what wasn't good, because "you can't do anything about the good things, and you need to fix the bad things."

Although I do think it's probably better to rant about Poser in an email to the developers, as opposed to doing so on a forum where one might get ripped by the fanboys and become even further aggravated, while not solving anything.



Khai-J-Bach ( ) posted Sat, 26 September 2009 at 9:00 AM

except mike, you say positive things when you think there is. this is nothing to do with 'fanboys'

aeilkema never says anything positive about anything. period.

it's gotten to the point where I personally wonder if we're being deliberately trolled by him.  I now just ignore everything he ever posts since it's worthless.



TrekkieGrrrl ( ) posted Sat, 26 September 2009 at 1:33 PM · edited Sat, 26 September 2009 at 1:37 PM

Quote - except mike, you say positive things when you think there is. this is nothing to do with 'fanboys'

aeilkema never says anything positive about anything. period.

it's gotten to the point where I personally wonder if we're being deliberately trolled by him.  I now just ignore everything he ever posts since it's worthless.

My thoughts EXACTLY!

And please don't assume I'm not "using Poser" - I thinkg I've used Poser a good deal more than aeilkema. For 10 years now.

But constant negativity means that people close you out. Whenever I have a passenger like that, they can say whatever they want and they may even have a point, but I'm applying my "negativity-shut off" and don't really hear them anymore.

Unfortunately I'm too much of a forumite to be able to leave threads unread - after all, someone may say something useful - but then aeilkema comes in and spews netative vibes.. and .. I stop paying attention to the thread. EVEN whenever something constructive is being said afterwards. It's a partykiller if I ever saw one.

And from the look of it, I'm not the only one either.

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



MikeJ ( ) posted Sat, 26 September 2009 at 2:02 PM

Quote -
And please don't assume I'm not "using Poser" - I thinkg I've used Poser a good deal more than aeilkema. For 10 years now.

And please don't assume I mean something else other than what I write.
Whether you "use Poser" or not has nothing to do with the comment I made about aeilkema "using Poser", which meant that as a Poser user, aeilkema has a right to an opinion on its functionality or lack thereof.

What I wrote had absolutely nothing to do with you, your use of Poser, or anything else other than exactly what I wrote.



Silke ( ) posted Sat, 26 September 2009 at 2:14 PM

BB -- "Vanishing library issues resolved" isn't true either. :/
I get them frequently now and it's.... well lets just say I've never had issues with Poser that made me want to quit the app, but this time round I'm losing the will to live. (And I've used Poser since P1 and faithfully upgraded all the way)
I know you love the library, but I'm starting to want the old one back. This one is more hassle than it's worth (to me) it seems.
Also... is there a way to get the old "slide closed" button back which was on the old library?
I don't need the dang thing open all the time. I want it out of the way when I'm done loading things.
SR1 crashes inside of 5 mins on my machine, when the unpatched version only crashed ohh... every half hour or so. :P

I've looked at Dimension3D's library thingy, and I'm thinking of buying that to get rid of the Poser one, but well... if I start having to buy addons just to use it...

The library is nice -- when it works.
Unfortunately for me, it doesn't. Which kind of makes Poser unusable.

Silke


GeneralNutt ( ) posted Sat, 26 September 2009 at 2:16 PM

Quote -

Well back to the thread, awaiting BB's response. I am accumulating quite a library of shaders and various setting by following BB's threads. I label and save them all Thanks Bagginsbill

Yeah, he gets his own runtime on my machine, then it goes on to pollute all the others with bits and pieces showing up everywhere else.



aeilkema ( ) posted Sat, 26 September 2009 at 4:31 PM

You know what I love about this forum? That everyone is entitled to his or her opinion. Some probably can't handle that and would love to see it otherwise, but I'm glad it's like it is. Some of us live in a soap bubble, others live in the real world, most of us live somewhere in between. Some of us view everything from the bright side, others always from a shadowed place. Some of us see things as they are, others as they want them to be. That's the way it is and we all are as we are and that's good. At least for most of us.

The renderosity forums are a great place to visit and a great place to meet people with different personalities, views and opinions. I hope it will stay like that.

By the way..... in case any is wondering, my first version of Poser was 2, I loved it. I still love using Poser, in spite of the flaws it has. It can do some amazing things for the price asked.  The new features like the rendering speed improvement and IDL are very cool. Poser has a lot of depth and even though I've been using it for years, I'm still learning new things and discover tools I've never used in Poser. Some of the content sold is pretty amazing also, allowing me to see some of my ideas come to live.

Before I say to many nice things and loose my reputation, I better stop......

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


PapaBlueMarlin ( ) posted Sat, 26 September 2009 at 5:38 PM

 SR1 is still crashing on my MAC Pro...



Kendra ( ) posted Mon, 28 September 2009 at 11:31 AM

Does anyone know how to uninstall SR1?  There is an option to uninstall the last P7 service release but no option to for P8.   Am I stuck doing a complete uninstall?  

For me, the service release rendered P8 completely useless on my vista laptop.  Before SR1 it at least ran.  It might not have finished a complicated render but it didn't freeze up with every window that popped up for deleting a figure, etc. like it does now.  It's 100% useless and I don't have the time to be smith micro's beta tester and I'm quite irritated right now.  
Since we're past the 30 days and so many are having problem I certainly hope they step it up and that part of the next service release gets rid of that damned library.   

...... Kendra


lkendall ( ) posted Mon, 28 September 2009 at 12:26 PM

There was a quick-fix just after Poser 8 was released. It is reported, that if you install the quick-fix, it will roll Poser 8 back to pre-SR1.

lmk

Probably edited for spelling, grammer, punctuation, or typos.


taoz ( ) posted Mon, 28 September 2009 at 2:05 PM

Quote - Update: it's not just Poses... anytime I load anything out of any library, it will load fine but when I go to load something else in, anything, the library is completely unresponsive and the program hangs for at least 30-45 sec., sometimes longer. -Les

Yep, me too.


lkendall ( ) posted Mon, 28 September 2009 at 2:43 PM

Using my Library freezes Poser 8, also.

I have found that if I go the the Quicklaunch Desktop Icon on the left bottom Taskbar (in Windows Vista), and click it to bring up the desktop, then click the Poser 8 task on the Taskbar, when Poser is maximized again, I have control of the Library functions. It seems faster to me than waiting, but I have not timed it.

lmk

Probably edited for spelling, grammer, punctuation, or typos.


whbos ( ) posted Tue, 29 September 2009 at 1:23 PM

Quote - OK, so I'm gone for a few days and I start reading SR1 problems. Am I the only one that never got a friggin email about an SR?

I get all of SM spam so why not a critical update email to my registered software?

No, I didn't hear about it either and I'm supposed to be on SM's email list.  I just learned today by stumbling across the threads in this forum (way down at the bottom).

Poser 2, 3, 4, 5, 6, 7, 8, 9, 10, Pro 2014, 11, 11 Pro


efstarlet ( ) posted Tue, 29 September 2009 at 5:37 PM

Quote - > Quote - OK, so I'm gone for a few days and I start reading SR1 problems. Am I the only one that never got a friggin email about an SR?

I get all of SM spam so why not a critical update email to my registered software?

No, I didn't hear about it either and I'm supposed to be on SM's email list.  I just learned today by stumbling across the threads in this forum (way down at the bottom).

Hey There!  If you have automatic update on, you should be notified every 3rd time you launch Poser that there is an update available.  You can also check for updates by clicking the "check for updates" button on the misc tab of the general preferences under the "edit" menu.  There was no email sent yet about this update.

Are you a Poser fan?  Show us on Facebook!


Tashar59 ( ) posted Tue, 29 September 2009 at 10:39 PM

Sorry, that's a poor excuse. That only works for people that have that turned on and have thier computers connected to the net.

I do not have my main machines connected to the net. I'm not the only one that does this. You should be sending a proper email to us. Plain and simple.

The only reason I kept the email option checked was to get the updates as it stated. I only get the spam and you now say that we don't get update email?


PapaBlueMarlin ( ) posted Wed, 30 September 2009 at 3:04 PM

 so what about SR1 still crashing on MAC?



Miss Nancy ( ) posted Wed, 30 September 2009 at 5:56 PM

I don't wanna look like a naysayer here, but they may need to wait for 10.6.3 or 10.6.4 in re: crashing on snow leopard.  no word yet on the thing after snow leopard.



grichter ( ) posted Wed, 30 September 2009 at 10:54 PM

But Miss Nancy on the SM support page it says Poser 7, PoserPro and Poser 8 all work on 10.6!

:cursing:, :cursing:, :cursing:, :cursing:

Problem is they never said how long any of those 3 versions would work until they crashed!

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


ice-boy ( ) posted Fri, 02 October 2009 at 9:53 AM

can SM please realese a shader where it ignores TM and TM HSV? we can not do reflections and we can not use images for background and ambient channel. everything is brighter when it shouldnt be.i know that this is your answer for all the complaining from people who dont know to use GC. but now the reflection doesnt look good enough. and i can not use bagginsbills's ENV sphere.

thank you.


ice-boy ( ) posted Sun, 04 October 2009 at 11:54 AM

file_440667.jpg

i did a test render. i think shadow samples are fantastic. its still grainy but good enough. plus i used the square law for more realistic spot lights and of course color bleeding. really fantastic.


hemi426 ( ) posted Sun, 04 October 2009 at 3:40 PM
Online Now!

I have to say that SR1 solved most of the issues I had (PC with XP PRO SR3). Only problem I had was one crash when refreshing the library (not reproduceable)...at last now I can work (play?) with P8.


Tashar59 ( ) posted Sun, 04 October 2009 at 5:23 PM

anyone else having constraint issues in the clothroom? I know its not the cloth because it all works in P6/7/pro. If some of you could try to constrain some cloth and see if it lets you select all you want by hand, that includes subtracting the verts too. It only lets me do the facin cloth and not the backside or if you select ALL it won't let me deselect what I want.

The library opens slower with the SR1 and they never fixed that thin scroll bar or how it disapears if you make the library smaller.


GeneralNutt ( ) posted Sun, 04 October 2009 at 6:18 PM

I was having trouble getting the verts I wanted, but deselecting was no problem. I think that was me not being good at it, rather than the software. However simulations kept crashing on that piece of clothing. 



Tashar59 ( ) posted Sun, 04 October 2009 at 7:06 PM

So you say you can select verts fine. Did you try selecting a few on the front and then move the camera to see the back and try to select those? P8 won't let me do that. And it won't let me deselect if I select them all first on the back and then move the camera.

It seems the camera is effecting the selections. Like it might be stopping the process.

Thanks for checking what you did and posting a reply.


GeneralNutt ( ) posted Sun, 04 October 2009 at 7:22 PM

I tried it like you just said. It seems to work for me. I also tried in different groups, selecting deselecting, re-selecting, all while I keep moving the camera about.



Tashar59 ( ) posted Mon, 05 October 2009 at 12:49 AM

Dang, that means it may be something on my end.

Thank you for taking the time to check.

I use constraints a lot when I work in the clothroom.


LostinSpaceman ( ) posted Mon, 05 October 2009 at 12:59 AM

Some meshes just refuse to work in the cloth room as far as selecting constraint groups etcetera. I don't know why that is either.

Example. I wanted to create a natural Bulge Morph for a figure by exporting out their ALTHIP.OBJ and reimporting it to shrink wrap it in the cloth room over the same figure with the genitals turned on and the cloth room refused letting me select any points for constraints on the mesh to keep it from falling down around the figures feet. That's just one example, but I've run into other geometry in the past that wouldn't allow me to select points for the different groups as well. This wasn't just a Poser 8 think either.


Tashar59 ( ) posted Mon, 05 October 2009 at 1:37 AM

Well, as I said, The cloth works fine in P6/7/pro but not 8 so there is something different in 8. I have never incounted this problem before in any version starting with 5.

I just did all my selecting in pro and and saved the Pz3 to import to P8. So that is the work around for now.


PilotHigh ( ) posted Tue, 06 October 2009 at 2:53 PM

file_440775.jpg

I'm on a Mac (10.4) with P8 SR1.  Now I'm seeing double! Is anyone having double dials show up on every body part?

24" Intel Core 2 Duo iMac, 2.16 GHz, 4 GB ram, 667 MHz, NVIDIA GeForce 7600 GT, OS 10.4.11


Dizzi ( ) posted Tue, 06 October 2009 at 3:37 PM

Quote - Is anyone having double dials show up on every body part?

You mean the doubled values? The manual (pg 137) says: (7) Dependent Parameter, showing Natural and Driven parameter values.



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