Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
You can save a magnet set as a prop (PP2). Hit the plus sign on the props library
and use the subset window to check all the parts of the magnets. After that,
you can reload the set on any figure and it will go to the same position, which will
probably be about right for characters based on the same figure.
My python page
My ShareCG freebies
Attached is a morph file , it needs a bit more work to smooth it out but its ok for a test.
copy the file , rename it as an zip ,extractthe obj and use the load morph from parameters panel for the HEAD of V4. You should get a small hole in the left lobe . If thats what you are after I will try to clean it up.
Speaking of piercings, how the heck do you get a belly ing to stay where it's supposed to? With earrings you just parent to the head, because the ears don't move in relation to the rings. But many poses will shift the navel out from under its ring because the ring can only be parented to the abdomen or hip, and neither works very well. The ring can shift several inches and be buried deep within the stomach or far off to the side, depending on the pose. How do you anchor it to the navel?
Quote - Speaking of piercings, how the heck do you get a belly ing to stay where it's supposed to? With earrings you just parent to the head, because the ears don't move in relation to the rings. But many poses will shift the navel out from under its ring because the ring can only be parented to the abdomen or hip, and neither works very well. The ring can shift several inches and be buried deep within the stomach or far off to the side, depending on the pose. How do you anchor it to the navel?
i second that!! i barely put any belly piercings on my characters because they always get messed up any time i re-pose them :(
the general solution to this is when parenting the piercing to the bodypart make sure you check inherit bends of parent. this makes the prop move along with the surface it is attached to as if it were a conformer, the one drawback to it is that the prop is also distorted along with the surface so it isnt ideal for every prop, but for something as small as a piercing it generally works pretty well.
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i know that with raytrace you can make the piercing cast some shadow on the skin and that looks more natural, but i was hoping there could be another way to do it... i also know you can post work a shadow on the piercing, but again, if it could come ouf of Poser "ready to go", it would be perfect...
any ideas of how to accomplish a natural looking "piercing through skin" look that doesn't require postwork, i'd appreciate to know them... thanks in advance...