Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Gorgeous images!
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"I want to be what I was
when I wanted to be what I am now"
I love Mandelbrot Sets!!! This is awesome!
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Something just struck me....where's the software for this?
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Quote - Something just struck me....where's the software for this?
I read the text on that link and the guy wrote the ray tracer!!!!
He talks about how he couldnt find any off the shelf package to do what he wanted so he wrote a raytracer!!! :)
I've programmed before and I can tell you , I just cant whip up a raytracer out of a hat because I needed one. :)
There are some very talented people out there.
OMG!
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Ok, I gave it a little try.
Doesn't come close to the Mandelbulb, but I think I got a 3D effect.
Have a look here:
http://www.renderosity.com/mod/gallery/index.php?image_id=1978710
CORRIE
Analog-X64 I’ve been reading this thread with much interest and I find it just fascinating. Pursuing the link you provided has led me to further follow other links which the author provides (Twinbee). Although the article at its face seems devoid and sanitized of the mathematical complexities involved, and offers a synaptic overview of how it developed, it should come as no surprise that he didn’t just whip up a raytracer out of a hat.
If you link here you’ll get a fuller appreciation for the development of the process. The link seems to be a who’s who of fractal geeks in collaboration trying to work out the intricacies of the mathematics involved in trying render their fractals in 3D.
These images are just downright awsome.
Yes, Analog I do understand the levity of your understatement and I agree completely. I do know that generic renderers are available online in one form or another for public consumption but it amazes me when I read: “…for me fractals are just fodder for my first love, rendering systems.” Lycium explaining to Twinbee how he rendered the fractal image using his renderer based on MLT algorithm. Then I go on to learn that the MLT stands for Metropolis Light Transport method…a rendering algorithm based on the Monte Carlo simulation method both being methods of computational physics used in rendering systems. Fascinating stuff offered up in that Fractalforums link including but not limited to:
http://graphics.stanford.edu/papers/metro/metro.pdf ...interesting paper on MLT from Stanford University...yes, it has pictures...and plenty of formulas... ;)
http://en.wikipedia.org/wiki/Monte_Carlo_method ...explanation of Monte Carlo simulation.
http://www.cgafaq.info/wiki/Bias_in_rendering ...rendering algorithms consistent and unbiased.
http://www.maxwellrender.com/ …probable MLT renderer ($) as per the forum.
http://www.winosi.onlinehome.de/…Open source freeware renderer using GI (global illumination) method...see the FAQ.
Happy hunting!
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I thought this might interest some, since there is some awesome rendering.
www.skytopia.com/project/fractal/mandelbulb.html