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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: A DAZ-zling Kid Preview


Thorne ( ) posted Wed, 25 July 2001 at 1:53 AM · edited Thu, 09 January 2025 at 1:08 PM

file_194278.jpg

This is not Posette. Neither is it Vickie 1; neither is it Vickie 2. Well it's certainly not Michael... Presenting Dazyl- still a bit of a wip, but getting there. Okay, I was kidnapped by trolls if you must know... =};-}> (Larger Version in Gallery)


JeffH ( ) posted Wed, 25 July 2001 at 1:57 AM

Looks great. What figure is it based on then? -Jeff


Thorne ( ) posted Wed, 25 July 2001 at 2:16 AM

Hahaha! Okie Jeff, here's a clue- (upper left hand corner of picture) I just love guessing games! =};-}> (only when I know the answer though)


Staby ( ) posted Wed, 25 July 2001 at 6:44 AM

hum... Chad Smith said that the DAZ Kids would be based on Michael and Victoria geometries. So the plan changed, is it?


melanie ( ) posted Wed, 25 July 2001 at 7:56 AM

Is DAZ going to make some high res kids? I've been hoping so. I was just on the verge of writing to them and suggesting it. Thorne, this is really cute. Melanie


Thorne ( ) posted Wed, 25 July 2001 at 8:16 AM

Technically this one and the 4 year old ARE based on Victoria 2, although it is a new mesh. The texture maps for Vickie all work just fine (Dazyl is wearing a modified version of the Vickie 2 texture available at DAZ), and she has many of the same morph targets from Vickie 2. Absolutely delightful to work with. They've done it again! Thorne =};-}>


Hairybiker ( ) posted Wed, 25 July 2001 at 11:02 AM

Stone the crows!! That's a wee cutie, Thorne! ;o) And this is with some of your own morphs, or are these ones that come with the figure? Looking good! :o) - Hairy


Marque ( ) posted Wed, 25 July 2001 at 11:41 AM

file_194280.jpg

Yup, even baby ogres lose their front teeth! lol They are great to work with. Just remember that is you use a brokered map like the ogre maps from Daz that you will need to set the eyebrows and lashes yourself. The kidlet maps won't be a problem, nor are the regular Vickie and Vickie 2.0 maps. I love these lil critters! Marque


Marque ( ) posted Wed, 25 July 2001 at 11:50 AM

file_194281.jpg

Baby sea ogre. Marque


Thorne ( ) posted Wed, 25 July 2001 at 12:01 PM

....baby sea ogre, baby do ogre? Woohoo! The kids are taking over! Dazyl's face is a combination of morphs that come with the pre-teen, and a sizeable collection of my own that I loaded her up with because I didn't know how it was all going to turn out. So she will come with some presets on her own morphs with a few original ones thrown in. BTW Hairy, so sorry I forgot about that file you ordered, and it's right there staring me in the face when I log in because otherwise I'd NEVER have remembered it! These li'l darlings have just been running me ragged lately... birthing babies ain't no picnic, I'll tell ya! Innywayz, I'll correct that right away. ;o) -Thorne


steveshanks ( ) posted Wed, 25 July 2001 at 12:11 PM

looks great :o) any chance of more renders to see how he/she looks .......Steve


pokeydots ( ) posted Wed, 25 July 2001 at 12:13 PM

These are so cute! Is this something that is available now or in the future?

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


Marque ( ) posted Wed, 25 July 2001 at 12:15 PM

file_194282.jpg

Here's a quickie to show how the default size looks. Marque


Thorne ( ) posted Wed, 25 July 2001 at 12:43 PM

Wow Marque, is that the pre-teen and pre-schooler or...? Definitely something a little different- nice work! We are assured these will be ready just any day now, and my Dazyl version will be shortly after that- still working on a few little extras to include with her. I'll be posting more images as I get her files finalized. ;o)


Marque ( ) posted Wed, 25 July 2001 at 1:14 PM

Actually it's Vickie and the preschooler. The kidlets are so cool...and they have clothes for them too. Just didn't think a baby ogre would be wearing shorts and a t-shirt..lol Marque


pokeydots ( ) posted Wed, 25 July 2001 at 1:28 PM

Wow when these are released I'm gonna go broke! lmao!

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


Thorne ( ) posted Wed, 25 July 2001 at 1:42 PM

Ha! You are right about the shorts, but maybe a t-shirt... (teeheehee) Love the green kid ;o)


Hairybiker ( ) posted Wed, 25 July 2001 at 3:48 PM

Heheh!! Great pics, Marque! I may have to invest in these beasties myself! :o) No rush, Thorne! Any time will do. I know how hectic it can get putting stuff together for people! ;o)


jschoen ( ) posted Wed, 25 July 2001 at 5:21 PM

And here I was trying to keep this all a secret. :-) I got the chance to do the textures for the release, which I am also told will be very soon. DAZ is just once again trying to get everything just right before the final release. Isn't it nice to have so many options. I remember Poser 1 figures. Gag! We've come a long way. I never dreamed that we'd have this quality of figures at (IMHO) affordable prices. I also remember the days of yore when I was on an old Amiga trying to create a human on my own. Luckily for us all I opted to leave that up to the professionals (yes many people here are included in that Proffessional statement ;-)) Thanks DAZ! (Zygote orig.) James


Cris_Palomino ( ) posted Wed, 25 July 2001 at 6:21 PM

file_194283.jpg

Ok, so here's a teaser with James' textures (so sweet), Kaz hair and my clothing textures on the 4 year old. Just a bit of a sneak peek to get everyone excited. :) Cris


pokeydots ( ) posted Wed, 25 July 2001 at 6:25 PM

Anyone know how much these are going to cost??? Just want to know now so I can be prepared to be poor :)

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


Cris_Palomino ( ) posted Wed, 25 July 2001 at 6:28 PM

BTW, since this really started as Thorne's thread...I meant to say that I think Dazyl is simply beautiful (as is your work always, Thorne). Cris


rain ( ) posted Wed, 25 July 2001 at 7:45 PM

They are going to be so much fun to do clothes texture for :-) Cris and Thorne, you've got me all excited!! They're so cute!! Claire


Thorne ( ) posted Wed, 25 July 2001 at 10:37 PM

Wow! All the little kiddikins are pouring out from everywhere! James that texture is just perfect, and Cris yours are too. ;o) I think the cool thing is (please to correct me, James, if I'm wrong about this) this texture will also fit Victoria 1 and 2? Geez this is like a birthday party here, I'm breaking out the ice cream and cake and (water) balloons and ribbons and candles and presents and...


pokeydots ( ) posted Wed, 25 July 2001 at 10:40 PM

Thorne, Can't wait for your little Dazyl either,shes adorable :)

Poser 9 SR3  and 8 sr3
=================
Processor Type:  AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size:  1TB
Processor - Clock Speed:  2.8 GHz
Operating System:  Windows 7 Home Premium 64-bit 
Graphics Type:  ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics 
System Ram:  8GB 


rain ( ) posted Wed, 25 July 2001 at 10:49 PM

It does feel like a birthday party! :-) Yippee! I'll have some of that cake and ice cream, Thorne G


melanie ( ) posted Thu, 26 July 2001 at 7:40 AM

Gee, I feel so left out! How did you folks get such a privilige? Are you beta testing them? If so, how did you get to do that? When can the rest of us play with them? Melanie


Cris_Palomino ( ) posted Thu, 26 July 2001 at 9:28 AM

Melanie, Often a product will be sent out for a test run,especially near the end before release, and the group is kept very small and can be different depending on the product. I have been privileged enough to have been asked for endorsements on products such as Victoria 2 in the past. I was lucky enough to work on the girls. Most work is done in house at DAZ who has extremely high standards, IMHO. Good people to be able to work with. Cris


Thorne ( ) posted Thu, 26 July 2001 at 10:49 AM

I think that it shows good foresight to select a group based on the particular item, from the users in the community who seem to work more in those areas and/or have done so for a while. DAZ has been very open minded about any and all suggestions for improvement, additions, etc. even up to radically altering the entire product- within time constraints of course. for Instance, it was not written in stone that there would be a new mesh geometry until other possibilities had been tested, tried, and exhausted. Being the stubborn sort that I am, I'm still beating on some of those old horses, though they are looking deader all the time. And if one of those should show some signs of new life, I know they would be interested in it still. I just wish that we, or maybe you guys did, but I, had known who else was working on the kids as well, in order to compare notes and team up on solving some of the problems encountered. But I never had any problem getting technical support by just calling the toll-free number. It does appear now that each of us was working a different, separate aspect of this product, all coordinated by DAZ to have the best possible outcome on the whole package. There's a word for that.... oh yeah, professional. ;o)


Staby ( ) posted Thu, 26 July 2001 at 2:11 PM

If I understand well we can use Vicky 1 & 2 textures and clothing items on the kids... Can we use our Vicky poses as well?


Cris_Palomino ( ) posted Thu, 26 July 2001 at 3:23 PM

file_194284.jpg

Well, yes and kind of no. For instance, when I first saw the kids, James had not done his maps, so I put Vicki 2 maps on them. Pubic hair was probably the first thing I saw...lol. With clothing, you'll never know anyway. The other is the eyebrows. Many children do not have heavy eyebrows and if they do, they are not the well manicured ones we see on Vicki. So there are things to keep in mind and change. I think James captured the beautiful child skin we all wish we could have again. As for clothes...yes, with tweaking, you can try putting other clothing items on them. That goes for hair, too. There will,however, be clothes items available. What you see in my images are the tee shirt in tank top version, the pants in pedal-pusher or bermuda-short version and the skirt with the little canvas boat shoes. I'll try to put up the pre-teen later. I was very excited to see how delightfully beautiful the children are and that there are morphs for them and that we will see collateral characters such as Thorne's lovely Dazyl so quickly. Cris


Cris_Palomino ( ) posted Thu, 26 July 2001 at 3:27 PM

Marque, Did you apply the ogre morphs to the kids? Or just use ones on the girls? I never would have thought to make kid ogrettes...hehe. Cris


Thorne ( ) posted Thu, 26 July 2001 at 4:59 PM

Thank you again, Cris ;o) Actually it wasn't all that quickly- I've been working with them for several weeks now, and Dazyl is about the 3rd version of the whole character's body and about the 10th or so face. Poor, poor Maryanne, Dazyl's predecessor... tsk, tsk... Originally I saved 56 separate morph targets (every single body part) from the new mesh in an attempt to make the new mesh compatible with existing stand-alone Victoria morph targets that are so widely available. I used the original Victoria mesh and applied all 56 morphs to her and they worked beautifully- as long as she stood still and didn't move at all! Because of the scaling differences, a morph on every part was required to rebuild the shape- well that part worked well anyway. ;o) It is good news that you CAN use existing Victoria morph targets on these kids, and they work just fine- as I mentioned above when I said I loaded her down with some of my own- those were my own Victoria morphs I meant. The problem is that morph targets loaded directly into Poser as OBJ imports record the deltas from the origin point of the OBJ: little girl's head jumps about two feet off her shoulders, up to about where adult Vickie's head would be. :o( That includes OBJ morphs that are stripped down to nothing but the V lines- they still have the same effect. HOWEVER- using a utility such as Morph Manager (or by hand in a text editor for that matter), morph targets can be transferred from a Victoria CR2 to a kid CR2 without that translation effect that the differing origin points causes. That's because CR2 files contain only the deltas, or offsets, and none of the origin data. In other words, an inch from my nose is still an inch from my nose, whether my nose is on the floor or the ceiling. (Don't even ask. ;o)) So we now have a brand new very well constructed mesh geometry, that will accept not only the Victoria textures, but her morph targets as well if done correctly. How the heck can you beat that? (P.S. I still have my Vickie 1 kid doll I had developed prior to any involvement with these kids, she just got put on hold for a while. but she will be back around, too)


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