Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
It's supposed to be tarnished metal, but that's not important. I just made some generic blocks of texture that took me 30 seconds to create. It's not mapped to the object. It looked better than the flat surfaces of the untextured object. If I decide to give the object away for free then whoever uses it can create their own textures.
Nice job on the model - I especially like the wick - excellent touch! As for the base, it looks like the mapping is either 1)planar or 2)cylindrical with an incorrectly proportioned map. You could get a lot more detail and better control of the pseudo "reflection" if you make cylindrical mapping with about a 3:1 aspect ratio (width to height). It will eliminate the smearing blotchy effect which is probably caused by distortion of the map.
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