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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)



Subject: loading scene - please locate "NO_MAP" help?


rpeatfield ( ) posted Sat, 13 February 2010 at 6:46 PM · edited Sun, 22 December 2024 at 11:10 AM

I have a scene with many elements in it.
When I load it I get a popup window that says Please locate "NO_MAP"

Obviously one of the elements is missing something but how can I find out which one so I can find the correct reference?

Thanks!
Robin.


Dizzi ( ) posted Sat, 13 February 2010 at 6:55 PM

A "NO_MAP" reference actually means that there's no map connected, so Poser shouldn't be looking for anything. There are many ways to create incorrect "NO_MAP" references using text editors though, so you'll either remove that reference with a text editor or one of the programs to do that.



rpeatfield ( ) posted Sat, 13 February 2010 at 9:20 PM

thanks.  I have not edited the scene file but it sounds like I am going to have to edit it to fix the problem :-(

I just looked at the file and these reference come under the prop "GROUND"
Should I remove the whole prop or just teh lines like:

textureMap NO_MAP
bumpMap NO_MAP
reflectionMap NO_MAP
transparencyMap NO_MAP

and also under "shader tree" section, references like:
file NO_MAP

Thanks again!


markschum ( ) posted Sat, 13 February 2010 at 9:35 PM

example
        textureMap NO_MAP
        bumpMap NO_MAP
        reflectionMap NO_MAP
        transparencyMap NO_MAP
        ReflectionColor 1 1 1 1
        reflectionStrength 1

that is a valid prop file , make sure there isnt one in quotes.


rpeatfield ( ) posted Sat, 13 February 2010 at 11:47 PM

This is a pz3 file, when I look at it it has dozens of lines with NO_MAP in it.
They all look similar, how do I find out which one Poser has a problem finding?

Robin.


markschum ( ) posted Sun, 14 February 2010 at 12:19 AM

I would open it in say wordpad , and use the FIND option to look for NO_MAP , see if there is any odd punctuation 

what version of Poser ?


rpeatfield ( ) posted Sun, 14 February 2010 at 1:54 AM

thanks.

I am using Poser 8.  There are hundreds of NO_MAP references in teh scene file - it's going to take a long time to look through every one of them :-(

Oh well, here goes...

Thanks,
Robin.
 


bagginsbill ( ) posted Sun, 14 February 2010 at 8:07 AM · edited Sun, 14 February 2010 at 8:07 AM

I doubt you'll find a bad one. This is just a random bug I've seen. I run into it a lot because I have many generic shaders with blank image map nodes. I load these and then fill in the image later.

Saving a scene with one of these in it is very likely to trigger the erroneous request for NO_MAP.

Also, be aware, since you're looking in the file manually, that every node mentions NO_MAP, even if that type of node is not an Image_Map or Movie node. I don't know why Poser writes all this useless info. Very strange.


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Puntomaus ( ) posted Sun, 14 February 2010 at 1:34 PM · edited Sun, 14 February 2010 at 1:35 PM

I think Poser throws out the NO_MAP error when it's written in quotes. So NO_MAP is ok but "NO_MAP" generates the error message. So do a search on "NO_MAP" and remove the quotes, then it should load ok. 

Every organisation rests upon a mountain of secrets ~ Julian Assange


rpeatfield ( ) posted Sun, 14 February 2010 at 1:42 PM

Thanks, I searched for NO_MAP and "NO_MAP" so and there are none with quotes so it's not that problem.

bagginsbill's decription sounds like what I am experiencing.
Everything was working fine, I have been adding props and characters etc. to my scene over the last several days - then all of a sudden, when I open my scene now,  poser asks to find NO_MAP

Thanks again for all the suggestions, I will keep on investigating how to fix this :-(

Robin.


markschum ( ) posted Sun, 14 February 2010 at 2:29 PM

when Poser pops up the message  to manually locate the map, you can press cancel and Poser will skip it and continue with the rest. It should not be a fatal error.


rpeatfield ( ) posted Sun, 14 February 2010 at 3:22 PM

Yes that's correct, it's just annoying that every time I open this file up it stops and asks.  It would be nice to resolve it but maybe it's something I jusy have to live with :-(
On the other hand if I find out what caused it I will update the thread.

Well, back to it now!

Thanks,
Robin.


bagginsbill ( ) posted Sun, 14 February 2010 at 4:46 PM · edited Sun, 14 February 2010 at 4:46 PM

I've wondered if adding a file to the main runtime textures called NO_MAP, or perhaps NO_MAP.jpg, would solve it. I don't see this error too often so I can't tell if I've fixed it even if I try.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


EnglishBob ( ) posted Sun, 14 February 2010 at 4:54 PM

This may make things worse, but it's just a thought - have you tried actually locating a file when asked for NO_MAP? Even a little one pixel image would be enough: make one and save it in the root of your textures folder for future use. But do try it out on a copy of the scene first, in case it breaks something.


EnglishBob ( ) posted Sun, 14 February 2010 at 4:56 PM

Sorry BB. I took too long typing my reply. Got half a dozen Rendo windows open right now. Got to remember to refresh before posting. :) 


bagginsbill ( ) posted Sun, 14 February 2010 at 5:03 PM

Great minds think alike.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


markschum ( ) posted Sun, 14 February 2010 at 6:45 PM

A nice bright pink or somethong image would make finding where that image is being used :) 


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