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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)



Subject: P6 Materials to P5: Can it be done?


pakled ( ) posted Sun, 28 February 2010 at 10:11 PM · edited Tue, 19 November 2024 at 8:57 AM

Probably not, but i just wanted to check and  see if there's a utility or method for this. I'm cataloging all sorts of stuff under materials that's mc6, which P5 won't see. Should really reduce the size of my runtime, but there's a lot of items I'll have to hand-texture...sigh...;)

Yes, No, or how?

Thanks....

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


markschum ( ) posted Mon, 01 March 2010 at 1:08 AM

edit the mc6 files to mat poses. They will work in Poser 5.

rename the mc6 to a pz2 and move it and the thumb to poses folder.
edit the pz2 in wordpad or something and change the line mtlcollection to either figure or actor $current .

test


lesbentley ( ) posted Mon, 01 March 2010 at 6:18 AM

To give an actual example of what markschum said. If you open a MC6 made in P6, the beginning of the file will look like this: {

version
        {
        number <span style="color:rgb(255,0,0);">6</span>
        }
<span style="color:rgb(255,0,0);">mtlCollection</span>

Edit it to look like this: {

version
        {
        number <span style="color:rgb(0,255,0);">5</span>
        }
<span style="color:rgb(0,255,0);">figure</span>

Now save it to a pose folder with a PZ2 file extension. The simple procedure of changing "mtlCollection" to "figure" converts a MC6 into a classic MAT pose file. But note that there may be new types of nodes in P6 and later versions of Poser that are not supported by P5.


RobynsVeil ( ) posted Mon, 01 March 2010 at 7:02 AM

Are you refering to shaders, PakLed? Unless you were to bake them - not sure how you would do that in Poser, but it's possible in DS3Adv - I don't think P5 knows all the nodes, does it?

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


bagginsbill ( ) posted Mon, 01 March 2010 at 7:41 AM · edited Mon, 01 March 2010 at 7:42 AM

The nodes were introduced in P5. Very few were added since, notably the AO node.


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pakled ( ) posted Mon, 01 March 2010 at 11:30 PM

basically, long story short...if it's an MC6 material in P5, the folder is just blank. Nothing to choose, show's over folks, nothing to see...;)
It does show up in P3do, which I'm using to do the cataloging. 

Well, it looks like a PITA, but I may try it, if nothing else, so I can use most of the '4' characters (V4 has 1 or 2 mt5s, etc., but it looks like Girl 4 and Aiko 4 don't)

MC5 still kicks out the jams though...;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


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