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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 20 11:41 am)



Subject: Antonia - Opinions?


SaintFox ( ) posted Tue, 30 March 2010 at 3:19 PM

BlueEcho, I have a question: What way would you prefer to recieve the promos when I am finished with them (I am just rendering a large version of the one with the chair... high end hair and a chair with reflections - kind of masochistic...)?

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


edgeverse ( ) posted Tue, 30 March 2010 at 3:20 PM

Zoe and Antoinette are beautiful. They work great in Pose and DS.

3D Digital Comics & Art/My homepage
http://www.edgeversemedia.com


Faery_Light ( ) posted Tue, 30 March 2010 at 4:35 PM
Online Now!

SF, will send you my email and you can send as attachment.

Were you able to download the Danika set this time?


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


SaintFox ( ) posted Tue, 30 March 2010 at 5:18 PM

Yes, I've downloaded and installed her and she'll be the model in my next render for the freebie site!
I will not send the first promo before tomorrow as I've made area render that need to be combined but eMail is the way to go as long as your provider allows larger files. Are you able to open tif with lzw compression?

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


Cage ( ) posted Tue, 30 March 2010 at 5:55 PM · edited Tue, 30 March 2010 at 5:55 PM

I've gotten a bit lost, I'm afraid.  Where is the freebie site?  It's great to have one spot for Antonia freebies, but not so useful if it's as hard to locate the link for that site as it is to locate the freebie links within this thread.  :lol:

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


SaintFox ( ) posted Tue, 30 March 2010 at 6:46 PM

It's not completed yet, Cage, but BlueEcho is working on it!

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


Cage ( ) posted Tue, 30 March 2010 at 6:51 PM

Quote - It's not completed yet, Cage, but BlueEcho is working on it!

Oh, okay.  I was afraid it was a double-secret location and maybe I wouldn't know the secret handshake to get in, if I found it.  :lol:

It's really cool that the freebies site is being created.  Thank you, BlueEcho!  :thumbupboth:

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


SaintFox ( ) posted Tue, 30 March 2010 at 7:08 PM

*and maybe I wouldn't know the secret handshake to get in, if I found it.

I think that no final decision was made over this so far... How about wage assignment until retirement? :laugh:

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


cyberscape ( ) posted Tue, 30 March 2010 at 11:58 PM

Quote - The lips looking strange thing is partially a mapping and texture thing. The lip material zone on the uv maps goes a bit into the philtrum area and those particular textures go up into that area. If you compare them to SaintFox's textures, you'll see what I mean. Hers don't go up into that area and thus don't look the same. I'm working on a number of lipsticks  and I've avoided going that far up on the UV map because at certain angles it just looks "off".

Awww hell! I see what you mean!
Well... give me a little time and I'll fix that:P

Thanks for the heads up, Rogerbee!

------------------------------------------------------------------------------------------------------------- 

AMD FX-9590 4.7ghz 8-core, 32gb of RAM, Win7 64bit, nVidia GeForce GTX 760

PoserPro2012, Photoshop CS4 and Magix Music Maker

--------------------------------------------------------------

...and when the day is dawning...I have to say goodbye...a last look back into...your broken eyes.


odf ( ) posted Wed, 31 March 2010 at 1:29 AM

file_450425.txt

Attached is my final set of corrections for Antonia's "ground state", packaged into two injection poses - one for the hands and one for the feet. Strip the '.txt' from the filename and unzip as usual.

If I keep hearing roaring silence about these changes, I'll assume they are approved by everyone; and when I send the yellow spaceships in, I don't want to hear any complaints. Just sayin'... :laugh:

-- I'm not mad at you, just Westphalian.


SaintFox ( ) posted Wed, 31 March 2010 at 2:01 AM

It's on my list, really, I swear - on my right site there's a pinboard and one of the notes of it says "Antonia freebie promos, Antonia Haende"! Please allow one more day for me to look into the changes -  I think I have a good reason for the delay: Payed work and our cat will have babies during the next hours or days. She already looks like a furry sea cucumber but on the other hand we are waiting since last Friday...

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


odf ( ) posted Wed, 31 March 2010 at 2:08 AM

Well, I'll be making JCMs for the toes and try to fiddle with the JPs for the thumb before the next version gets out. Both of those task can reasonably be expected to turn into major p.i.t.a.s, which means you'll have plenty of time to look at the new hands and feet.

All the best to mama cat!

-- I'm not mad at you, just Westphalian.


Rogerbee1 ( ) posted Wed, 31 March 2010 at 4:38 AM · edited Wed, 31 March 2010 at 4:42 AM

Quote - Attached is my final set of corrections for Antonia's "ground state", packaged into two injection poses - one for the hands and one for the feet. Strip the '.txt' from the filename and unzip as usual.

If I keep hearing roaring silence about these changes, I'll assume they are approved by everyone; and when I send the yellow spaceships in, I don't want to hear any complaints. Just sayin'... :laugh:

Err, once it's saved as a .txt that's all it is, there doesn't seem to be any means of changing the extension to make it into a zip. Am I missing something here?

CHEERS!

EDIT:

I worked it out, if you right click the link and do 'Save link as', it saves it as File.php which you can then rename as a zip and unzip. Hope this clears up any confusion.

CHEERS!


Rogerbee1 ( ) posted Wed, 31 March 2010 at 4:43 AM

Quote - > Quote - The lips looking strange thing is partially a mapping and texture thing. The lip material zone on the uv maps goes a bit into the philtrum area and those particular textures go up into that area. If you compare them to SaintFox's textures, you'll see what I mean. Hers don't go up into that area and thus don't look the same. I'm working on a number of lipsticks  and I've avoided going that far up on the UV map because at certain angles it just looks "off".

Awww hell! I see what you mean!
Well... give me a little time and I'll fix that:P

Thanks for the heads up, Rogerbee!

No problem, we're all here to help.

CHEERS!


odf ( ) posted Wed, 31 March 2010 at 5:56 AM

Rogerbee1: If you are using Windows, I recommend you go to "Folder Options" in the Control Panel and uncheck "Hide extensions for known file types". That enables you to see and alter all file extensions explicitly. If you don't want to do that, you could also open a command shell and use the rename command in there.

-- I'm not mad at you, just Westphalian.


Rogerbee1 ( ) posted Wed, 31 March 2010 at 6:26 AM

I got it working with the right click method. Thanks for the tips though.

CHEERS!


odf ( ) posted Wed, 31 March 2010 at 7:01 AM

file_450437.txt

Err... sorry folks, but here's one more version. When I played with the JPs, I noticed that the thumb didn't have quite the right thumbiness yet. Hopefully, I've fixed that now. To make up for it, this version unpacks as a single file FingersAndToes.pz2 (plus the low-poly version in case anyone's interested) under RuntimelibrariesPoseAntonia, that loads both morphs and sets them to 1. Please dispose of the FeetReshape*.pz2 and FingersSmooth*.pz2 files from my earlier uploads!

-- I'm not mad at you, just Westphalian.


Bejaymac ( ) posted Wed, 31 March 2010 at 8:04 AM

file_450439.jpg

I've skipped about 10 pages so I have no idea if this has been fixed or not.

DS has a problem with Antonia, DS hates concave polygons, it breaks them and turns them jet black which then stand out in any render, and Antonia has several on her finger tips.

Any chance of splitting the offending quads into tri-poly.


odf ( ) posted Wed, 31 March 2010 at 8:22 AM

Thanks, Bejaymac! No, I wasn't aware of that problem in D|S. Changing anything in the mesh at this point is tricky, but I'll see what I can do.

I always thought that since Antonia is optimized for subD, it would be possible to use the low-poly version in D|S as a subD surface. Has anyone ever tried that? I still can't use D|S properly on my machine, unfortunately, or I would play with it more.

-- I'm not mad at you, just Westphalian.


sazzyazzca ( ) posted Wed, 31 March 2010 at 8:23 AM

Quote - > Quote - The lips looking strange thing is partially a mapping and texture thing. The lip material zone on the uv maps goes a bit into the philtrum area and those particular textures go up into that area. If you compare them to SaintFox's textures, you'll see what I mean. Hers don't go up into that area and thus don't look the same. I'm working on a number of lipsticks  and I've avoided going that far up on the UV map because at certain angles it just looks "off".

Awww hell! I see what you mean!
Well... give me a little time and I'll fix that:P

Thanks for the heads up, Rogerbee!

As long as you avoid those top 2 polygons on the lip UV map, you'll be fine. :)


Rogerbee1 ( ) posted Wed, 31 March 2010 at 8:55 AM

Quote - Err... sorry folks, but here's one more version. When I played with the JPs, I noticed that the thumb didn't have quite the right thumbiness yet. Hopefully, I've fixed that now. To make up for it, this version unpacks as a single file FingersAndToes.pz2 (plus the low-poly version in case anyone's interested) under RuntimelibrariesPoseAntonia, that loads both morphs and sets them to 1. Please dispose of the FeetReshape*.pz2 and FingersSmooth*.pz2 files from my earlier uploads!

Once these are approved, is that it? I can't wait to play with a final Antonia.

CHEERS!


Bejaymac ( ) posted Wed, 31 March 2010 at 10:18 AM

Quote - Thanks, Bejaymac! No, I wasn't aware of that problem in D|S. Changing anything in the mesh at this point is tricky, but I'll see what I can do. I always thought that since Antonia is optimized for subD, it would be possible to use the low-poly version in D|S as a subD surface. Has anyone ever tried that? I still can't use D|S properly on my machine, unfortunately, or I would play with it more.

She does clean up with the SubD, but in DS3 SubD is now a 3Delight gimmick rather than true SubD, which means no exporting of a SubDed mesh, so we either have to apply SubD everytime we load her, or save her as a .daz file, but that's a user unfriendly, uneditable pile of garbage of a file format that's best kept for finished scenes, rather than single items (give me a CR2 & OBJ any day).


Faery_Light ( ) posted Wed, 31 March 2010 at 5:08 PM
Online Now!

SF, got my page layouts set-up now.
But I would like to have someone with a bit more html, php, css or whatever knowlege check them out and make sure there are no boo-boos.

Also set-up a folder in my public ftp with your name to see if it will work for  you to upload files to
.
Then I need to find out how the public upload thingy works so folks can get busy with that and the thumbnails, promo shots. :)

If I can figure out how to do the add administrator thing, i'd like someone who might have a little spare time to help with it, please. :)


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


SaintFox ( ) posted Thu, 01 April 2010 at 12:52 AM

*SF, got my page layouts set-up now.
But I would like to have someone with a bit more html, php, css or whatever knowlege check them out and make sure there are no boo-boos.

I'll tell Leo as soon as he is awake again. Meanwhile he created so many stores and other interactive sites that it should not be the big problem!

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


odf ( ) posted Thu, 01 April 2010 at 1:46 AM

Quote - Once these are approved, is that it? I can't wait to play with a final Antonia.

To torture you and others with the knowledge of how long you'll still have to wait, I just added a new section to the wiki: http://www.renderosity.com/mod/rrwiki/index.php/Antonia#Status.

-- I'm not mad at you, just Westphalian.


Rogerbee1 ( ) posted Thu, 01 April 2010 at 1:00 PM

Thanks for that odf, most useful.

CHEERS!


Faery_Light ( ) posted Thu, 01 April 2010 at 4:31 PM
Online Now!

Okay, getting ready to do my freebies promos so I can upload to the free site.
Maybe before long it will be working for all. :)

Questions.....
What about the sets that went to the first few versions, older mapping?
Like my GramTia textures and morph, will they have a place or should we scrap them?

I really, really don't want to re-work that one what with so much else to do...sigh.


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


LaurieA ( ) posted Thu, 01 April 2010 at 4:36 PM

Quote - Okay, getting ready to do my freebies promos so I can upload to the free site.
Maybe before long it will be working for all. :)

Questions.....
What about the sets that went to the first few versions, older mapping?
Like my GramTia textures and morph, will they have a place or should we scrap them?

I really, really don't want to re-work that one what with so much else to do...sigh.

I tried my original morphs on the newest Antonia the other day. They all change the shape of the eyes since the eyes have been changed. I can't use them.

Laurie



Faery_Light ( ) posted Thu, 01 April 2010 at 5:09 PM
Online Now!

odf, will you be scrapping the older Antonia obj sets?

If you are then if I may just wait until I have more free time and re-edit the textures to the so they work on the newer one.
As for the morphs, I can just scrap them as I only had one or two.


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


Rogerbee1 ( ) posted Thu, 01 April 2010 at 5:19 PM

Good point, I liked your textures for the older ones, you even had an ahem shaved and unshaved option which later ones didn't have. Guess that depends on the kind of renders you want to do.

CHEERS!


Faery_Light ( ) posted Thu, 01 April 2010 at 6:19 PM
Online Now!

Shaved and unshaved, I'll have to check that one and see about updating for the new Toni. :)


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


sazzyazzca ( ) posted Thu, 01 April 2010 at 7:49 PM

Why not put up the old ones as well, since so many people with Antonia have the one with the old uvs?  I use her sometimes. :)


odf ( ) posted Thu, 01 April 2010 at 8:00 PM · edited Thu, 01 April 2010 at 8:01 PM

Quote -
I tried my original morphs on the newest Antonia the other day. They all change the shape of the eyes since the eyes have been changed. I can't use them.

I just uploaded a file AHead-117-hi.zip to the developers site. It contains the old head actor with the larger eyes as an OBJ file. You can use that to adjust your older morphs in OBJ form by hand: load both your morph and AHead-117-hi.obj as morph targets for the head. Then dial your morph with strength 1 and AHead-117-hi with strength -1. You can then spawn a morph target from the result and save it in your preferred way.

Alternatively, you could use any deltas you may have or apply your morphs to Antonia-118 to make deltas from them. Also, if you can get the complete set of OBJ files to me somehow (preferrably unsquished), I'll be happy to turn them into deltas for you. I can haz a scrip. Iz otomatc.

-- I'm not mad at you, just Westphalian.


LaurieA ( ) posted Thu, 01 April 2010 at 8:05 PM

I'll give it a shot odf. I never thought of using the old head as a morph to counteract the unwanted eye movement....lol..

Thanks for the tip. I made sooooo many morphs and I'd hate to have to do em all over again, especially since I liked a lot of em ;o).

Laurie



odf ( ) posted Thu, 01 April 2010 at 8:07 PM

Quote - odf, will you be scrapping the older Antonia obj sets?

Do you mean the ones with the old UV-mapping? No, I was planning to drag them with me all the way to the stable version. So all the old texture should still work. You just have to tell people that they have to load the "oldUVs" versions of Antonia if they want to use those textures.

If you meant the old shapes: no, I wasn't planning to keep those. I've kept some bits and pieces as morphs, like the "breasts classic" and "nipples classic" ones. I might also add the old head shape as a morph target to the next version if people think that could be useful. I guess larger eyes are popular, so why not?

-- I'm not mad at you, just Westphalian.


Faery_Light ( ) posted Thu, 01 April 2010 at 8:10 PM
Online Now!

Well then we can just put the older Antonia there and our older sets to go with it and have both.
That works for me. :a_grin:


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


odf ( ) posted Thu, 01 April 2010 at 8:12 PM

Quote -
Thanks for the tip. I made sooooo many morphs and I'd hate to have to do em all over again, especially since I liked a lot of em ;o).

I liked them, too. It would be a pity if they got lost.

But that's exactly why I've been keeping the mesh topology and vertex order stable for a long time. Pretty much any morph ever made should still more or less work, just as long as there are deltas for it or someone remembers (or can guess) which version it was made for.

-- I'm not mad at you, just Westphalian.


Faery_Light ( ) posted Thu, 01 April 2010 at 8:13 PM
Online Now!

Cross-post...lol.

I forgot about the "oldUVs" versions of Antonia  being included...sigh.
Must  be getting forgetful...hehe.


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


LaurieA ( ) posted Thu, 01 April 2010 at 9:16 PM

Quote - > Quote -

Thanks for the tip. I made sooooo many morphs and I'd hate to have to do em all over again, especially since I liked a lot of em ;o).

I liked them, too. It would be a pity if they got lost.

But that's exactly why I've been keeping the mesh topology and vertex order stable for a long time. Pretty much any morph ever made should still more or less work, just as long as there are deltas for it or someone remembers (or can guess) which version it was made for.

And your tip is working swimmingly ;o)...lol. Thanks again.

I'll be saving every one except the ones that transformed the eyes AND the eyeballs. Les set those up for me, and I'm not sure I can do it again...lol. So they'll have to go unfortunately.

Laurie



lesbentley ( ) posted Fri, 02 April 2010 at 8:14 AM · edited Fri, 02 April 2010 at 8:14 AM

file_450546.TXT

**odf** quote: *"I just uploaded a file AHead-117-hi.zip to the developers site. It contains the old head actor with the larger eyes as an OBJ file." * Here is an alternative to the above (for Hi Res figure). Just a negative version of the 118 head as a delta injection. It can be used on the 122, or later figures to correct the eye shape when an old obj based morph target is applied. Dial the '118 Negative Head' to 1.0, with no other morphs expressed, load the old morph target you want to convert for the new head shape, and dial it in at 1.0. You can now spawn a new corrected head morph, or export the head as a new morph target.

The '118 Negative Head' uses channel PBMCC_48 in the head actor. You will need to drop the ".TXT" part of the file extension when you save it to disk. In Windows, you may need to go to "Folder Options"  >  "View" tab, in the Control Panel and uncheck "Hide extensions for known file types", in order to be able to see the file extension.


lesbentley ( ) posted Fri, 02 April 2010 at 8:38 AM

Quote - I'll be saving every one except the ones that transformed the eyes AND the eyeballs. Les set those up for me, and I'm not sure I can do it again...lol. So they'll have to go unfortunately.

Laurie, that's so long ago, and so many things have happened since, that I can't remember what I did or where I put it. If you email me the old version of the files I did, I'll convert them for the new head shape. I'll IM you my email address.


SaintFox ( ) posted Fri, 02 April 2010 at 4:37 PM

file_450571.jpg

Here's the next promo for the Freebie-site. Is it okay with the gang? 😉

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


fabiana ( ) posted Fri, 02 April 2010 at 4:49 PM

for me looks terrific :)
BTW Happy Easter for everyone if applicable :)

Fabi @FKDesign

One in some place under Southern Stars...
Don't tell me that I am wrong if I say I saw pointed ears this morning, in my mirror... they are there.


Faery_Light ( ) posted Fri, 02 April 2010 at 6:16 PM
Online Now!

Looks great, I like it. :)
And Happy Easter all. 

Ouch and ouch!!!
I hurt my arm...sob.

Almost dropped my laptop and smacked my arm on the hard part of the chair, while trying to keep from dropping the laptop.

Typing one-handed and gotta go put some ice on the arm.


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


LaurieA ( ) posted Fri, 02 April 2010 at 6:25 PM · edited Fri, 02 April 2010 at 6:29 PM

file_450574.txt

Until I get all the morph injections fleshed out, here's something to play with...

Remember to remove the .txt from the end of the file name ;o). INJ and REM pose.

Laurie



LaurieA ( ) posted Fri, 02 April 2010 at 6:25 PM · edited Fri, 02 April 2010 at 6:25 PM

file_450575.jpg

This is what ya get :o)

She looks better with hair, really she does ;o)

Laurie



LaurieA ( ) posted Fri, 02 April 2010 at 6:27 PM · edited Fri, 02 April 2010 at 6:28 PM

Quote - Here's the next promo for the Freebie-site. Is it okay with the gang? 😉

Looks good to me except ya might wanna remove half of the neckline constrained group in the group editor...the part that should droop down :o). Might drape more naturally for ya.

Laurie



LaurieA ( ) posted Fri, 02 April 2010 at 6:42 PM

I think I'm gonna upload a fun one later...Witchypoo ;o). She really looks nasty...lolol. Just for fun ;o).

Laurie



odf ( ) posted Fri, 02 April 2010 at 7:19 PM

Quote - This is what ya get :o)

She looks better with hair, really she does ;o)

Laurie

That's a really cute morph.

-- I'm not mad at you, just Westphalian.


SaintFox ( ) posted Fri, 02 April 2010 at 8:10 PM · edited Fri, 02 April 2010 at 8:10 PM

file_450576.jpg

I will - I constrained the belt and bow what worked fine but did not even have a look into the neckline. So this will "go gold" during the night.

And here's the last one. Too risky? Hopefully not! Somehow I like how this came out, with the asian morph,  the Glynis-body and a hat Toni looks like a posh japanese performance artist :laugh: That's why I added the black swirl in the background.

That's a nice morph, very good looking. I like the different kind of nose, it looks very realistic.

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



The Home Of The Living Dolls


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