Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 08 10:28 pm)
A morph doesn't affect the JPs, so due to the large change in size your bound to get problems.
What might work better is to use the dials to scale David down to approximately Luke's size (for all body parts), save and apply this OBJ as a morph, and then reverse the scaling with dials (there'll be some calcuation involved).
Other alternatives would be to either use D|S's "Figure Mixer", or adjust the rigging on your current morphed figure.
Quote - A morph doesn't affect the JPs, so due to the large change in size your bound to get problems.
What might work better is to use the dials to scale David down to approximately Luke's size (for all body parts), save and apply this OBJ as a morph, and then reverse the scaling with dials (there'll be some calcuation involved).
Other alternatives would be to either use D|S's "Figure Mixer", or adjust the rigging on your current morphed figure.
thanks for reply
I thought this would be more than I could handle, adjust rigging in bone room ? if so where would I
adjust bend ? I am not going to make this a long topic for it is too advanced for me. any way thanks
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