Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Quote - How did you get so much fine details on the terrain if you don't mind me inquiring?
The terrain is one of Zhann's rock photos on sale here that I tiled through Seemless application and then loaded into the pictures/textures source editor in the alpha channel and then cranked up using the edit textures tools using the top icon.Then a bit of applied bump until I was satisfied.
Doesn't always work but it can make for less render heavy textures..
Quote - Nice work AS and Incognitas that is also a great scene with the clouds. What is your render time on that? Now you need to get into the instancing lab and put something on those rocks. Maybe a few thousand orcs ready to do battle?
Aghhh,not the instancing lab..What ever I'm doing in there is overwhelming B7 and it crashes..
The last time it worked I did get some nice fruit trees though..
Hmm I've just remembered I actually made a metaball lemon and never got around to using it. I wonder if metaballs work in the instancing lab? Probably not, they seem to cause problems full stop in B7.
Some very fine work here.
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
I went ahead and turned on HDRI's soft shadows and left a render to finish overnight. Still going, lol. (but I had it rendering only using 2 cores, not all 4)
But, that's really to be expected and my standard test render size is much larger in pixels these days. But, I am very happy with what I see.
I would still most likely render out the shadows separately and apply them in Photoshop and/or just plop render soft shadows on the floors only, which are a couple tricks I've already been using for years.
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Super smooth and soft HDRI shadows. ;o)
(VERY happy AS!)
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Quote - > Quote - How did you get so much fine details on the terrain if you don't mind me inquiring?
The terrain is one of Zhann's rock photos on sale here that I tiled through Seemless application and then loaded into the pictures/textures source editor in the alpha channel and then cranked up using the edit textures tools using the top icon.Then a bit of applied bump until I was satisfied.
Doesn't always work but it can make for less render heavy textures..
[/quoteAh, well. It looks good.]
Speaking of Zhann... Has anybody heard from Zhann lately???
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
I think Zhann popped in once last year.
Available on Amazon for the Kindle E-Reader
All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Well I am glad to hear about the render times, I wanted to try soft shadows and blurry relections but the computer went Duh! So I may try and overnight render with all premium effects and see how much it takes. Iam still trying the instancing lab, I usually get clump of trees and then have to 2d disperse. I have tried random seed and size and other parameters but don't have the hand on it yet.
Well I am glad to hear about the render times, I wanted to try soft shadows and blurry relections but the computer went Duh! So I may try and overnight render with all premium effects and see how much it takes. Iam still trying the instancing lab, I usually get clump of trees and then have to 2d disperse. I have tried random seed and size and other parameters but don't have the hand on it yet.
Very nice to be seen. ;o)
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Quote - Anymore I usually render to disk so my renders can go on in the background while I work on other stuff.
Actually, I have found that V.7 can be minimized like most other programs now (under Windows, at least), and it still keeps working on the render, so I don't even have to render to disk... The risky part is that this makes me forget to save as often as I did when I had to start and stop the render in mid-action.
(...I should go and do that now!....)
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
When I first started with Bryce, my computer was so slow I could not ever render any volumetrics whatsoever, lol. So, I never played with them for the first couple years.
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
@Vile - That is awesome!!
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Quote - When I first started with Bryce, my computer was so slow I could not ever render any volumetrics whatsoever, lol. So, I never played with them for the first couple years.
Saw a 6 core overclocked to 4Ghz liquid cooled with 6 GB of RAM that I drooled over today.
Even my duel 1.8 have a hard time with volumetrics.
Never keeps the skies? It crashes?
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
These days, I thankfully have a quad-core AMD @2.5ghz, makes that last render only take 20 minutes.
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
If Bryce ever goes 64-bit, I can guarantee you I would start looking into a new (2nd) computer!
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
How do I get B7 pro to cough up an HDRI render? I thought I had set up all the parameters in the skylab and hit the render button, but Bryce is displaying the last render I did on my scene. I cannot tell if it is working on the HDRI render or just sitting there.
Free men do not ask permission to bear
arms!!
Sounds like the scene is SO complex, your computer is actually trying to render just the first line of pixels.
Go into the IBL section and take the QUALITY all the way down to 16 and make sure you don't have soft shadows enabled. This will speed up the rendering and will et you know if the rendering is actually taking place.
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
By default it is set at 256. I rarely take it higher than 16, lol.
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Do you use a special texture for the prop? Meaning it looks nice and blurred like its moving.
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
@UVDan - Cool, that';s what I wondered/thought, cool render. ;o)
@Rayraz - I just like scenes that are dark/contrasty...or rusted! So, yeah you wouldn't normally get clouds THAT dark unless that was smoke off an oil fire, lol.
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Great looking clouds!
I have seen clouds that dark in the real world! Once when Mount St. Helens blew its top, turning day into night, and another time when a tornado hit nearby. I'm totally impressed by Bryce7's new volumetric clouds. That's one of the reasons I bought 7Pro. Love the ability to make your own HDRIs natively too.
AS, I have a copy of a tut that I found way back in 2003 on simulating propeller blur in Bryce, don't know if the site is still up or not.
http://www.geocities.com/SiliconValley/Haven/2470/proptut.html
You might want to check it out I don't have time this morning
Cheers
GG
WHO said Kiwi's can't Fly ?????
Quote - AS, I have a copy of a tut that I found way back in 2003 on simulating propeller blur in Bryce, don't know if the site is still up or not.
http://www.geocities.com/SiliconValley/Haven/2470/proptut.html
You might want to check it out I don't have time this morningCheers
GG
Geocities websites are closed. The next best place to get those tuts is the internet Archives: Wayback Machine and input the the website you are looking for.
===========================================================
OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
I have been playing with instancing, here is something I found. I made 4 rocks then I instanced them with 150 density. I got a clump of rocks, I ungroup them then I 2d disperse them; they are in the air floating so I hit the downward arrow.....I t crashes Bryce everytime! If I manually push then down as a clump and then disperse them Bryce is ok.
Anybody has experienced the same?
Quote - "Do you use a special texture for the prop? Meaning it looks nice and blurred like its moving."
*Yes the modeler of the plane (not me) provided an image with an alpha channel to simulate the blurred prop.
I have faked prop blur in the past by turning up transparency of prop mats then replicating it, each time rotating it slightly on the propeller axle axis. Cheap fake.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Wow Incognitas, that looks AMAZING. Very good work. Nice deep dark sky for contrast, perfect!