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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 11 6:27 am)
I don't know anything about Wings3D (I use Hexagon), but you have to create material zones to be able to change/define materials.
I found this:
To add a new material:
Make sure nothing is selected in the Outliner.
R-click on the outliner window and choose "Material..." from the pop-up menu.
You will be prompted for a name for your new material.
To edit an existing material:
L-click on the material name to select it.
R-click on it and choose "Edit Material" from the pop-up menu.
Warning:
the "hole" material is a special material that is used to flag faces that are to be ignored on export.
Wings3D requires that the mesh be closed ("manifold"... no holes), therefore to export models with holes, you need to assign the hole material to the faces that close the holes in Wings.
here: http://nendowingsmirai.yuku.com/topic/5638/t/Material-Editor.html
Hope that helps.
I always assign materials like this in Wings:
-- I'm not mad at you, just Westphalian.
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I've been following some tutorials on making my own stuff for DAZ studio in Wings 3D, but one thing has always escaped me. Whenever I import a .obj from Wings to DAZ, there is only one "segment" in the Surfaces tab for it. What I'm wondering is how I can add more "segments" to an object that i make, so that I can have more control over the material settings.
If anyone could lead me to a tutorial that explains it, or could just outright tell me, I'd appreciate it.