Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 10:48 am)
Long, flowing ancient clothes that do not work well as conforming i.e. ancient greek peplos, chlamys, roman toga, etc.
(And the following is for the benefit of other vendors who want to make dynamic clothing too)
I would like to see the same attention paid to dynamic clothes that conforming ones get. In other words, modelled details and preset constrained and/or soft decorated groups. Settings for various types of materials (linen, silk)
I think people have been under the misconception that dynamic clothes are easier to model because they do not need rigging and in the process forget all the other details as well. Most dynamic clothes do not look very realistic because of the lack of these details, be it a trim, a belt or buttons.
@Lucifer_The_Dark
If such attention were paid to dynamic clothes I doubt only one person would end up using them. And I would like to see some professionally done dynamic clothing on the market. I doubt any tutorial would make me proficient enough in creating dynamic clothes like that - it takes experience in modelling and I believe there is a market for these clothes if done well.
I would like everyday jeans and jumpers (sweaters), shirts etc with modelled belt loops (and a belt as well) and modelled pockets and modelled seams etc.
I believe that is possible nowadays.
not just displacement mapped.
Love esther
I aim to update it about once a month. Oh, and it's free!
clothes that look as good as the first few items of the DAZ studio clothroom clothes.
I aim to update it about once a month. Oh, and it's free!
I'm with you Grappo
Long live the Cloth Room
Long live Mua'dib
I'm not sure you'll get a broad meaningful answer from here though. Unfortunately I don't think enough people frequent this forum. One mans most wanted item is another mans blue wig.
It's kinda hard for you average dynamic cloth smith to get an idea of what would sell, I can only say that a hard stare in what's hot to see what conforming stuff sells would be a bit of a start.
Except you gotta do it better :) so playing to the strengths of dynamic stuff is the way to go. Personally I don't think you can get much better than a dynamic skirt, conforming comes no where near. Pants too really, no amount of morphing will get perfect folds in any pose.
Anything super tight to the body might as well be conforming I think. Any benefits offered by a dynamic version would be outweighed by the disadvantages. (namely it takes more time to run a cloth sim).
If you are interested in doing a collaberation, drop me a site mail and we'll see what we can come up with.
John.
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D
Attached Link: good clothroom thread
mos tof the commercial dynamic clothes looks really thin without any seams. There's a couple of martial arts GIs that have displacement mapping giving a bit of thickness, but the best looking cloth I've seen are the test renders by **LaurieA**I aim to update it about once a month. Oh, and it's free!
before I start :) this is not a sales post. I just wanna bit of feedback as to how close this stuff is to being close to conforming detail.
http://www.renderosity.com/mod/bcs/index.php?ViewProduct=81543
It's completely grouped with Rigid, Soft, and Constrained Groups, all pre set up. It has buttons, a pocket and a modelled hem. :)
What am I missing, what else needs adding?
John
Quote - Long, flowing ancient clothes that do not work well as conforming i.e. ancient greek peplos, chlamys, roman toga, etc.
(And the following is for the benefit of other vendors who want to make dynamic clothing too)
I would like to see the same attention paid to dynamic clothes that conforming ones get. In other words, modelled details and preset constrained and/or soft decorated groups. Settings for various types of materials (linen, silk)I think people have been under the misconception that dynamic clothes are easier to model because they do not need rigging and in the process forget all the other details as well. Most dynamic clothes do not look very realistic because of the lack of these details, be it a trim, a belt or buttons.
@Lucifer_The_Dark
If such attention were paid to dynamic clothes I doubt only one person would end up using them. And I would like to see some professionally done dynamic clothing on the market. I doubt any tutorial would make me proficient enough in creating dynamic clothes like that - it takes experience in modelling and I believe there is a market for these clothes if done well.
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D
there are no side pockets nor belt loops and I think I didn't spot a fly front either.
Love esther
I aim to update it about once a month. Oh, and it's free!
Quote - there are no side pockets nor belt loops and I think I didn't spot a fly front either.
Love esther
True enough :) All are possible I think.
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D
Fantasy clothing with hoods.
I find most conforming hooded robes end up looking unrealistic because you can't use hair under them (and I'm rubbish at painting on hair). I've only found one hooded outfit so far in my runtime that converts well to dynamic cloth but that one looks great just because I can get a bit of fringe showing beneath it.
I agree with Kalypso's idea about presets for material types too. It would be so handy to have a one-click solution to making an outfit behave like whatever you need from chiffon to velvet.
Expert in computer code
including, but not limited to, BTW; IIRC; IMHO; LMAO; BRB; OIC;
ROFL; TTYL. Black belt in Google-fu.
which was the hoodie that converted well?
Love esther
PS sometimes hybrid clothing will work.
I aim to update it about once a month. Oh, and it's free!
I have a Hooded cape from PhilC that comes in both a dynamic and conforming version. It was an old freebie, I'm not sure if it's still available.
One thing I'd love to see, and which I've tried to make myself (without luck) is a proper toga. (and possibly a "bed sheet" variation too, for "toga parties"
But a real live, foot-long emperor's toga. Wow!
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Attached Link: its in the Freebies section.
> Quote - Fantasy clothing with hoods. > I find most conforming hooded robes end up looking unrealistic because you can't use hair under them (and I'm rubbish at painting on hair). I've only found one hooded outfit so far in my runtime that converts well to dynamic cloth but that one looks great just because I can get a bit of fringe showing beneath it. > I agree with Kalypso's idea about presets for material types too. It would be so handy to have a one-click solution to making an outfit behave like whatever you need from chiffon to velvet.For those requesting some presets for material types, I have a script over at 3d hobby mag that does just that. It's a python script, you run it, tell it which simulation to apply the material settings to, and it errr does it.
It comes with a blank template for you to make your own presets too.
John
PS it works on any Dynamic Cloth Item
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D
I would like to see more ordinary clothes, not fantasy or sci-fi (although those are awesome too ) but suit skirts and denim skirts and maybe a few dresses. I'm with Kalypso that I'd like to see more of the things that don't work well with conforming clothing. Also, is it possible to put morphs in the clothing to match the figure morphs? I don't do a lot of dynamic clothing, so I don't know if that's possible, but I've come across a few dynamic clothes that are pretty, but don't work well with characters with body shapes other than the default.
~*I've made it my mission to build Cyberworld, one polygon at a time*~
Watch it happen at my technology blog, Building Cyberworld.
Quote - I would like to see more ordinary clothes, not fantasy or sci-fi (although those are awesome too ) but suit skirts and denim skirts and maybe a few dresses. I'm with Kalypso that I'd like to see more of the things that don't work well with conforming clothing. Also, is it possible to put morphs in the clothing to match the figure morphs? I don't do a lot of dynamic clothing, so I don't know if that's possible, but I've come across a few dynamic clothes that are pretty, but don't work well with characters with body shapes other than the default.
I've actually done that for most of my clothes. At first I wasn't good with morphs, so I made various "sizes". I've made tshirts and pants ranging from tight to loose to long and short and other shapes. Then I started making morphs, like shapes for bigger busts or hips (That otherwise look unnaturally tight in simulations), and also tutorials how to use a parented clothing to make it tighter.
It's of course impossible to accomodate everyone, but I usually make my own clothes compatible with the projects I do, which usually involve women with a more rubenesque figure.
Quote - which was the hoodie that converted well?
Love esther
PS sometimes hybrid clothing will work.
It was Val's Suranian Priest dress.
@ Grappo re the hair, yes you have to choose the hair with a bit of thought too. There's no point in choosing something big and curly. All you're going to see anyway is a bit of a fringe and maybe a few locks in front of the ears. So I tend to pick a short smooth style. Hikari, Twelfie, Mizzle and similar.
Expert in computer code
including, but not limited to, BTW; IIRC; IMHO; LMAO; BRB; OIC;
ROFL; TTYL. Black belt in Google-fu.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Both me and my sister enjoy making dynamic clothes. Right now I'm a bit on a break from making stuff, but I might pick it up again in a near future. I'm curious (And this is for benefit of other vendors who want to make dynamic clothes too), what kind of dynamic clothes or outfits would you like to see, for V4 and M4 based characters?
Would be fun to stir up some ideas if anything. :)