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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)



Subject: Object Size Affecting Render


keppel ( ) posted Wed, 22 September 2010 at 2:46 AM · edited Mon, 23 December 2024 at 1:32 AM

I have a key model that I made that I have imported into Poser, scaled to the size a key would be based on a typical Poser character as a reference.  When I render the scene the key is black and its shadow is a square.  If I scale the key up by around 30% the keys materials render correctly but the shadow remains a square.  When the keys is scaled up by about 50% the materials and shadow render correctly.  If I leave the key at its original small size where it renders black, but add another object to the scene that is larger, like a character, the key then renders correctly with materials and shadows.  I  have even tried adding a character to the scene and turning its visibility off to see if the key will render correctly at its proper scale but it still does not work.  I tried this out on two other computers with the same result so I'm guessing this is a Poser issue.  Is there some Poser render setting that I am missing that corrects this or is it a bug in Poser that I will just have to workaround.

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ockham ( ) posted Wed, 22 September 2010 at 8:21 AM

This is a known bug, and you've parsed it out exactly. 
Very small props won't render on their own.   They'll show when another
larger prop is in the scene.  

If you want a picture of the key on its own, you could start with a
larger 'canvas' than you need, put a larger item off to the side, then crop.

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keppel ( ) posted Wed, 22 September 2010 at 9:22 AM

ockham,

Thanks for the confirmation that this is a Poser issue.  Its a very peculiar bug.  Playing around with the limits of the bug I found that I could add a one sided square from the Poser primitives props folder and scale it down to 0% so that it is invisible but for some reason because of its presence in the scene it enables the proper rendering of my key prop.  Strange indeed.

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markschum ( ) posted Wed, 22 September 2010 at 9:44 AM

You might look at either using ray-traced shadows or  checking the shadow camera and zooming it in .


lesbentley ( ) posted Wed, 22 September 2010 at 9:53 AM

Thanks for bringing this issue to light keppel.

Quote - Playing around with the limits of the bug I found that I could add a one sided square from the Poser primitives props folder and scale it down to 0% so that it is invisible but for some reason because of its presence in the scene it enables the proper rendering of my key prop.  Strange indeed.

I wonder if the square needs to be in camera's field of view, or if it will still work if it is behind the camera.


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