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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 20 7:20 am)
Quote -
Maybe Stephanie 4 is on the way...
Oh goodie another ground breaking poser Female
hacked out of the V4 mesh..So exciting!!!!!!
It's only to make the Low Poly versions of the Obj files available also to the Poser-People. The only new thing in this Installer is a new subfolder in DAZPeople with 4 low poly objects with 1k, 2k, 4, and 17k Polys
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
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Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
Oh cool! goes to download
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Hm I see a new date for Vickie but not for Mike?
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Thank you, too!! Maybe the recent thread here about the LOD V4 figures that were in DAZ Studio and low poly figures in general got someone to notice. I notice they also updated them for Carrara, too. Got a new update on aniMate for Carrara and I know aniMate uses the V4 LOD for setup, so maybe the aniMate folks had something to do with it, too, since they've been working pretty closely with DAZ.
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As I used the original cr2 with the new obj there are some little probs with the joint parameters.
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
That's the "BodyMorphs" actor, which isn't supposed to have any associated geometry. When you throw one of the DAZ4 figures' rigs on a mesh in Poser's Setup Room, it uses the bone mesh (the mesh that is used to represent bones in the Setup Room) for any body parts that don't have geometry. I'm pretty sure he just set it to not be visible before making the screengrab.
Thanks for the tip, Jules
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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
Now THAT is clever, Jules. Such a simple way to do it! Thanks for the tip!
And Pakled.. This will make you go ;) :
If you're getting "Newer version than expected" on ANY figure or prop, simply open it in a text editor and set the version to 4.01. (or 3 if you like ;) ) - save, and ... problem gone.
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Quote - I did nothing like that. I just took the original cr2, changed the objects and saved under a new name. Thats it. No Setup room necessary.
Been doing that for years now. It's how I made the full body morphs for UG! and Ben. Import the original OBJ to Zbrush. Create full body morphs. Point Original CR2 to newly morphed OBJ. Of course, that's just half the process. I then had to export MT's for each body part from the new figure and reload them onto the original, but I could have just used the new figure if I didn't want to distribute the FBM's to others.
Yep. Old trick. I thought all the older users did it.Trick I learned when I first strted with P4. It is also the easy/ quick way to do clothes you model. That's all these developement Cr2 are. Clothes you can cut down the size of the Cr2 by deleting the groups you don't need. Though it's wise to leave one bone extra to what you have in groups.
example. boot goes as far as the shin. You keep want the thigh included in the Cr2. A short sleeve stops at the shoulder. You want to include the forarm as well in the Cr2.
Will I have to run the figure updater to put the additional morph pack channels that I have back into V4 after I have run the new V4 installer (does it overwrite the previously installed V4)?
Daz Studio 4.8 and 4.9beta, Blender 2.78, Sketchup, Poser Pro 2014 Game Dev SR5 on Windows 8 Pro x64. Poser Display Units are inches
The low rez V4 I have was bundled with DAZ|Studio 3, but no M4 is included. If it's available anywhere, it might have been packed with a newer version of D|S than what I have (3.0.1.120) but I don't believe they got around to that. A low rez mesh is not provided with any of the M4 download packs that I've seen.
Quote - So, if you use the lower poly people, will morph injections still work?
' No, the geometry is all different, but you can convert many of them with something like Morphing Clothes (search marketplace here).
While the low rez geometry is almost exactly the same as whatever was subdivided to get the final V4 mesh, and to the eye it's impossible to tell these apart - the vertex count is not what it should be if that were the only difference. If I remember correctly, the low rez mesh has a couple hundred more vertices than it should, implying that some extra geometry is present and this will screw up your vertex order, I don't think your plan will be practical.
From what I hear, some folks got some nice results converting a lot of the morphs using Morphing Clothes.
Quote - The low rez V4 I have was bundled with DAZ|Studio 3, but no M4 is included. If it's available anywhere, it might have been packed with a newer version of D|S than what I have (3.0.1.120) but I don't believe they got around to that. A low rez mesh is not provided with any of the M4 download packs that I've seen.
The low res meshes are now in the M4 base installer. Reset and redownload.
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They appeared in my 'Available Downloads' over at DAZ.
Anyone have any idea what's new/updated about them?
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
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