Thu, Nov 28, 3:36 PM CST

Renderosity Forums / DAZ|Studio



Welcome to the DAZ|Studio Forum

Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d

DAZ|Studio F.A.Q (Last Updated: 2024 Nov 26 6:59 am)



Subject: Elite human surface shader: resource kit?


RobynsVeil ( ) posted Mon, 06 December 2010 at 8:27 PM · edited Thu, 28 November 2024 at 1:03 PM

What are the restrictions? Can't seem to find any info on this anywhere. Thanks in advance...

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


AnnieD ( ) posted Mon, 06 December 2010 at 9:18 PM

Go here and look under support section and you should find any info you need on a Daz product....including any legal stuff....TOS etc. 

http://www.daz3d.com/i/sitemap/map?_m=d

 

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


RobynsVeil ( ) posted Tue, 07 December 2010 at 2:35 AM

Thanks Annie... I guess what I was asking was: does anyone know whether this Elite Human Shader was a resource kit or was it just for individual use? I had a look on those pages under Support, and there was nothing specific about Omnifreaker's stuff, nor did it mention anything about resource kits and their limitations. The stipulations for using anything created by Daz were really quite severe: you couldn't use any part of *any file in any file you plan to distribute.

If you're talking a resource kit, why have it on the market, if you can't use any part of it? Hence, the question.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


RHaseltine ( ) posted Tue, 07 December 2010 at 8:23 AM
Online Now!

You can't redistribute the shader, but you are entirely free to share presets that call it. You have to remember that this is a true shader, written in RSL code and compiled, not settings for Shader Mixer where you can make changes by relinking the bricks. The nearest Poser equivalent would be a Python interface that made changes to the nodes and which you could save settings for: you could share the settings, but not the Python script or the underlying nodes (but in the DS case there are no nodes - it's just a analogy).


AnnieD ( ) posted Tue, 07 December 2010 at 10:35 AM

Quote - The stipulations for using anything created by Daz were really quite severe: you couldn't use any part of *any file in any file you plan to distribute.

That's why I directed you to that page....Daz is strict and they pretty much back it up and go after anyone who violates their terms.  Its always better to know before you go to a lot of trouble creating and then can't use it.    :sad:

 

“For those who believe, no proof is necessary. For those who don't believe, no proof is possible.”

[Stuart Chase]


RobynsVeil ( ) posted Tue, 07 December 2010 at 1:21 PM

Thank you, both of you. I guess what I was looking for was a shader resource kit for Daz Studio that one could buy and modify and use, similar to what one can do for Poser. I can't assume that a person will have access to this Elite shader thingie because if they didn't pick up Laura 4 or actually buy it, it probably wouldn't be on their system. And users of older Daz Studio versions wouldn't be able to use it anyway.

Thanks again for your input.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


RHaseltine ( ) posted Tue, 07 December 2010 at 2:41 PM
Online Now!

EHSS is included with the free S4 base. And presets saved from surfaces using Shader Mixer will work in the free base DS3 (but not DS2), it's just that people won't have access to the brick layout for tweaking (they will have access to whatever parameters are exposed in the Surfaces palette).


RobynsVeil ( ) posted Sat, 11 December 2010 at 9:31 PM

So, I'm making two versions. One basic one for those who don't have EHSS, and another one for those that do.

Question: if I go ahead and apply this EHSS thingie ... then, I can legitimately distribute this? I'm planning to do that as a freebie for the DS users for our M4 character Morph-set that we are actually selling on here in the MP. Is there a tute somewhere that covers this? I've looked in the Daz KnowledgeBase but no joy.

Thanks so much to all that respond...

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


RHaseltine ( ) posted Sun, 12 December 2010 at 8:50 AM
Online Now!

All the preset does is have a line that calls the actual EHSS files, the way a CR2 or PP2 calls the OBJ, so yes you can distribute the preset quite safely.


RobynsVeil ( ) posted Sun, 12 December 2010 at 1:57 PM

Thank you, Richard. 😄

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.