Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 2:16 pm)
You can also apply your image to a flat, one-sided plane and set your dimensions on the y- and x- scale. Afterwards, change the overall scale to whatever size you desire. To avoid casting shadows on the plane, connect your image node in the material room to the ambient_color and set it's value to 1. You can achieve the same affect by also connecting to alt_diffuse. Make certain the plane's cast shadow is turned off on it's properties panel. An example can be found here:
http://www.renderosity.com/mod/gallery/index.php?image_id=1884989&user_id=343328&np&np
Why even bother? You won't get a realistic render if you are rendering an image with a flat plane for a background. So, to make life easier, just render without it, save your render as PNG or TIF, then comp the background in Photoshop.
Coppula eam se non posit acceptera jocularum.
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hi guys,
amateur asking a stupid question.
when I imported a background picture, Poser asked to adjust the dimension of the current window to match that of the background picture.
but no matter I chose "no" or "yes", the background picture imported showed with a much smaller dimension, which did not match my idea of the screen, and usually with a obviously twisted width/height ratio.
the original dimension of the background picture is 2700/2700, but when imported directly into poser, no matter I chose to adjust the current window to match the background picture or not, its dimension changed to smaller than 1000/1000.
how can I apply a background picture with its original dimension in Poser directly without using any image-editing software for post-work?
thank you very much for your helps!