Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 08 12:39 am)
Quote - That piccie is amazing, Laurie. Wonder if the trees and ivy implied a longer render, or if that's just part of what Lux does handily. The image is so good, I'll wink at the spelling of reclamation (reclamation: the process of reclaiming something from loss or from a less useful condition) :biggrin:
It just occurred to me that I forgot to answer your first question...lol.
While the whole scene was practically choking Poser just to move around (lots and lots of polys in those trees), Luxrender chewed thru the render in less than an hour and a half ;) - quick for Luxrender. Then again, outdoor images are always faster in Luxrender than indoor images with indoor lighting. The shadows need MUCH longer to work the noise out.
Laurie
" Then again, outdoor images are always faster in Luxrender than indoor images with indoor lighting."
Good to know! I've been wanting to play with those Baum3D and Ivy Generator tools. Your results are so impressive and the fact that Lux can manage those types of files easily, I'm more than tempted to have a go, now.
And than you for the skyScapes, Laurie... they are brilliant! I love you getting bored: never know what's you're going to do next.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
i've been avoiding Baum & Ivygen for those same reasons. so thanks from me too.
lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
Everyones images are looking good! I attempted a sunset with one of your skies Laurie, I have a lot to learn! But it's fun trying :)
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
For some reason it's not letting me post my pic, IE9 is a pain in the butt!
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
Poser 9 SR3 and 8 sr3
=================
Processor Type: AMD Phenom II 830 Quad-Core
2.80GHz, 4000MHz System Bus, 2MB L2 Cache + 6MB Shared L3 Cache
Hard Drive Size: 1TB
Processor - Clock Speed: 2.8 GHz
Operating System: Windows 7 Home Premium 64-bit
Graphics Type: ATI Radeon HD 4200
•ATI Radeon HD 4200 integrated graphics
System Ram: 8GB
Quote - how do u launch pose2lux?
Just like you do any other python script if you use Poser 7 and up.
If you're using Poser 6, when you goto open a Py file, the file box won't see the pyc. so you can put in *.pyc and enter, and you'll then see it in the file list or just put Pose2lux.pyc in the file name box and call it that way. To find it, you need to migrate to the folder where you placed the Pose2Lux script.
Pose2Lux does not work in Poser versions prior to Poser version 6.
Laurie
Quote - > Quote - how do u launch pose2lux?
Just like you do any other python script if you use Poser 7 and up.
If you're using Poser 6, when you goto open a Py file, the file box won't see the pyc. so you can put in *.pyc and enter, and you'll then see it in the file list or just put Pose2lux.pyc in the file name box and call it that way. To find it, you need to migrate to the folder where you placed the Pose2Lux script.
Pose2Lux does not work in Poser versions prior to Poser version 6.
Laurie
I use poser pro 2010.. forgive my blank moments...
Quote - Poser Pro launches scripts thru the scripts window, like Poser 8 and Poser 7.
Laurie
Ok thanx for reminding me however.. when I opened lux to render my saved exported scene I get this error..
[2011-03-13 23:52:41 Severe error: 47] Parsing error in file 'MyLuxScene.lxs' at line 16: syntax error
Okay, so can some one explain to me how to get a reflection on a tiled floor? I saw it in one of RobynsVeil's test renders. What option do I choose on export to get this look?
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
Quote - Okay, so can some one explain to me how to get a reflection on a tiled floor? I saw it in one of RobynsVeil's test renders. What option do I choose on export to get this look?
A glossy or Not so glossy material designation should do it. The glossy parameter in Luxrender has a strong reflective component in the specular by default - good for some things and downright maddening for others ;).
Laurie
You can change the colors by changing the values on the .xml "color Kd" line. Just copy and past one of the colors and their values, change the name of the material and the "color Kd" line and you have a new mat :o).
A handy all round tool to have is Just Color Picker. You can sample a specific color from any image with it (match a lipstick or something like that) and it will even give you the color in the rgb 0.0 format that Luxrender uses.
Laurie
Thanks for the new materials, they look great! I do have another question, and I hope I don't sound dumb here, but either the exporter or Lux doesn't like infinite lights or IBL lights????? Am I doing something wrong??? Could someone post some Poser lights that will do well on export to Lux with instructions? I'm not doing any outdoor scenes, so these would more or less be studio lights. Sigh, maybe I'm doing something wrong on export.
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
The current scene that I've been working on, I've tried several different light set ups. Two were slightly modified light sets that BB gave a way some time ago. One of those light sets was all infinite lights. I thought nothing of it and exported away. I brought it into Lux and the entire scene was black. One light set had two spots and one IBL. It seemed on export that the IBL was not a working light. Pushing the gain on it did nothing to the rendering scene. For Lux, does an IBL have to have an image attatched to it? If so, then that was the problem with that light set. There was no image attached to the IBL light. However on the light set that was just 3 infinite lights in Poser.....I have no idea why in Lux there was absolutely no light. I may have missed discussions on these things, I've been involved with tax preparation and have not read discussions in depth.
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
Quote - Okay, so can some one explain to me how to get a reflection on a tiled floor? I saw it in one of RobynsVeil's test renders. What option do I choose on export to get this look?
Believe me, I'm like a total novice at this, so reflections were a fluke, but here is what I did. The shader was originally Fabiana's flooring shader, which of course won't work at all in Lux. What I did do - no idea if it made any difference - was to set diffuse_value at .8, set specular_value at .25 and have a granite node plugged into bump for the GROUND material (Poser's GROUND).
Again, no idea.
Then in Pose2Lux, for the preview mat zone for ground, I selected Basic/Glossy.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Attached Link: Test scene for LatexLuv
> Quote - Could someone post some Poser lights that will do well on export to Lux with instructions?Here is a scene you could use for testing. It has four lights: 3 infinites in different colours, and a white IBL, each assigned to its own group. The zip file also includes the .lxs scene file output by Pose2Lux Pro so you can try rendering straightaway.
Free stuff @ https://poser.cobrablade.net/
Lower values make the surface more reflective. Higher ones make it less so.
If you use the Pose2Lux 'basic/Glossy' material you can control the '*roughness' values by entering a value into the Reflection_Value field in the PoserSurface. The value exported to Lux is the reciprocal, so if you use a value 0f 0.99 as in the attached example, you get uroughness and vroughness values of .01 (i.e. quite reflective)
Free stuff @ https://poser.cobrablade.net/
Quote - Nail Colors: glossy mats with no reflections and a sharp highlight.
You can change the colors by changing the values on the .xml "color Kd" line. Just copy and past one of the colors and their values, change the name of the material and the "color Kd" line and you have a new mat :o).
A handy all round tool to have is Just Color Picker. You can sample a specific color from any image with it (match a lipstick or something like that) and it will even give you the color in the rgb 0.0 format that Luxrender uses.
Laurie
Ooh, those are wonderful Laurie! They're going straight into my 'autoload' folder :-)
Free stuff @ https://poser.cobrablade.net/
Sheesh, better get this site up and running - all this content for it!! :woot: !!! Thanks, Snarly!
<< back to my struggles with Drupal - I will get this! >>
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Quote - You can change the colors by changing the values on the .xml "color Kd" line. Just copy and past one of the colors and their values, change the name of the material and the "color Kd" line and you have a new mat :o).
Or, if you're feeling adventurous, make a generic one with this "colour Kd" line:
input>"color Kd" [USE_KD]
and it will pick up the colour from Poser's Diffuse_Colour field in the PoserSurface, enabling you to change the colour from within Poser :-)
Free stuff @ https://poser.cobrablade.net/
Quote - > Quote - You can change the colors by changing the values on the .xml "color Kd" line. Just copy and past one of the colors and their values, change the name of the material and the "color Kd" line and you have a new mat :o).
Or, if you're feeling adventurous, make a generic one with this "colour Kd" line:
"color Kd" [USE_KD]
and it will pick up the colour from Poser's Diffuse_Colour field in the PoserSurface, enabling you to change the colour from within Poser :-)
My, isn't that clever! Jeez, this is mushrooming!! How cool is this, then!
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Quote - Sheesh, better get this site up and running - all this content for it!! :woot: !!! Thanks, Snarly!
<< back to my struggles with Drupal - I will get this! >>
I have no doubt you will!
Take your time, though, and don't feel pressured. Make sure you enjoy building the site :-)
Oh, and don't feel you need to give me Admin access unless it's necessary. Whatever permissions are the minimum I need to add content will be fine with me. That way I can minimise the damage I'm liable to cause :-)
Free stuff @ https://poser.cobrablade.net/
Quote - > Quote - Could someone post some Poser lights that will do well on export to Lux with instructions?
Here is a scene you could use for testing. It has four lights: 3 infinites in different colours, and a white IBL, each assigned to its own group. The zip file also includes the .lxs scene file output by Pose2Lux Pro so you can try rendering straightaway.
Thank you! I will give this a good look over tomorrow. Kinda late here in Canada. Heading to bed soon. Night!
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
I have been playing with the demo that Snarly put up. I loaded the pz3 and exported on my own. I have Poser2Lux 8.7 Beta (if there is a newer version I couldn't find a link here in the forum). In Lux, I found I had to turn the lights down from the gain of 1.0 or else everything was just white. I might add that I am using the NonOpenCL version of Lux render because my computer does not support the OpenCL version (or at least I don't think it does. It's a reconditioned HP). But, I can say that infinites are working, so I am not sure what I didn't do correctly last night.
@LaurieA, for giggles, I took your fingernail materials into my text editor and added Black to it. Just because I'm a Goth at heart. Want me to post it?
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
You can do anything you want with em ;). But you might wanna hold off. I have a better one coming that might be better for fingernails than what I posted. And it's based on carpaint..lolol. But if you're like me, you like nail polish with that super shiney topcoat ;). The only thing is, I have to wait until Snarly updates both versions of P2L first because we found a bug that is now fixed and we found it while I was trying to make this new material work with both a texture and a plain color.
Laurie
Content Advisory! This message contains nudity
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
Attached Link: Pose2Lux v1.0.1
Update to the basic Pose2Lux version - version 1.0.1Fixes bug in XML import routine.
Free stuff @ https://poser.cobrablade.net/
Attached Link: Pose2Lux Pro v0.3.0
Update to Pose2Lux Pro version 0.30This update implements the 'Save All' and 'Load All' menus
These menu options allow you to save all settings in Pose2Lux Pro, including all materials, lights, light groups, sun & sky settings, emitter settings, render settings ... well, everything, all into a single file.
Free stuff @ https://poser.cobrablade.net/
Quote - What's the IOR on your latex material? I might try one later - would probably do better with a glossy with an IOR setting. Maybe. We'll see ;)
Laurie
Actually for the boots in that render I used the black polish shader I made and added to your nail polish xml.
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
I was looking for the IOR for latex earlier today, seems to vary from what I found, between about 1.42 and 1.59. I was playing with one at an IOR of 1.5 (splitting the difference). Think I need to bring the roughness down a bit but am getting close.
Mind you, Laurie is far more familiar with how materials go together and would probably get it done much faster than I will. I admit I am still plinking away trying to figure out what everything does in the various materials definitions.
As an aside, how would one add the ability for the material to use a bump map if someone were to connect one for a clothing item in Poser? I know a couple of the corsets I use regularly use bump maps along with the procedural material.
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I bore very easily...lol.
And you're welcome.