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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: Pose2Lux


Tessalynne ( ) posted Mon, 28 March 2011 at 7:57 PM

Just popping in to say a quick thank you to everyone for all the work on this.  I'm not very good. but I did get my first pic done.  Don't know about posting images here, so here is a link to it 

http://forum.daz3d.com/viewtopic.php?p=2843000#2843000

 

Much fun and again thanks to all.


Cariad ( ) posted Mon, 28 March 2011 at 8:01 PM

Quote - Update to v0.3.8, especially for Rhionon :-)

pounces, grabs and races off to try her one candle pic again

Thank you, Royston!  You deserve hugs and cookies!


Snarlygribbly ( ) posted Mon, 28 March 2011 at 8:03 PM

Yay! Well done Tessalynne - that's a great picture, especially so for a first one!

We all need motivation for the things we do, and for me pictures like that are what make me write the next line of code. Thank you!

Free stuff @ https://poser.cobrablade.net/


Tessalynne ( ) posted Mon, 28 March 2011 at 8:14 PM

Looks like I'll need to try the latest next, I really could have used a candle flame in that one.  :)


Cariad ( ) posted Mon, 28 March 2011 at 8:46 PM

Okay, exported with no major issues, need to check a thing or two in my scene, but when I tried a Save All (needed to tweak a couple things) I get -

Traceback (most recent call last):
  File "C:Program Files (x86)Smith MicroPoser 8RuntimePythonliblib-tkTkinter.py", line 1345, in call
    return self.func(*args)
  File "L:Poser developmentPloppose2luxpro.py", line 5458, in SaveAll
  File "L:Poser developmentPloppose2luxpro.py", line 2824, in SaveAll
  File "L:Poser developmentPloppose2luxpro.py", line 2920, in MakeParams
  File "L:Poser developmentPloppose2luxpro.py", line 2932, in GetParamsList
AttributeError: pageLights instance has no attribute 'turbidity'

Sorry if my need for candles broke it.


jancory ( ) posted Mon, 28 March 2011 at 9:33 PM

file_467298.jpg

quickie candle flame(emitter w/transparency & image) but now i see a real need for a wax shader.... no problems so far. SaveAll worked ok for me, W7/64. this is only a 15-min render to see if it worked so it's quite grainy yet


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



Cariad ( ) posted Mon, 28 March 2011 at 9:53 PM

Bleh should have mentioned, Vista Home 64


LaurieA ( ) posted Mon, 28 March 2011 at 9:59 PM

Quote - quickie candle flame(emitter w/transparency & image) but now i see a real need for a wax shader.... no problems so far. SaveAll worked ok for me, W7/64. this is only a 15-min render to see if it worked so it's quite grainy yet

Wow...looks really good :).

Wax shouldn't be that hard with LuxBlend. The hard part will be how to write the xml so that it works...lol.

Laurie



Tessalynne ( ) posted Mon, 28 March 2011 at 10:05 PM

Might be able to fake wax with a base color and a material setting using glossy or fuzzy translusance material, maybe?


LaurieA ( ) posted Mon, 28 March 2011 at 10:36 PM · edited Mon, 28 March 2011 at 10:37 PM

Quote - Might be able to fake wax with a base color and a material setting using glossy or fuzzy translusance material, maybe?

I would think glossy translucent, except that the specular on the P2L preset is a bit too shiny. Should have an interior scattering though. At least, I think so...lol.

Laurie



RobynsVeil ( ) posted Tue, 29 March 2011 at 12:56 AM

FYI:

Bluehost has completed construction on our new data center expansion, complete with advanced temperature control, custom server racks and dozens of improvements designed to help us provide you with higher quality service.  We will be moving all customer servers into the new center over the next few weeks.

This expansion allows us to continue to manage all hardware alongside our Technical Support team and System Administrators, here in Provo, Utah.  Our experience has shown that hands-on control over all aspects of your hosting is the best method of ensuring excellence.

The Bluehost System Administrators will physically move your server (containing the hosting account: pose2lux.com) into the new data center between 9 PM, March 28th and 5 AM March 29th (MDT), during low traffic periods.  We will work to ensure you experience as little downtime as possible and, to that end, we will take the opportunity to perform any needed hardware maintenance or upgrades.  We expect the process to take 1 to 3 hours.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Snarlygribbly ( ) posted Tue, 29 March 2011 at 4:46 AM

Quote - quickie candle flame(emitter w/transparency & image) but now i see a real need for a wax shader.... no problems so far. SaveAll worked ok for me, W7/64. this is only a 15-min render to see if it worked so it's quite grainy yet

I'd love to know the settings you used to achieve that jancory - I haven't been able to manage anything as nice!

Free stuff @ https://poser.cobrablade.net/


RobynsVeil ( ) posted Tue, 29 March 2011 at 4:54 AM

Quote - > Quote - quickie candle flame(emitter w/transparency & image) but now i see a real need for a wax shader.... no problems so far. SaveAll worked ok for me, W7/64. this is only a 15-min render to see if it worked so it's quite grainy yet

I'd love to know the settings you used to achieve that jancory - I haven't been able to manage anything as nice!

That goes triples for me: haven't gotten close to anything as nice as any of you on here. Think I need to pull the finger out, stop playing with Drupal and start being part of this again! I am so impressed with what everyone has been able to create, whether materials, images or applications. Good ON you!

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


jancory ( ) posted Tue, 29 March 2011 at 6:29 AM

i just used the freebie skullprop from here & spawned props, set the flame bit as an emitter with its image & transparency, & exported. the credit should go to the propmaker really, his flame texture is right nice. may try next to split off the wax part & doodle around with some waxy effects. but thanks! this'll probably work for some stained glass ideas i've got too.


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



Cariad ( ) posted Tue, 29 March 2011 at 8:10 AM

Where as I am having issues with the flame map not loading at all on mine, got frustrated and shut it all down last night rather than get angry with it.

Could you post a screen shot jancory of how it is set up in yours?  This way those of us who are having issues might be able to see where it is going wrong?

So current materials wishlist is -

Skin

Eyes

Stained Glass

Candle wax

Leather and Suede

LOL anything else?


jancory ( ) posted Tue, 29 March 2011 at 8:48 AM

ok, will post a screenshot after these thunderstorms roll thru (tho it's simply the image map connected to diffuse & transparency, transparency at 1.0, ambient at 1.0/white) i was pleasantly surprised that the transmap carried over into lux, wasn't sure it would. i'm assuming it's still true that emitters can't be parented to anything without everything in the parent turning into an emitter too?


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



Cariad ( ) posted Tue, 29 March 2011 at 8:51 AM

Huh, so basically how mine are set up.  Going to give it another go and see if it doesn't come through all white again.


jancory ( ) posted Tue, 29 March 2011 at 8:57 AM

you need to fiddle with the gain in lux til the flame looks right. & turn down any other lights in the scene. i also added some blackbody color to the flame, but it doesn't show much. it also doesn't seem to throw a circle of light like a real candle would, maybe i need to find an IES pattern that'd simulate that.


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



Cariad ( ) posted Tue, 29 March 2011 at 9:23 AM

I think it may be partly due to the 'glow' built into the texture and transmap that are giving me the issues actually.  One more try and then if needs be I will see if making my own helps.


Cariad ( ) posted Tue, 29 March 2011 at 10:06 AM

Got a new one for Snarly.

Exception in Tkinter callback
Traceback (most recent call last):
  File "C:Program Files (x86)Smith MicroPoser 8RuntimePythonliblib-tkTkinter.py", line 1345, in call
    return self.func(*args)
  File "L:Poser developmentPloppose2luxpro.py", line 5131, in ExportToLux
  File "L:Poser developmentPloppose2luxpro.py", line 3880, in ExportLights
UnboundLocalError: local variable 'attr' referenced before assignment

It does create the .lxs file, but Lux will not load it without aborting. 

If you need any other info let me know what. 


Snarlygribbly ( ) posted Tue, 29 March 2011 at 11:15 AM

Attached Link: Pose2LuxPro 0.3.9

Ha ha! You'll probably not believe this, but *I* haven't changed that bit of code for many versions now. BUT ... my cat has :-)

She walked across the keyboard the other day while I was working on Pose2Lux, causing havoc. I didn't want to lose what I'd been working on by reloading the file so I resorted to using a lot of 'Undo's to get back to where I'd been. I think I was one 'Undo' short :-D

That line of code is correct in all the versions prior to my cat's sabotage attempt!

Anyway, I've put it back to how it should be in 0.3.9

Sorry!

Free stuff @ https://poser.cobrablade.net/


LaurieA ( ) posted Tue, 29 March 2011 at 11:21 AM

Them kitties is out to get ya, I swear! ;)

Laurie



Jcleaver ( ) posted Tue, 29 March 2011 at 11:24 AM

Cats can not be trusted! 



Cariad ( ) posted Tue, 29 March 2011 at 11:38 AM

Kitties are evil!  I should know I have one!  Jack Russels are up there too, mine has learned how to shut off the power bar for my comp so I will take her out.  I think the cat taught her though.


LaurieA ( ) posted Tue, 29 March 2011 at 11:45 AM · edited Tue, 29 March 2011 at 11:50 AM

file_467304.txt

Ok, the problems I'm immediately seeing:

Unless I turn off the infinite or the point light, the flame appears black, although it shows transmapped. Turning the infinite or point light down doesn't help.

If I try to use linear tonemapping, no amount of gain will make the flame emit, even if I turn off the point light and turn the gain on the flame the whole way up. It does work in AutoLinear, but then it doesn't respond to the gain being turned down and I still have to turn off the point light.

I have the transparency map plugged into transparency (1.0) in Poser and the color map into the diffuse (1.0) Ambient is at 1.0.

I made the candle model myself and the two perpedicular planes on which the flame is mapped are two-sided. Technically, they should throw light out both sides of the plane. I have the candle model if anyone wants to give it a shot.

:)

Laurie



Jcleaver ( ) posted Tue, 29 March 2011 at 11:49 AM

I don't know if this is related, probably isn't.  I just noticed a scene i exported with an emitter.  The emitter does not emit any light at all, no matter the gain.  I didn't try anything other than linear, so perhaps it is related.



jancory ( ) posted Tue, 29 March 2011 at 12:28 PM · edited Tue, 29 March 2011 at 12:29 PM

see if your emitter is set to 0 watts, gain, or efficiency. i had the same problem & it took me 2 days of frustration to find that was my problem. now they work as expected. going to try laurie's candle next. & yeah--blame it on the poor cat!


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



Cariad ( ) posted Tue, 29 March 2011 at 12:28 PM

Only Auto Linear and Constrast seem to work here, but twitchy.  Exporting a different scene that has flames as emitters going to try it again.

Also, all my emitters are being grouped together as default now.  Hmmm.  The scene has four separate emitters in it.  P2L isn't spitting out any errors at me now though LOL!

If you want Laurie I'll give it a go.


Snarlygribbly ( ) posted Tue, 29 March 2011 at 12:50 PM

Quote - Also, all my emitters are being grouped together as default now.  Hmmm.  The scene has four separate emitters in it.  P2L isn't spitting out any errors at me now though LOL!

The grouping is deliberate, and is a behaviour change in recent versions of Pose2Lux.

Grouping is now done by assigning the emitters to the same groups as those defined for other light sources. New groups can be created on the 'Lights' screen.

Free stuff @ https://poser.cobrablade.net/


Xase ( ) posted Tue, 29 March 2011 at 12:51 PM

I played around with an IES generator to make one (candle flame) and I'm more than happy to throw it on the website if anybody wants it.


Cariad ( ) posted Tue, 29 March 2011 at 12:56 PM

Okay, I have gotten the flames to appear in Linear, but it involves raising the sensitivity, lowering the fstop and  setting the exposure to 1/60 or less...


Cariad ( ) posted Tue, 29 March 2011 at 12:57 PM

And if you have no lights Snarly?  The scene in question is all emitters, so I don't get the option to make light groups,


Jcleaver ( ) posted Tue, 29 March 2011 at 1:20 PM

I did set the watts of the emitter I was trying to 2000 watts.  Should have been enough.  I'll have to try again later.



Snarlygribbly ( ) posted Tue, 29 March 2011 at 1:22 PM

Quote - And if you have no lights Snarly?  The scene in question is all emitters, so I don't get the option to make light groups,

There's no need to have no lights. You need a light to see what you're doing on the Poser preview screen.(I'd have thought)

Make a light and call it 'ignore:Light 1' (the important bit is the 'ignore:' prefix - the last bit can be anything you want.

Any light with an 'ignore:' prefix is automatically put in the 'ignore' light group and not exported.

Then you get the option to create light groups too :-)

Btw, you can use the prefix technique to create arbitrary light groups in Poser. Just use the convention 'groupname:light name' on a Poser light and the appropriate group(s) will be created for you.

Free stuff @ https://poser.cobrablade.net/


LaurieA ( ) posted Tue, 29 March 2011 at 1:36 PM

file_467305.JPG

Here is the candle in Poser.

Laurie



LaurieA ( ) posted Tue, 29 March 2011 at 1:37 PM

file_467306.JPG

Here is the candle in Luxrender



LaurieA ( ) posted Tue, 29 March 2011 at 1:39 PM

That Luxrender image is Linear mode. If I turn off the other light, I get nothing at all. If I'm in Autolinear mode, it looks the same. Except there, when I turn off the light, then the emitter on the flame comes on, but I can't adjust it's brightness. Obviously, neither is ideal ;).

Laurie



Snarlygribbly ( ) posted Tue, 29 March 2011 at 1:54 PM

I prefer the Poser one

Free stuff @ https://poser.cobrablade.net/


LaurieA ( ) posted Tue, 29 March 2011 at 2:01 PM

Quote - I prefer the Poser one

I'm sure right about now you do...lol.

Laurie



Cariad ( ) posted Tue, 29 March 2011 at 2:19 PM

file_467307.jpg

Got the flame showing, in linear.  With no other lights in the scene.  But the settings are nuts.

Sensitivity - 6400

Exposure - 1/2

Fstop - 1

And the gain on the emitter is cranked up to over 1000.  I did adjust the black body temperature down to about 1800 ish too.

 


Snarlygribbly ( ) posted Tue, 29 March 2011 at 2:22 PM

Quote - Got the flame showing, in linear.  With no other lights in the scene.  But the settings are nuts.

Sensitivity - 6400

Exposure - 1/2

Fstop - 1

And the gain on the emitter is cranked up to over 1000.  I did adjust the black body temperature down to about 1800 ish too.

 

Those settings are not nuts at all. You've only got a half second exposure. I recently took a picture with my camera of a skull and candle, with an exposure of 11 seconds!

Free stuff @ https://poser.cobrablade.net/


Snarlygribbly ( ) posted Tue, 29 March 2011 at 2:25 PM · edited Tue, 29 March 2011 at 2:27 PM

11 seconds exposure:

Free stuff @ https://poser.cobrablade.net/


LaurieA ( ) posted Tue, 29 March 2011 at 2:28 PM

So, do we set candle flames in the emitters panel with a gain of 1000?

What if there's other lights in the scene?

Just askin ;)

Laurie



Cariad ( ) posted Tue, 29 March 2011 at 2:34 PM

Still experimenting, just figured out we can make em show up in Linear.  LOL!

@Snarly

Gee, looks almost like the top of my dresser did until kids, add a big amethyst point and a hand carved box with my much abused Aquarian tarot in it and it would be just about spot on.  Now it is covered in grubby fingerprints and whatever new art project that they have brought home.  I guess I should have said, if you are going to use candles as emitters expect to significantly adjust for them.

Anyone have any thoughts on the 'circle of light' for them?  IES?  I think Xase mentioned having made one?


Snarlygribbly ( ) posted Tue, 29 March 2011 at 2:38 PM

file_467308.jpg

My first effort with Laurie's candle

Free stuff @ https://poser.cobrablade.net/


LaurieA ( ) posted Tue, 29 March 2011 at 2:41 PM

Gad...I've gotta redo that flame ;)

Laurie



bagginsbill ( ) posted Tue, 29 March 2011 at 2:41 PM

IES is overkill and inappropriate - the light distribution of a candle is nearly uniform, once you get about 5 inches from the flame. IES does not model the shape of an emitter - it models the focusing of light from an enclosure (real ones, actual products you can buy), using an idealized sphere shape as the emitter. There is no enclosure focusing the candle light, therefore no need for IES.

 


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


jancory ( ) posted Tue, 29 March 2011 at 3:09 PM

Quote - IES does not model the shape of an emitter - it models the focusing of light from an enclosure (real ones, actual products you can buy), using an idealized sphere shape as the emitter. There is no enclosure focusing the candle light, therefore no need for IES.

 

i should've remembered that from my electrical engineering days designing parking lot lighting. i'm getting the same results as Laurie on the flame, inbetween thunderstorms & Lux-weekly-build crashing on me. but i'll keep trying, since it's obviously doable & i really need that candle for a render.


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



bagginsbill ( ) posted Tue, 29 March 2011 at 3:13 PM · edited Tue, 29 March 2011 at 3:15 PM

I'm anxious to see the Lux-ish (i.e. no hack) way to do wax, but...

If you have to do a glowing candle for a commercial project with deadline, have you seen my Poser candle shader? I have no doubt that we'll see better results shortly with Lux candles, but right now you can get candles that look like Snarly's photo in Poser.

Here's a link:

http://www.runtimedna.com/forum/showthread.php?26869-Next-Challenge-Candles


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Snarlygribbly ( ) posted Tue, 29 March 2011 at 3:50 PM

Quote - I'm anxious to see the Lux-ish (i.e. no hack) way to do wax, but...

Don't be anxious - it could be a very long wait!!

I was familiar with your work on candles over at RDNA. Pretty impressive stuff, as always.

We're all just guessing at things here though as our understanding of Lux materials grows from 'utterly lacking' to 'negligible' LOL!

Feel free to throw in the odd pointer though - any help will be appreciated.

Free stuff @ https://poser.cobrablade.net/


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