Fri, Dec 13, 4:54 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 13 7:48 am)



Subject: Poser textures in Maya don't show up


Eddepet ( ) posted Wed, 15 June 2011 at 6:00 AM · edited Fri, 13 December 2024 at 3:01 PM

Maya can't handle textures made in Poser pro. I try to convert these textures and load them. But i get an error saying the node is locked or connected.

Someone has a solution for this?

Thanks in advance.


manoloz ( ) posted Wed, 15 June 2011 at 7:09 AM

You don't make textures in Poser. You just connect nodes assigning textures and procedurals.

I'm no Maya expert, but a screenshot of your material in the node room, as well as to just how you're exporting from Poser and importing to Maya would help pinpoint what is happening. Or are you using Poserfusion?

Too many open questions to really know what is happening and how to solve whatever it is that is happening.

still hooked to real life and enjoying the siesta!
Visit my blog! :D
Visit my portfolio! :D


Eddepet ( ) posted Thu, 16 June 2011 at 2:27 AM

Thanks for your answer.

The textures made by poser itself i mean.

Yes i'm using poser fusion. When exporting Maya cant handle(or convert) the imagefiles,

so i want to replace them with a converted texture. But i cant load that converted file because of the error. I dont think a screenshot of Maya would help.

I hope someone who is a Maya expert can answer my question.

The only option is to assign a new shader i think


Plutom ( ) posted Thu, 16 June 2011 at 7:33 AM

You probably need to ask this question in the Maya forum too.  I don't see your thread there.  Jan


Eddepet ( ) posted Thu, 16 June 2011 at 10:02 AM

Yes i did ask this question in the Maya forum too.

Thanks for your answer, Jan


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.