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DAZ|Studio F.A.Q (Last Updated: 2024 Dec 19 7:58 pm)



Subject: Graphics help


dandelo76 ( ) posted Sat, 03 September 2011 at 5:18 PM · edited Tue, 23 July 2024 at 8:42 AM

When i click on the camera cube to rotate the image or click on the morph slid bars my figure turns into a bunch of boxes, when i let go of the mouse button everything go's back to normal. I have checked my video card and the openGL could not find anything there. If anyone knows how to fix this please let me know it is driving me nuts.


3DFineries ( ) posted Sun, 04 September 2011 at 5:18 AM · edited Sun, 04 September 2011 at 5:20 AM

file_472556.jpg

You need to change your viewport mode to what you prefer.  Right now you have it set on Bounding Box & that's why it's turning to little boxes when you move around.  Change it to texture shaded to see exactly what you have loaded as it is loaded.  :)

See the screenshot above.

Have a creative day!

********

My Lil' Store




dandelo76 ( ) posted Sun, 04 September 2011 at 8:20 AM

Quote - You need to change your viewport mode to what you prefer.  Right now you have it set on Bounding Box & that's why it's turning to little boxes when you move around.  Change it to texture shaded to see exactly what you have loaded as it is loaded.  :)

See the screenshot above.

 

Thank you for your help

I tried it, changed the viewport mode to texture shaded and it's still doing the same thing. It does it on all viewport modes.


RHaseltine ( ) posted Sun, 04 September 2011 at 8:56 AM

It's the Manipulation draw style that you need to change, at the bottom of the Tool Settings palette in DS4 or in Edit>Preferences>Interface in DS3.


dandelo76 ( ) posted Sun, 04 September 2011 at 9:13 AM

Thank you very much RHaseltine that worked great.


3DFineries ( ) posted Sun, 04 September 2011 at 10:48 AM

Richard is great at solving problems.  I never would have thought of doing that....

Glad you got it fixed.

Have a creative day!

********

My Lil' Store




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