Sun, Jan 26, 6:35 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 25 9:50 pm)



Subject: Can Poser9\pro2012 implement a collision detection system like daz4?


Zev0 ( ) posted Mon, 07 November 2011 at 6:28 AM · edited Wed, 15 January 2025 at 7:58 PM

Well can it? Or can a similar feature be implemented? It really is an impressive feature...

My Renderosity Store


Gareee ( ) posted Mon, 07 November 2011 at 6:40 AM

Doesn't poser physics do that? Its been around for years.

Way too many people take way too many things way too seriously.


imax24 ( ) posted Mon, 07 November 2011 at 11:15 AM

Poser has had collision detection for years, not sure how it compares to the DS version. Personally, I find it adds more overhead to the system than it's worth and I just do it by eye in instances where it matters if two objects touch..


bantha ( ) posted Mon, 07 November 2011 at 12:05 PM · edited Mon, 07 November 2011 at 12:07 PM

Poser has a collision detection system, but that's something else entirely than the DAZ collision detection. The DAZ system is a poke-trough prevention, which you can start if the clothes don't fit properly. No, Poser does not have that, collisions between conforming cloth and the body aren't fixed  automatically, you will have to use the morph brush for that.  Or you would simply make the poking body parts invisible, which makes sense anyway with really tight clothes.

Poser's collision detection is for solid objects only, not for fixing cloth. 


A ship in port is safe; but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing Grace" Hopper

Avatar image of me done by Chidori


imax24 ( ) posted Mon, 07 November 2011 at 12:18 PM

Well, the DS collision detection sounds pretty cool if it works as described and doesn't bog down the system. I wish Poser did APTP (automatic poke-through prevention)!


JohnDoe641 ( ) posted Mon, 07 November 2011 at 1:16 PM

Someone had a video of it on youtube, it seems really good and I'd love to see something like that in Poser.


shuy ( ) posted Mon, 07 November 2011 at 3:22 PM

Poser has better system since P5 - cloth room.


markschum ( ) posted Mon, 07 November 2011 at 3:24 PM

Poser collision detection will either show the points of collision or prevent them but I believe it moves the entire bodypart.

Ockham had a script NOPOKE which would fix pokethrough on a vertex basis. You could see if it works for your case. www.ockhamsbungalow/python


PhilC ( ) posted Mon, 07 November 2011 at 4:13 PM

Wardrobe Wizard included in Poser from version 8 has a "Fix Poke Through" tool.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.