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Animation F.A.Q (Last Updated: 2024 Nov 13 3:03 pm)
Characters, motion graphics, props, particles... everything that moves!
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Remember to check the FAQ for useful information and resources.
Animation learning and resources:
11 Second Club: Monthly character animation competition.
Animation Mentor: Online school. Learn from the animation masters.
Rigging 101: Maya rigs and rigging tutorials.
AnimWatch: Showcasting the best of independent animation.
FlashKit: The best place to learn Flash.
Armaverse: Stop-motion armatures for animation.
60+ great Character Animator's sites: Get inspired.
When you start an animation, set down keyframes at even intervals with the add keyframe button ( the + on the animation palette). For example, @ 30 fps set keys at 7 or 8,15, 22 or 23, and 30. (24fps set them at 6,12,18,24) Create the first pose on 1, then the next on 6. Hit the add keyframe button. make the next pose on 12, hit the add keyframe button. and so on... When you hit the add keyframe button, it sets a keyframe for EVERY variable, so that you don't get arms going all over the place and such...
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Is it the program (PPP) or is it me? I did a short animation, about 144 frames and saved it to the poser library. Later I went back to tweek the eye blinks, arm movements, etc., everything is now over exaggerated. The blinks extend into the cheekbone, the legs go below the ground. And I wasn't editing the legs. Any suggestions please. Thanks in advance. Djinn.
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