Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
You'll find that no matter how good the texture. ( check out my Seriously Real Materials if you are prepared to pay for such. . . ) the problem area will be where the wall meets the ground. It won't look right. You may have to use some small terrains to break up the straight line or use a single stretched finely bumpy fractal terrain with a very low Y setting instead of the ground plane. messes with your lovely clean lines though. . . ;-) You need something dry and dusty with some sparse straggly vegetation, greece is a hot dry place, mostly anyway. cheers, Jonathan ps nice building!
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.