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Subject: V5 Users - Use This Thread Instead Of Making Numerous Threads


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paganeagle2001 ( ) posted Mon, 05 December 2011 at 4:04 AM · edited Fri, 10 January 2025 at 5:50 PM

I just thought it would make sense to have asingle thread in which those that want to use or want others to use DAZ' V5 to post their messages instead of continually creating multiple threads on the same subject.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


PhilC ( ) posted Mon, 05 December 2011 at 4:13 AM

Similar to the way they do for V4? :)


paganeagle2001 ( ) posted Mon, 05 December 2011 at 4:22 AM

HI Phil, the difference is that you don't need to use an exporter etc. to get V4 to work in Poser.

Having a thread that V5 users can post in makes it easier for those that want to discuss it and it also stops all the silly arguments.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


Anthanasius ( ) posted Mon, 05 December 2011 at 4:31 AM

Quote - I just thought it would make sense to have asingle thread in which those that want to use or want others to use DAZ' V5 to post their messages instead of continually creating multiple threads on the same subject.

All the best.

LROG

 

Lol why creating this thread ? This one is enough http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2840353 !!!

Génération mobiles Le Forum / Le Site

 


paganeagle2001 ( ) posted Mon, 05 December 2011 at 7:46 AM

Because threads drop off the front list and then another one appears and then the arguments start.

It might be an idea to make this thread a sticky and then people can use it instead of making multiple threads on the same subject.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


PhilC ( ) posted Mon, 05 December 2011 at 8:51 AM

OK let me throw this one into the mix. How to content creators feel now that they are required to make clothing for an androgynous manikin with the hope that it will turn out right when a shapely morph is applied?


LaurieA ( ) posted Mon, 05 December 2011 at 9:03 AM

Quote - OK let me throw this one into the mix. How to content creators feel now that they are required to make clothing for an androgynous manikin with the hope that it will turn out right when a shapely morph is applied?

It kinda makes my head hurt ;).

Laurie



PhilC ( ) posted Mon, 05 December 2011 at 10:03 AM

I can see how you would get away with it for plain cloth but what happens if you have details such as buckles, buttons, eyelets, laces or straps over an area that is going to morph by anything more than a little?


Male_M3dia ( ) posted Mon, 05 December 2011 at 10:31 AM

You could always, make the clothing for a particular shape, use the transfer tool to reverse it to the androgynous shape and do minor cleanup to make sure that the clothing looks good on that shape. Then that shape you originally made can be used in place of the autogenerated shape, which would probably look better.

A lot less work than modelling against a shape, then adding additional morphs for the different body shapes like utopian, hip size, etc. ;)


Male_M3dia ( ) posted Mon, 05 December 2011 at 10:37 AM

Quote - > Quote - I just thought it would make sense to have asingle thread in which those that want to use or want others to use DAZ' V5 to post their messages instead of continually creating multiple threads on the same subject.

All the best.

LROG

 

Lol why creating this thread ? This one is enough http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2840353 !!!

I agree. I also question motives when the thread is created multiple times by someone that has another figure in their signature as well as being a project lead of said project. I'm sure if there was a problem, the mods would take care of it. ;)


westonmi ( ) posted Mon, 05 December 2011 at 11:02 AM

Quote - > Quote - > Quote - I just thought it would make sense to have asingle thread in which those that want to use or want others to use DAZ' V5 to post their messages instead of continually creating multiple threads on the same subject.

All the best.

LROG

 

Lol why creating this thread ? This one is enough http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2840353 !!!

I agree. I also question motives when the thread is created multiple times by someone that has another figure in their signature as well as being a project lead of said project. I'm sure if there was a problem, the mods would take care of it. ;)

 

I have to question the motives too since he has openly stated that he doesn't like V5.  If you don't like the subject of the thread then don't read it.

 


paganeagle2001 ( ) posted Mon, 05 December 2011 at 11:06 AM

If there was a problem with my signature then the mods would tell me.

This thread was opned by myself to stop arguments appearing in various threads.

Those tha twant to post about V5 can do so and those that don't want to can move on to another thread.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


paganeagle2001 ( ) posted Mon, 05 December 2011 at 11:12 AM

I have to question the motives too since he has openly stated that he doesn't like V5.  If you don't like the subject of the thread then don't read it.

Question away, I don't use V5, but others do and a thread would be of use to them.

Plus it is hard to read quite a few Poser threads without the usual "Why don't yo Poser users use Genesis" question appearing.

Then it starts getting heated on both sides etc.

By having this thread for those that do want to work with V5 makes more sense than continuous flames appearing.

Those that use V5 can post information, Convertor info etc. to those that do want to use her.

Others can clearly see that it is a V5 thread and if they don't want to get involved, they can pass on.

That way the forums keep calm,

So, where is the problem?

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


pjz99 ( ) posted Mon, 05 December 2011 at 11:16 AM

hey thanks for making yet another thread about this, appreciate it

5 stars man

My Freebies


pjz99 ( ) posted Mon, 05 December 2011 at 11:17 AM

Content Advisory! This message contains profanity

Quote - You could always, make the clothing for a particular shape, use the transfer tool to reverse it to the androgynous shape and do minor cleanup to make sure that the clothing looks good on that shape.

Have you actually done this yourself?  I have.  Shitty solution.

My Freebies


imax24 ( ) posted Mon, 05 December 2011 at 12:01 PM

I'm sure all the other threads about V5 and Genesis started out with good intentions, too. Somehow it always degenerates, from seeking education (or educating others) about something new to "Why didn't DAZ make it Poser compatible from the start?' and fighting about that.

As stated in the thread that the OP spun this off from, I genuinely want to know what makes the V5 morph of Genesis any different than the Annie, Brenda or Jennifer morphs that have or will be made for Genesis? Aside from bigger/smaller breasts and bigger/smaller hips, I mean. Is V5 just one more morph for Genesis, or is there something about it that makes it the next step in the volution of the iconic 3D figure that its name implies. Perhaps someone who has imported it into Poser, in whatever limited way, has some idea about this.

I'm interested in the question for content creators that Phil raised, too. Not sure what to make of the idea that a little black dress would fit Michael or The Freak just as well as it does Vicky!


westonmi ( ) posted Mon, 05 December 2011 at 12:18 PM

Quote - I have to question the motives too since he has openly stated that he doesn't like V5.  If you don't like the subject of the thread then don't read it.

Question away, I don't use V5, but others do and a thread would be of use to them.

Plus it is hard to read quite a few Poser threads without the usual "Why don't yo Poser users use Genesis" question appearing.

Then it starts getting heated on both sides etc.

By having this thread for those that do want to work with V5 makes more sense than continuous flames appearing.

Those that use V5 can post information, Convertor info etc. to those that do want to use her.

Others can clearly see that it is a V5 thread and if they don't want to get involved, they can pass on.

That way the forums keep calm,

So, where is the problem?

All the best.

LROG

A single "everything for whateverfigure" thread is not the solution for when someone has a specific problem.  The information gets lost amongst all the other posts.  The single thread approach is wonderful for general chatter, but not for solving problems.

Now the problem is that you have repeatedly tried having Genesis/V5 threads moved to the DAZ Studio forum despite the threads being about using them in Poser.  You have went over to the DAZ Studio forum here and started the same thread there.  Why did you post in a forum for a software that you do not use?   As for V5 users coming here to help...why should they when they get attacked for posting in a Poser forum?

 


imax24 ( ) posted Mon, 05 December 2011 at 12:37 PM · edited Mon, 05 December 2011 at 12:37 PM

The Antonia thread is 11,442 posts long. Good luck trying to find specific information in it. That's the flaw with trying to confine discussion about whatever figure to a single thread. I like the specific topic or question to be in the thread title!


alexcoppo ( ) posted Mon, 05 December 2011 at 12:40 PM

We are simply hitting the fundamental bug of Renderosity forums: they are organized along applications, not along tasks which is completely opposite of how real artists work.

Some time ago I saw on another forum a link to a youtube channel where a novel lighting technique was demonstrated with several video tutorials. The context was photography but the thing could be easily (well, rolling you sleeves up) replicated in any rendering application. Where do I post that info? there is no unified lighting forum on Renderosity; if I post that link anywhere else but in the photography forum it would be nearly OT; in any case, unless people roam the whole forums lots of them would miss it.

If the forums were organized differently there would be an interoperability forum in which discuss if/how move Genesis from DAZ to Poser (and how to move SketchUp models to Vue etc. etc.), a rigging forum where discuss the different pro/cons of the different weightmap approaches (and e.g. how to rig stuff in Blender), a soft body modeling forum were discuss the topologies of Genesis/V4/Antonia and so on. Questions about lighting would go in the lighting forum (where 3D people would have the opportunity to learn a lot from photographical techniques), in the composition forum people would discuss how put things together (there are "some" techniques beyond the rule of thirds, and even in the case of the rule of thirds there are cases in which it is a good idea to break it), etc. etc. etc.

Last, application specific forums for Poser/Studio/Vue etc for questions really pertaining the specific programs (hey everybody, there is a new build available for Vue).

One place for everything, everything in its place.

GIMP 2.7.4, Inkscape 0.48, Genetica 3.6 Basic, FilterForge 3 Professional, Blender 2.61, SketchUp 8, PoserPro 2012, Vue 10 Infinite, World Machine 2.3, GeoControl 2


paganeagle2001 ( ) posted Mon, 05 December 2011 at 12:47 PM · edited Mon, 05 December 2011 at 12:49 PM

Now the problem is that you have repeatedly tried having Genesis/V5 threads moved to the DAZ Studio forum despite the threads being about using them in Poser.  You have went over to the DAZ Studio forum here and started the same thread there.  Why did you post in a forum for a software that you do not use?   As for V5 users coming here to help...why should they when they get attacked for posting in a Poser forum?

At various times I have said about a V5 thread over in the Stuido section, yes, did anyone actually make a thread over there, no.

Now V5 is a Genesis morph, it was concieved to be used to it's main advantage in Studio 4 upwards, not intended to be used in Poser except by an exporter.

So, sense says that why haven't Studio users made a thread about her etc.

As no one did a thread, I made one, the same as I could make a thread in any other forum here at Renderosity, yes, even in those sections that I do not have that particular software.

If V5 users have a thread that they can go to and not be "attacked" then isn't that a good thing?

Now it is up to people to make theior own minds up, either to or not to use this thread.

I have provided a thread that can be used to place information etc. and not have the V5 users getting flamed at and in return flaming back.

As I said I think it's a good idea, it keeps the forums calm, it keeps the mods from having to step in etc.

If anyone else thinks different then that is just your interpretation of something that was done in good faith.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


Male_M3dia ( ) posted Mon, 05 December 2011 at 1:14 PM

Quote - Now the problem is that you have repeatedly tried having Genesis/V5 threads moved to the DAZ Studio forum despite the threads being about using them in Poser.  You have went over to the DAZ Studio forum here and started the same thread there.  Why did you post in a forum for a software that you do not use?   As for V5 users coming here to help...why should they when they get attacked for posting in a Poser forum?

At various times I have said about a V5 thread over in the Stuido section, yes, did anyone actually make a thread over there, no.

Now V5 is a Genesis morph, it was concieved to be used to it's main advantage in Studio 4 upwards, not intended to be used in Poser except by an exporter.

So, sense says that why haven't Studio users made a thread about her etc.

As no one did a thread, I made one, the same as I could make a thread in any other forum here at Renderosity, yes, even in those sections that I do not have that particular software.

If V5 users have a thread that they can go to and not be "attacked" then isn't that a good thing?

Now it is up to people to make theior own minds up, either to or not to use this thread.

I have provided a thread that can be used to place information etc. and not have the V5 users getting flamed at and in return flaming back.

As I said I think it's a good idea, it keeps the forums calm, it keeps the mods from having to step in etc.

If anyone else thinks different then that is just your interpretation of something that was done in good faith.

All the best.

LROG

  1. As I said before, I don't trust the motivations from one that dislikes V5 when they create a thread and tell others to use that. And to be honest, your reasons for doing so (including pointing out why you dislike them) adds to the reasons of being skeptical. Nightsong made a really nice render of V5 in poser; are you going to tell her to go to DAZ studio forum to discuss it? Your reasoning really doesn't fly.

  2. You are not a mod. Please do not act like one and step on their toes. If they wish to have one thread about V5, it should come from them.

  3. To be honest, this could apply to any figure or morph anyone uses in Poser. How about we condense all the Antonia threads as well, considering it's a 3rd party figure that's not sold here (which is why the links in your sig were removed per the mods)?

  4. All the best.


paganeagle2001 ( ) posted Mon, 05 December 2011 at 1:27 PM

1) As I said before, I don't trust the motivations from one that dislikes V5 when they create a thread and tell others to use that. And to be honest, your reasons for doing so (including pointing out why you dislike them) adds to the reasons of being skeptical. Nightsong made a really nice render of V5 in poser; are you going to tell her to go to DAZ studio forum to discuss it? Your reasoning really doesn't fly.

2) You are not a mod. Please do not act like one and step on their toes. If they wish to have one thread about V5, it should come from them.

3) To be honest, this could apply to any figure or morph anyone uses in Poser. How about we condense all the Antonia threads as well, considering it's a 3rd party figure that's not sold here (which is why the links in your sig were removed per the mods)?

4) All the best.

 

Now lets go through those points:-

  1. You may be skeptical and not trust me, that's your point of view, I can't change that, you made your mind up. If a person does a render in Poser, then why should they go to the Studio forum? A bit like saying that if they imported a Bryce object, they should post in  the Bryce section.

 

  1. Where have I said I was a mod? Having a thread where V5 users are not "attacked" make sense or do users really want to continue flaming at one another.

 

  1. Agree, it would be easier, but that is for others to decide to create those threads. By the way, you need to check your facts about my signature. They had never been any links to RDNA or BluEchos site in my sigs, so the mods couldn't have removed them.

 

  1. All the best to you as well and season greetings as well.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


imax24 ( ) posted Mon, 05 December 2011 at 1:36 PM

If we could move on from why this thread is important and get onto discussing V5...


Male_M3dia ( ) posted Mon, 05 December 2011 at 1:37 PM · edited Mon, 05 December 2011 at 1:44 PM

Quote - Now lets go through those points:-

  1. You may be skeptical and not trust me, that's your point of view, I can't change that, you made your mind up. If a person does a render in Poser, then why should they go to the Studio forum? A bit like saying that if they imported a Bryce object, they should post in  the Bryce section.

When I first exported V5 into Poser, that was one of my first questions I asked, as well as how to do lighting. A DS-only person won't know that

 

  1. Where have I said I was a mod? Having a thread where V5 users are not "attacked" make sense or do users really want to continue flaming at one another.

 

  1. Agree, it would be easier, but that is for others to decide to create those threads. By the way, you need to check your facts about my signature. They had never been any links to RDNA or BluEchos site in my sigs, so the mods couldn't have removed them.

 

  1. All the best to you as well and season greetings as well.

All the best.

LROG

Back through them yet again:

  1. It's not a matter of making up my mind... it's all about context. And we can go through your posts to see that context where everyone can be skeptical. And if I imported a Bryce object into Daz Studio and I wanted to know how to change the material settings, I would ask in the Daz Studio forum rather than the Bryce because I'm asking about DS functionality. That's a pretty simple concept, right?

  2. This thread in of itself is a mod-like action. Telling people in the forum "use this". That's not your place to do that.

  3. It's no one but the mod's decision to have these type of threads that say "Use this thread instead of making numerous threads." Especially when the creator is so entrenched with another character that they want to get more attention to.


paganeagle2001 ( ) posted Mon, 05 December 2011 at 1:42 PM

If we could move on from why this thread is important and get onto discussing V5...

Couldn't agree more, I wish people would.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


Khai-J-Bach ( ) posted Mon, 05 December 2011 at 1:44 PM

ok gentlemen it's time to wheel this out again

 

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2837749

 

now for the love of god, READ IT.

(and yes richard it means you as well.)



paganeagle2001 ( ) posted Mon, 05 December 2011 at 1:49 PM

1) It's not a matter of making up my mind... it's all about context. And we can go through your posts to see that context where everyone can be skeptical. And if I imported a Bryce object into Daz Studio and I wanted to know how to change the material settings, I would ask in the Daz Studio forum rather than the Bryce because I'm asking about DS functionality. That's a pretty simple concept, right?

2) This thread in of itself is a mod-like action. Telling people in the forum "use this". That's not your place to do that.

3) It's no one but the mod's decision to have these type of threads that say "Use this thread instead of making numerous threads." Especially when the creator is so entrenched with another character that they want to get more attention to.

 

  1. As I said your opinion only. I made the thread for users to discuss V5.

  2. That's just a title that the mods can edit as they wish. A threadwhere V5 users are not attacked is a good idea instead of flaming etc. No need to repeat this one over and over. I made the point about it.

  3. I'm assuming that you are refferig to my sig, well I also do a lot of work with V4 as you would have seen in my various renders etc. You can put i your own signature that you like V5, there is nothing stopping you.

 

It would be nice to start getting a discussion going as imax24 said.

Al lthe best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


paganeagle2001 ( ) posted Mon, 05 December 2011 at 1:53 PM

Hi Khai-J-Bach, read it and I only started the thread to help out and stop people causing flames etc.

It's called the season of good will, but it seems that hasn't worked.

Never mind, those that want to discuss can do so, hopefully without being attacked for using V5.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


paganeagle2001 ( ) posted Mon, 05 December 2011 at 2:01 PM

OK let me throw this one into the mix. How to content creators feel now that they are required to make clothing for an androgynous manikin with the hope that it will turn out right when a shapely morph is applied?

An interesting point by Phil, it would be interesting to see a run through on how this is done.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


pjz99 ( ) posted Mon, 05 December 2011 at 2:19 PM · edited Mon, 05 December 2011 at 2:20 PM

Male_M3dia:

I'm still interested to know if you've tried that modeling/rigging approach you suggested and why you think it's a good option.  I know all the chest-beating and grunting over who is the biggest, strongest poster is very satisfying and all, but if you have technical information I'd genuinely like to see it.  From what I can tell, you only do textures and character morphs.

My Freebies


imax24 ( ) posted Mon, 05 December 2011 at 2:26 PM

Past versions of Victoria have been the foundation from which (with the help of Morphs++) many characters could be built. Now that V5 herself is but a morph, rather than a base figure, how will that work? If a vendor makes a dress for V5, for example, how easily and well does it fit a different Genesis girl?

Since this is a Poser forum, I am asking how it will work in Poser rather than how they do it in DS4.


paganeagle2001 ( ) posted Mon, 05 December 2011 at 2:33 PM

Come to think of it, how does it get to fit the various non human creatures.

Also, users of V4 could use things like Morphing clothes to move additional new morphs across or move across entire new characters.

So, if a new Genesis morph comes out of say a Giant, how do you add those new morphs into previously made outfits?

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


pjz99 ( ) posted Mon, 05 December 2011 at 2:41 PM · edited Mon, 05 December 2011 at 2:55 PM

Quote - **OK let me throw this one into the mix. How to content creators feel now that they are required to make clothing for an androgynous manikin with the hope that it will turn out right when a shapely morph is applied?**An interesting point by Phil, it would be interesting to see a run through on how this is done.

Condensing it down:

  1. Export whatever morph target you wish to model around to the format your modeler will work with (typically OBJ).  If bone scaling or translation is involved, that is a show-stopper right there, because bone scaling and translation will not be exported and re-imported correctly.  Off the line, this is already more work than is typically required for modeling Poser garments, as you'd normally want to work around the base OBJ that the figure's CR2 loads.  Not a lot more work, but certainly more.

  2. Model your garment around the exported mesh.  This phase is no more or less work than for other figures.

  3. Oh no!  Your mesh has pretty much no shape resemblance to the base character.  When you rig it, the donor method fails terribly.  If this is the first time you've encountered this, you waste a lot of time figuring out why this doesn't work.  Eventually you realize that you will never get the garment rigged correctly unless the base geometry closely matches the conform target figure's base geometry.  You curse a lot about this.  Perhaps you throw things around the room.

4a) You create a custom CR2 whose base geometry is your heavily morphed mannequin that you originally modeled around.  This is a fairly large amount of work by itself.

4b) You craft in a morph target for the customized CR2 that brings it to the original conform target figure's base geometry.

4c) You then create a "Blank" donor CR2 based on the customized CR2 created in 4a.

4d) You then rig your garment with the donor CR2 you created in step 4c.

4e) You then create a fitting morph for the garment that matches the morph target created in 4b.

4f) You then create another new CR2 for the garment, and by hand, you swap the morph target created in 4e, carefully making it a full OBJ with UV and grouping intact, with the garment geometry you modeled in step 2, which must then become a fitting morph in the garment that matches the morph target you modeled around. (I seriously confused myself for a while trying to put this step into words, not kidding.)

  1. You now have a base mesh for the garment that matches the base mesh of the character, and your usual fitting approaches apply.  Unfortunately, your base mesh is heavily morphed and distorted from what you started with, and while that one fit that you originally modeled may be great - you end up with fairly terrible results when you add more fitting morphs, because the base mesh is kind of a mess.  Also the UVs get distorted pretty badly.

  2. NOW REPEAT THESE STEPS (4d through 5) FOR EACH PIECE OF YOUR GARMENT SET, TYPICALLY 3-5.

e: I cannot recommend strongly enough, do not skip step 3!  Especially the throwing things around the room part.

My Freebies


pjz99 ( ) posted Mon, 05 December 2011 at 2:46 PM

Quote - Come to think of it, how does it get to fit the various non human creatures.

If you're in D|S 4, and you bought the auto-fit plugin, and the garment is pretty simple (essentially tank tops or boxer shorts) and you're OK with the painted-on rubber look that the smoothing option produces, and the stars are just right, then you're all good!

My Freebies


paganeagle2001 ( ) posted Mon, 05 December 2011 at 2:46 PM

Thanks for going through that pjz99, good info that will be of use to others.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


paganeagle2001 ( ) posted Mon, 05 December 2011 at 2:52 PM

If you're in D|S 4, and you bought the auto-fit plugin, and the garment is pretty simple (essentially tank tops or boxer shorts) and you're OK with the painted-on rubber look that the smoothing option produces, and the stars are just right, then you're all good!

And that's the part that would not work with Poser content makers.

Again, before anyone jumps in, I'm looking at it from a Poser users point of view, so if anyone could come up with a solution I think it would come in handy.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


imax24 ( ) posted Mon, 05 December 2011 at 2:55 PM · edited Mon, 05 December 2011 at 2:56 PM

Well, pjz99 convinced me that this is not something I want to attempt myself, unless I intend to become a vendor and do it for  a living. I just don't have that kind iof time or desire to make one piece of clothing fit a different Genesis body. Ack! Auto-Fit had better work like a charm in Poser (better than WW2) is all I can say.


paganeagle2001 ( ) posted Mon, 05 December 2011 at 2:58 PM

AutoFit is only for Studio 4 upwards as it is built in to it and so cannot be used in Poser.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


RobynsVeil ( ) posted Mon, 05 December 2011 at 3:05 PM

Quote - Male_M3dia:

I'm still interested to know if you've tried that modeling/rigging approach you suggested and why you think it's a good option.  I know all the chest-beating and grunting over who is the biggest, strongest poster is very satisfying and all, but if you have technical information I'd genuinely like to see it.  From what I can tell, you only do textures and character morphs.

Since I'm getting into rigging - yes, the real deal, Paul!!, not the "cheat" approach anymore :biggrin: - I'd be very interested to hear what solutions Male_Media has to offer. He appears to have done this before? 😄

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


pjz99 ( ) posted Mon, 05 December 2011 at 3:07 PM

Quote - > Quote - **OK let me throw this one into the mix. How to content creators feel now that they are required to make clothing for an androgynous manikin with the hope that it will turn out right when a shapely morph is applied?**An interesting point by Phil, it would be interesting to see a run through on how this is done.

Condensing it down: [etc]

Oh wait.  I forgot about swapping weight map data.  Which is stored per-bone.  Add a few hundred steps to that procedure.

My Freebies


RobynsVeil ( ) posted Mon, 05 December 2011 at 3:08 PM

Quote - Well, pjz99 convinced me that this is not something I want to attempt myself, unless I intend to become a vendor and do it for  a living. I just don't have that kind iof time or desire to make one piece of clothing fit a different Genesis body. Ack! Auto-Fit had better work like a charm in Poser (better than WW2) is all I can say.

Actually pjz99 was the first to inspire me to have a go... then Diogenes' video clinched it for me. Rigging is perhaps a bit fiddly and time-consuming but very satisfying, and the control you have over how stuff behaves is really pretty amazing.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


pjz99 ( ) posted Mon, 05 December 2011 at 3:09 PM

Content Advisory! This message contains profanity

Quote - Well, pjz99 convinced me that this is not something I want to attempt myself, unless I intend to become a vendor and do it for  a living.

No no, seriously this is something everyone should attempt at least once, if only to get across HOW MUCH FUCKING WORK IT IS (I MEAN SERIOUSLY, HOLY SHIT)

My Freebies


RobynsVeil ( ) posted Mon, 05 December 2011 at 3:11 PM

Quote - > Quote - **OK let me throw this one into the mix. How to content creators feel now that they are required to make clothing for an androgynous manikin with the hope that it will turn out right when a shapely morph is applied?**An interesting point by Phil, it would be interesting to see a run through on how this is done.

Condensing it down:

  1. Export whatever morph target you wish to model around to the format your modeler will work with (typically OBJ).  If bone scaling or translation is involved, that is a show-stopper right there, because bone scaling and translation will not be exported and re-imported correctly.  Off the line, this is already more work than is typically required for modeling Poser garments, as you'd normally want to work around the base OBJ that the figure's CR2 loads.  Not a lot more work, but certainly more.

  2. Model your garment around the exported mesh.  This phase is no more or less work than for other figures.

  3. Oh no!  Your mesh has pretty much no shape resemblance to the base character.  When you rig it, the donor method fails terribly.  If this is the first time you've encountered this, you waste a lot of time figuring out why this doesn't work.  Eventually you realize that you will never get the garment rigged correctly unless the base geometry closely matches the conform target figure's base geometry.  You curse a lot about this.  Perhaps you throw things around the room.

4a) You create a custom CR2 whose base geometry is your heavily morphed mannequin that you originally modeled around.  This is a fairly large amount of work by itself.

4b) You craft in a morph target for the customized CR2 that brings it to the original conform target figure's base geometry.

4c) You then create a "Blank" donor CR2 based on the customized CR2 created in 4a.

4d) You then rig your garment with the donor CR2 you created in step 4c.

4e) You then create a fitting morph for the garment that matches the morph target created in 4b.

4f) You then create another new CR2 for the garment, and by hand, you swap the morph target created in 4e, carefully making it a full OBJ with UV and grouping intact, with the garment geometry you modeled in step 2, which must then become a fitting morph in the garment that matches the morph target you modeled around. (I seriously confused myself for a while trying to put this step into words, not kidding.)

  1. You now have a base mesh for the garment that matches the base mesh of the character, and your usual fitting approaches apply.  Unfortunately, your base mesh is heavily morphed and distorted from what you started with, and while that one fit that you originally modeled may be great - you end up with fairly terrible results when you add more fitting morphs, because the base mesh is kind of a mess.  Also the UVs get distorted pretty badly.

  2. NOW REPEAT THESE STEPS (4d through 5) FOR EACH PIECE OF YOUR GARMENT SET, TYPICALLY 3-5.

e: I cannot recommend strongly enough, do not skip step 3!  Especially the throwing things around the room part.

Studying your steps: I still think this would work for anything neoprene or lycra or rubber, where detail doesn't matter. :blink: Or no?

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


paganeagle2001 ( ) posted Mon, 05 December 2011 at 3:15 PM

Have to agree about everyone should have a go at making things. It changes a persons perception on how long it can take to do something that appears so simple.

Hard work at times, but eventually it does become fun!!!

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


pjz99 ( ) posted Mon, 05 December 2011 at 3:23 PM · edited Mon, 05 December 2011 at 3:23 PM

Quote - Studying your steps: I still think this would work for anything neoprene or lycra or rubber, where detail doesn't matter. Or no?

To a point, but even for that kind of thing it really depends on how good the base fitting can be made to look.  If you examine many of the DAZ promo pics, the answer is typically "not very" (although perhaps the blame lies solely on Autofit).

My Freebies


pjz99 ( ) posted Mon, 05 December 2011 at 3:33 PM

Aside from all that, isn't the whole point of the "Genesis Platform"™ supposed to be that you model around the base morph and everything magically fits every morph?  But even DAZ isn't packaging things that way:

http://www.daz3d.com/i/shop/itemdetails/?item=13422

and those are extremely simple garments, bike shorts, tank tops and unitards!

My Freebies


Male_M3dia ( ) posted Mon, 05 December 2011 at 3:52 PM

Quote - Male_M3dia:

I'm still interested to know if you've tried that modeling/rigging approach you suggested and why you think it's a good option.  I know all the chest-beating and grunting over who is the biggest, strongest poster is very satisfying and all, but if you have technical information I'd genuinely like to see it.  From what I can tell, you only do textures and character morphs.

Those are two approaches to modelling with genesis. And the reversing approach does work, but you have to do export that and cleanup on reversing the model back. And yes I've tried it and that works and I have to do some slight cleanup on it. But it's best to do it against the base model (if you want your clothing to better support more morphs than just a single one), you just have to adjust your thinking to it. But the point is, there is more than one way to do it, and you're not forced into doing it only one way as that's incorrect and misinformed.


aeilkema ( ) posted Mon, 05 December 2011 at 3:52 PM

V5 has been released? Where have I been lately? I'm still using V3, when I'm not using any toon figures. Just wondering..... what will happen when they get to #6? They can't really call her V6, since everyone will be wondering what car manufactor Daz is 

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


RobynsVeil ( ) posted Mon, 05 December 2011 at 4:00 PM

Quote - > Quote - Male_M3dia:

I'm still interested to know if you've tried that modeling/rigging approach you suggested and why you think it's a good option.  I know all the chest-beating and grunting over who is the biggest, strongest poster is very satisfying and all, but if you have technical information I'd genuinely like to see it.  From what I can tell, you only do textures and character morphs.

Those are two approaches to modelling with genesis. And the reversing approach does work, but you have to do export that and cleanup on reversing the model back. And yes I've tried it and that works and I have to do some slight cleanup on it. But it's best to do it against the base model (if you want your clothing to better support more morphs than just a single one), you just have to adjust your thinking to it. But the point is, there is more than one way to do it, and you're not forced into doing it only one way as that's incorrect and misinformed.

Paul gave some actual step-by-step details... are you able to provide the same, Male_Media?

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


pjz99 ( ) posted Mon, 05 December 2011 at 4:01 PM · edited Mon, 05 December 2011 at 4:05 PM

Quote - Those are two approaches to modelling with genesis. And the reversing approach does work, but you have to do export that and cleanup on reversing the model back. And yes I've tried it and that works and I have to do some slight cleanup on it. But it's best to do it against the base model (if you want your clothing to better support more morphs than just a single one), you just have to adjust your thinking to it. But the point is, there is more than one way to do it, and you're not forced into doing it only one way as that's incorrect and misinformed.

Great, maybe you know a simpler way to do things than the process I described (didn't you read that?)  I anxiously await info on your techiques!  What garments have you modeled and rigged in this fashion, how complex are they?  Beyond the t-shirt/tank top level?  What kind of "adjustments to thinking" are required for highly detailed models that are not 100% snug to the body in all areas?

ps: wtf does that last line mean exactly anyway, what is incorrect or misinformed exactly about what I've posted?  give exact details if you please, tia

My Freebies


Male_M3dia ( ) posted Mon, 05 December 2011 at 4:14 PM · edited Mon, 05 December 2011 at 4:15 PM

Quote - > Quote - Those are two approaches to modelling with genesis. And the reversing approach does work, but you have to do export that and cleanup on reversing the model back. And yes I've tried it and that works and I have to do some slight cleanup on it. But it's best to do it against the base model (if you want your clothing to better support more morphs than just a single one), you just have to adjust your thinking to it. But the point is, there is more than one way to do it, and you're not forced into doing it only one way as that's incorrect and misinformed.

Great, maybe you know a simpler way to do things than the process I described (didn't you read that?)  I anxiously await info on your techiques!  What garments have you modeled and rigged in this fashion, how complex are they?  Beyond the t-shirt/tank top level?  What kind of "adjustments to thinking" are required for highly detailed models that are not 100% snug to the body in all areas?

ps: wtf does that last line mean exactly anyway, what is incorrect or misinformed exactly about what I've posted?  give exact details if you please, tia

  1. And you've done this with the CCT?

  2. Misinformed is exactly what it is if you repeat the "must be modelled with the default genesis shape." It is what it is. Research before you speak.

  3. I'm just wanting to know what elaborate outfit that you've actually made and sold one copy of to pull rank? That goes for you too, Robin. If there are none, this line of questioning ends. You asked the original question, you got an answer.


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