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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Antonia Polygon - WM has been released!!


Believable3D ( ) posted Fri, 09 December 2011 at 8:51 PM

Haven't had Antonia time for quite a while, but so happy to see that she's released, and you guys are getting some awesome renders.... Excellent!!

______________

Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3


randym77 ( ) posted Fri, 09 December 2011 at 8:58 PM

Quote - Can you describe where the problem was, exactly, Randy?

It seemed to work.  It ran, and produced the expected clothing.  They just didn't fit very well.  It had the morphs I checked off, but they didn't work all that well.  Might have been the extreme poses I was trying.


Glitterati3D ( ) posted Fri, 09 December 2011 at 8:58 PM

file_476116.jpg

One more and then I'm going to crash for the evening.


Afrodite-Ohki ( ) posted Fri, 09 December 2011 at 8:58 PM

Oy, Rose. Thanks. I always get so excited seing renders with those morphs. They've become my babies LOL

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


Afrodite-Ohki ( ) posted Fri, 09 December 2011 at 8:59 PM

Also: I want to bend like Antonia IRL. Diogenes' render had me drooling.

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


Janl ( ) posted Fri, 09 December 2011 at 9:01 PM

file_476117.jpg

I can't stop playing! 😄


RobynsVeil ( ) posted Fri, 09 December 2011 at 9:02 PM

Quote - Also: I want to bend like Antonia IRL. Diogenes' render had me drooling.

I don't think I ever bent that well, ever. :glare:  Jealous? Who, me? :biggrin:

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Glitterati3D ( ) posted Fri, 09 December 2011 at 9:09 PM

Quote - Oy, Rose. Thanks. I always get so excited seing renders with those morphs. They've become my babies LOL

I honestly don't think I ever do a render without using your morphs in some way.  They just add so much to an already wonderful product, making it all a joy to work with!


LadyRaine ( ) posted Fri, 09 December 2011 at 9:33 PM

great renders everyone :D

 

lmao I dont think I ever did either robyn lol

 

pming you btw :D


Rose2000 ( ) posted Fri, 09 December 2011 at 9:41 PM

YW Ohki :)


meatSim ( ) posted Fri, 09 December 2011 at 9:57 PM

Quote - Also: I want to bend like Antonia IRL. Diogenes' render had me drooling.

 

Yeah... We need to get him into the business of re-rigging people... I could use some of that action too


meatSim ( ) posted Fri, 09 December 2011 at 9:58 PM

Quote - Oy, Rose. Thanks. I always get so excited seing renders with those morphs. They've become my babies LOL

 

Your morphs are fantastic AO


R_Hatch ( ) posted Fri, 09 December 2011 at 10:02 PM · edited Fri, 09 December 2011 at 10:02 PM

Argh! I had an awesome set of shaping magnets for Antonia on my previous computer, but the HDD took a nosedive. Not that there's anything wrong with her looks, but you'd never recognize her with those magnets applied (Antonia as a waif/engenue). All gone now, of course :(

Now that she's officially ready, I'll try to see if I can whip something similar up (the only really complicated/hard part was the facial sculpting magnets), and then upload it somewhere ASAP before the evil anti-Poser gremlins decide to toast this computer or something :/


meatSim ( ) posted Fri, 09 December 2011 at 10:03 PM

 

I would seriously suggest not using WW for antonia to antonia conversion.  In this case the setup room will do all the work and do it well..

I've actually found that WW struggles with Antonia standard even.. I did a conversion of an M4 set manually and then with WW and though the fit was better through WW when it bent there seemed to be a few wonky vertices that would stretch the mesh way out.  Manually it worked perfectly.. maybe 30 min work for pants and shirt

 

Quote - Well, Wardrobe Wizard isn't working very well.  I guess I have to brave the setup room.

"Import as a prop" - does that mean import the OBJ?  What settings should I use?  I tried using the default, and it came in huge.  Would be a great outfit for "Attack of the 50 Ft. Antonia."

 


Faery_Light ( ) posted Fri, 09 December 2011 at 10:06 PM

file_476119.jpg

Here's my render.

This is with APG-WM using my own textures and face morph created with Advanced Morph Set. Pose is from the SF set that comes with the package.

 


Let me introduce you to my multiple personalities. :)
     BluEcho...Faery_Light...Faery_Souls.


Diogenes ( ) posted Fri, 09 December 2011 at 10:21 PM

Sweet Blu :)


A HOMELAND FOR POSER FINALLY


RobynsVeil ( ) posted Fri, 09 December 2011 at 10:43 PM

Quote - > Quote - Also: I want to bend like Antonia IRL. Diogenes' render had me drooling.

 

Yeah... We need to get him into the business of re-rigging people... I could use some of that action too

Or teaching US how! After all: this is the Poser Community... preserving the freedom to be creative. :biggrin:

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


randym77 ( ) posted Fri, 09 December 2011 at 10:48 PM

file_476122.jpg

The setup room does work much better than WW. 

It was easy, but I suggest a little more explanation in this line:

"From the library change the figure to Antonia Polygon"

For those of us who don't go in the set up room, it's really not clear what you're supposed to do.  (I did figure it out eventually.)


Diogenes ( ) posted Fri, 09 December 2011 at 10:54 PM

Good job randym77  Your first weight map clothes conversion.  Now your hooked you wont be able to stop converting.  :biggrin:


A HOMELAND FOR POSER FINALLY


meatSim ( ) posted Fri, 09 December 2011 at 11:00 PM

Quote - > Quote - > Quote - Also: I want to bend like Antonia IRL. Diogenes' render had me drooling.

 

Yeah... We need to get him into the business of re-rigging people... I could use some of that action too

Or teaching US how! After all: this is the Poser Community... preserving the freedom to be creative. :biggrin:

 

I meant actual people... I want to be able to bend like antonia


NanetteTredoux ( ) posted Fri, 09 December 2011 at 11:18 PM

Brilliant, standing ovation and heartfelt thanks to everyone who worked so hard on her!

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


randym77 ( ) posted Fri, 09 December 2011 at 11:31 PM

Quote - Good job randym77  Your first weight map clothes conversion. 

Thanks for the help.  It was a lot easier than I thought it would be.

Quote - Now your hooked you wont be able to stop converting.  :biggrin:

:rolleyes: Dunno about that.  I'm leaning more and more toward dynamic clothes.  They fit just about everyone.

 


lkendall ( ) posted Fri, 09 December 2011 at 11:38 PM

file_476124.gif

Antonia Polygon ~ WM doesn't just bend well, she POSES well. In order to make original poses in the past, I would spend hours tweaking the pose and looking at it from different angles. With Antonia (even the standard version) a good pose takes only a few minutes. Her bends are much more natural, and one doesn't create by unhappy accident strange deformed areas that need to be smoothed.

There is a large sellection of Free Stuff for Antonia here at Renderosity. Try the different things out for compatibility. I also keep a list of Antonia Links at PoserPlace, which I have to update every day. There are Antonia Products at RDNA, including Antonia Advanced Morphs by Afrodite-Ohki. There are a few products at Renderosity and maybe they will give her a tab in the store like other popular figures have. There are more products at Content Paradise, and a pose set at Renderotica but you will have to get there yourself. PhilC has some freebies, and of course his support product for Antonia in Wardrobe Wizzard 2 (in P9/PP2012 WW2 transfers weight-maps, NOTE it is important to remember this because P9 cannot make WM).

More is added for Antonia Polygon (Standard and WM) everyday. Gallery pictures are starting to appear at many if not most Poser sites. There are a growing number of people posting that they have a renewed interest in Poser due to Antonia Polygon.

Rendersoity has a large international membership, so we hope that our international friends will share this information on forums in other nations and continents, and in other languages. Even if only a few people on any forum are interested. It is a big help to spread the word. Antonia Polygon is a figures designed by Poser users to work in Poser and to take full advantage of the neglected features in Poser. She is a gift to the Poser community, and the Poser community has long deserved a figure (Standard and WM) of this quality.

lmk

Probably edited for spelling, grammer, punctuation, or typos.


pjz99 ( ) posted Fri, 09 December 2011 at 11:42 PM

What's up with the toes bend, or is that just the way this is posed (with toes sunk through the floor)

My Freebies


meatSim ( ) posted Sat, 10 December 2011 at 12:07 AM · edited Sat, 10 December 2011 at 12:11 AM

Not bad for some M4 Hand-me-downs...

This is an AerySoul Set that I wont even try to re-spell here...  The fit was done manually using scaling, morph dials and the morph brush.  Rigging was done by loading the Antonia~WM skeleton in the setup room... too easy..  Still need to do a tiny bit of touch up and transfer a fit morph to tuck the shirt into the pants... or the pants under the shirt.. or both

AS M4 outfit (that I cant spell the name of) fitted to Antonia

 

edit ugh what do you have to do to get an image to post propperly on this forum ?!?!  I've spent more time trying to post this than I did fitting, rigging and rendering it!!


lkendall ( ) posted Sat, 10 December 2011 at 12:08 AM

file_476128.gif

PhilC has a copy of Antonia Polygon ~ WM to work with. We will see if he has any suggestion for WW2. He frequently scans this forum and often responds.

I never really tried out the cloth room, but I positioned Antonia~WM to use a Miki3 dress, and ran a simulation, and it worked amazingly for me, the first time. Here is the only render I have ever shared at Renderosity using Afrodite-Ohki's Antonia Advanced Moprhs. Antonia has me doing a lot of things for the first time. :)

lmk

Probably edited for spelling, grammer, punctuation, or typos.


pjz99 ( ) posted Sat, 10 December 2011 at 12:45 AM

Quote - edit ugh what do you have to do to get an image to post propperly on this forum ?!?!  I've spent more time trying to post this than I did fitting, rigging and rendering it!!

If it's more than 600px wide, the forum will scale it down (unfortunately, non-uniformly).  Yes that sucks.

My Freebies


meatSim ( ) posted Sat, 10 December 2011 at 12:50 AM · edited Sat, 10 December 2011 at 1:01 AM

Quote - > Quote - edit ugh what do you have to do to get an image to post propperly on this forum ?!?!  I've spent more time trying to post this than I did fitting, rigging and rendering it!!

If it's more than 600px wide, the forum will scale it down (unfortunately, non-uniformly).  Yes that sucks.

 

Ok at least I know what I have to do now.... problem was that I couldnt find that info anywhere.. thanks

edit  I give up...Forum.. you win :|

Tried resizing pic.. still distorts the hell out of it... it really shouldnt be harder to put a pic in a forum post than it is tomake the pic...wtf


TheAnimaGemini ( ) posted Sat, 10 December 2011 at 12:58 AM

Something fantastic becomes even better. :D

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


LadyRaine ( ) posted Sat, 10 December 2011 at 1:12 AM

Quote - The setup room does work much better than WW. 

It was easy, but I suggest a little more explanation in this line:

"From the library change the figure to Antonia Polygon"

For those of us who don't go in the set up room, it's really not clear what you're supposed to do.  (I did figure it out eventually.)

 

WOW love this one isn't she a dream to pose?

some on should post a quick and easy guide alot of ppl panic when they hear setup room lmao until recently I was one LOL


Silke ( ) posted Sat, 10 December 2011 at 1:54 AM

She looks awesome, guys :)

And no exporter required heheeh.

Silke


lkendall ( ) posted Sat, 10 December 2011 at 2:10 AM

file_476131.gif

"And no exporter required heheeh."

Silke:

Awww, you noticed. :)

lmk

Probably edited for spelling, grammer, punctuation, or typos.


Rogerbee1 ( ) posted Sat, 10 December 2011 at 4:31 AM

Congratulations guys and gals!!

Now she needs to be where everyone can see her. She's a landmark figure and should be treated as such!

Looking forward to working with her

CHEERS!


Glitterati3D ( ) posted Sat, 10 December 2011 at 5:27 AM

Quote -

What's up with the toes bend, or is that just the way this is posed (with toes sunk through the floor)

No, actually, it's a bump in the rug on the floor.  Just the way the rug was modeled.


Rogerbee1 ( ) posted Sat, 10 December 2011 at 5:31 AM

Speaking of rugs, which one is that on her head!?

CHEERS!


alexcoppo ( ) posted Sat, 10 December 2011 at 5:31 AM

I just add my feeble thank you all :woot: :thumbupboth:.

GIMP 2.7.4, Inkscape 0.48, Genetica 3.6 Basic, FilterForge 3 Professional, Blender 2.61, SketchUp 8, PoserPro 2012, Vue 10 Infinite, World Machine 2.3, GeoControl 2


RobynsVeil ( ) posted Sat, 10 December 2011 at 5:46 AM

Quote - Not bad for some M4 Hand-me-downs...

This is an AerySoul Set that I wont even try to re-spell here...  The fit was done manually using scaling, morph dials and the morph brush.  Rigging was done by loading the Antonia~WM skeleton in the setup room... too easy..  Still need to do a tiny bit of touch up and transfer a fit morph to tuck the shirt into the pants... or the pants under the shirt.. or both

AS M4 outfit (that I cant spell the name of) fitted to Antonia

 

edit ugh what do you have to do to get an image to post propperly on this forum ?!?!  I've spent more time trying to post this than I did fitting, rigging and rendering it!!

When you put your image up - an external link! - you can choose a size for your image. Just type in 700 over the number that is there and delete that second dimension value... make it blank ...

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Glitterati3D ( ) posted Sat, 10 December 2011 at 6:09 AM

Quote - Speaking of rugs, which one is that on her head!?

CHEERS!

3Dream's Pasithea Hair

http://www.renderosity.com/mod/bcs/pasithea-hair/73664

(Currently on sale, BTW.  And, updated with an Antonia fit by 3Dream)

 


Rogerbee1 ( ) posted Sat, 10 December 2011 at 6:16 AM

Nice,

I've been downloading the hair fits. They ought to do more hair that responds to the pose the figure is in. Really, the hair in your render snould be hanging towards the floor.

CHEERS!


Glitterati3D ( ) posted Sat, 10 December 2011 at 6:19 AM

Quote - Nice,

I've been downloading the hair fits. They ought to do more hair that responds to the pose the figure is in. Really, the hair in your render snould be hanging towards the floor.

CHEERS!

The pose IS in there.  It was my own fault for not using it.

It was a long day, I was exhausted and that was my last render before I dragged my butt to bed.

LOL!


pjz99 ( ) posted Sat, 10 December 2011 at 6:25 AM

I didn't say, and should have - excellent rigging job Mike, this came out SUPER.

My Freebies


Glitterati3D ( ) posted Sat, 10 December 2011 at 6:27 AM

Quote - The setup room does work much better than WW. 

It was easy, but I suggest a little more explanation in this line:

"From the library change the figure to Antonia Polygon"

For those of us who don't go in the set up room, it's really not clear what you're supposed to do.  (I did figure it out eventually.)

Nice job, great pose!


26Fahrenheit ( ) posted Sat, 10 December 2011 at 6:34 AM

So it does not work in DAZ STUDIO ..!?!?!?! nahhhhhh

 

 

 

 

 

 

 

 

runs as hard as he can

 

 

Looks sweet ..

but does it work in poser 2010 ?

 

Chris

HERE are my FREEBEE's

 


TheAnimaGemini ( ) posted Sat, 10 December 2011 at 6:43 AM

file_476134.png

Look her shoulders. :) Absolutly beautiful.  🤤

I am in Love with her...

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


pjz99 ( ) posted Sat, 10 December 2011 at 6:44 AM · edited Sat, 10 December 2011 at 6:45 AM

Quote - So it does not work in DAZ STUDIO ..!?!?!?! nahhhhhh

 

Not right now, because D|S doesn't import weight-mapped content from outside (as far as I know at least), but I'd expect that is a matter of time.  No, older versions of Poser previous to 9 cannot read weight-mapped content either.

My Freebies


bagoas ( ) posted Sat, 10 December 2011 at 7:01 AM

Quote - So it does not work in DAZ STUDIO ..!?!?!?! nahhhhhh

No. She is not for DS. For Daz Studio users and users of older Poser versions there is Antonia-Standard.  Antonia-WM was designed for use with Poser 9 and Poser Pro 2012, and no compromises were made for compatibility with other applications.

Note that in addition to the default shader in the package there is also the Post-240 shader using Sub Surface Scattering. This shader was intended to become the default, but in a late stage we found some issues when this was used in conjunction with some populat light sets, so the default is now a classic shader, optimized for Poser 9, and the Post-240 shader is an option found in the materials library. 

 


Glitterati3D ( ) posted Sat, 10 December 2011 at 7:05 AM

Quote - Look her shoulders. :) Absolutly beautiful.  🤤

I am in Love with her...

Amazing, isn't it? 

And, excuse me, but that dress is stunning!

Pretty!


WildDesigns ( ) posted Sat, 10 December 2011 at 7:10 AM

Downloaded and tried her out late last night. She is amazing!


Afrodite-Ohki ( ) posted Sat, 10 December 2011 at 7:52 AM

Oy, thanks for the compliments, everyone!

And thanks for showing all those renders. It's so great to see people getting passionate about Antonia! I see a bright future in Poserdom ;D

 

I'm converting a V4 pose pack of mine for Antonia. Those poses are based in actual photos and I had to change a lot for them to work with V4's not-so-real proportions. I'm able to push them beyond with Antonia - and I'm making them on Antonia Standard! Will post some renders comparing V4, Antonia~St and Antonia~WM soon.

- - - - - - 

Feel free to call me Ohki!

Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.

Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.


WildDesigns ( ) posted Sat, 10 December 2011 at 8:10 AM

Quote - I'm converting a V4 pose pack of mine for Antonia. Those poses are based in actual photos and I had to change a lot for them to work with V4's not-so-real proportions. I'm able to push them beyond with Antonia - and I'm making them on Antonia Standard! Will post some renders comparing V4, Antonia~St and Antonia~WM soon.

And, they are awesome! I have been seeing renders as they move along toward completion.

Busy weekend ahead with weddings and parties; and I am trying to finish up a clothing pack for Antonia. Can't wait to play with the WM version next week. Darn social life gets in the way of 3D fun! lol


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