Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:16 pm)
Oy, Rose. Thanks. I always get so excited seing renders with those morphs. They've become my babies LOL
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - Also: I want to bend like Antonia IRL. Diogenes' render had me drooling.
I don't think I ever bent that well, ever. :glare: Jealous? Who, me? :biggrin:
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Argh! I had an awesome set of shaping magnets for Antonia on my previous computer, but the HDD took a nosedive. Not that there's anything wrong with her looks, but you'd never recognize her with those magnets applied (Antonia as a waif/engenue). All gone now, of course :(
Now that she's officially ready, I'll try to see if I can whip something similar up (the only really complicated/hard part was the facial sculpting magnets), and then upload it somewhere ASAP before the evil anti-Poser gremlins decide to toast this computer or something :/
I would seriously suggest not using WW for antonia to antonia conversion. In this case the setup room will do all the work and do it well..
I've actually found that WW struggles with Antonia standard even.. I did a conversion of an M4 set manually and then with WW and though the fit was better through WW when it bent there seemed to be a few wonky vertices that would stretch the mesh way out. Manually it worked perfectly.. maybe 30 min work for pants and shirt
Quote - Well, Wardrobe Wizard isn't working very well. I guess I have to brave the setup room.
"Import as a prop" - does that mean import the OBJ? What settings should I use? I tried using the default, and it came in huge. Would be a great outfit for "Attack of the 50 Ft. Antonia."
Quote - > Quote - Also: I want to bend like Antonia IRL. Diogenes' render had me drooling.
Yeah... We need to get him into the business of re-rigging people... I could use some of that action too
Or teaching US how! After all: this is the Poser Community... preserving the freedom to be creative. :biggrin:
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
It was easy, but I suggest a little more explanation in this line:
"From the library change the figure to Antonia Polygon"
For those of us who don't go in the set up room, it's really not clear what you're supposed to do. (I did figure it out eventually.)
Good job randym77 Your first weight map clothes conversion. Now your hooked you wont be able to stop converting. :biggrin:
Quote - > Quote - > Quote - Also: I want to bend like Antonia IRL. Diogenes' render had me drooling.
Yeah... We need to get him into the business of re-rigging people... I could use some of that action too
Or teaching US how! After all: this is the Poser Community... preserving the freedom to be creative. :biggrin:
I meant actual people... I want to be able to bend like antonia
Quote - Good job randym77 Your first weight map clothes conversion.
Thanks for the help. It was a lot easier than I thought it would be.
Quote - Now your hooked you wont be able to stop converting. :biggrin:
:rolleyes: Dunno about that. I'm leaning more and more toward dynamic clothes. They fit just about everyone.
There is a large sellection of Free Stuff for Antonia here at Renderosity. Try the different things out for compatibility. I also keep a list of Antonia Links at PoserPlace, which I have to update every day. There are Antonia Products at RDNA, including Antonia Advanced Morphs by Afrodite-Ohki. There are a few products at Renderosity and maybe they will give her a tab in the store like other popular figures have. There are more products at Content Paradise, and a pose set at Renderotica but you will have to get there yourself. PhilC has some freebies, and of course his support product for Antonia in Wardrobe Wizzard 2 (in P9/PP2012 WW2 transfers weight-maps, NOTE it is important to remember this because P9 cannot make WM).
More is added for Antonia Polygon (Standard and WM) everyday. Gallery pictures are starting to appear at many if not most Poser sites. There are a growing number of people posting that they have a renewed interest in Poser due to Antonia Polygon.
Rendersoity has a large international membership, so we hope that our international friends will share this information on forums in other nations and continents, and in other languages. Even if only a few people on any forum are interested. It is a big help to spread the word. Antonia Polygon is a figures designed by Poser users to work in Poser and to take full advantage of the neglected features in Poser. She is a gift to the Poser community, and the Poser community has long deserved a figure (Standard and WM) of this quality.
lmk
Probably edited for spelling, grammer, punctuation, or typos.
What's up with the toes bend, or is that just the way this is posed (with toes sunk through the floor)
Not bad for some M4 Hand-me-downs...
This is an AerySoul Set that I wont even try to re-spell here... The fit was done manually using scaling, morph dials and the morph brush. Rigging was done by loading the Antonia~WM skeleton in the setup room... too easy.. Still need to do a tiny bit of touch up and transfer a fit morph to tuck the shirt into the pants... or the pants under the shirt.. or both
edit ugh what do you have to do to get an image to post propperly on this forum ?!?! I've spent more time trying to post this than I did fitting, rigging and rendering it!!
I never really tried out the cloth room, but I positioned Antonia~WM to use a Miki3 dress, and ran a simulation, and it worked amazingly for me, the first time. Here is the only render I have ever shared at Renderosity using Afrodite-Ohki's Antonia Advanced Moprhs. Antonia has me doing a lot of things for the first time. :)
lmk
Probably edited for spelling, grammer, punctuation, or typos.
Quote - edit ugh what do you have to do to get an image to post propperly on this forum ?!?! I've spent more time trying to post this than I did fitting, rigging and rendering it!!
If it's more than 600px wide, the forum will scale it down (unfortunately, non-uniformly). Yes that sucks.
Quote - > Quote - edit ugh what do you have to do to get an image to post propperly on this forum ?!?! I've spent more time trying to post this than I did fitting, rigging and rendering it!!
If it's more than 600px wide, the forum will scale it down (unfortunately, non-uniformly). Yes that sucks.
Ok at least I know what I have to do now.... problem was that I couldnt find that info anywhere.. thanks
edit I give up...Forum.. you win :|
Tried resizing pic.. still distorts the hell out of it... it really shouldnt be harder to put a pic in a forum post than it is tomake the pic...wtf
Quote - The setup room does work much better than WW.
It was easy, but I suggest a little more explanation in this line:
"From the library change the figure to Antonia Polygon"
For those of us who don't go in the set up room, it's really not clear what you're supposed to do. (I did figure it out eventually.)
WOW love this one isn't she a dream to pose?
some on should post a quick and easy guide alot of ppl panic when they hear setup room lmao until recently I was one LOL
Quote - Not bad for some M4 Hand-me-downs...
This is an AerySoul Set that I wont even try to re-spell here... The fit was done manually using scaling, morph dials and the morph brush. Rigging was done by loading the Antonia~WM skeleton in the setup room... too easy.. Still need to do a tiny bit of touch up and transfer a fit morph to tuck the shirt into the pants... or the pants under the shirt.. or both
edit ugh what do you have to do to get an image to post propperly on this forum ?!?! I've spent more time trying to post this than I did fitting, rigging and rendering it!!
When you put your image up - an external link! - you can choose a size for your image. Just type in 700 over the number that is there and delete that second dimension value... make it blank ...
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Quote - Nice,
I've been downloading the hair fits. They ought to do more hair that responds to the pose the figure is in. Really, the hair in your render snould be hanging towards the floor.
CHEERS!
The pose IS in there. It was my own fault for not using it.
It was a long day, I was exhausted and that was my last render before I dragged my butt to bed.
LOL!
Quote - The setup room does work much better than WW.
It was easy, but I suggest a little more explanation in this line:
"From the library change the figure to Antonia Polygon"
For those of us who don't go in the set up room, it's really not clear what you're supposed to do. (I did figure it out eventually.)
Nice job, great pose!
So it does not work in DAZ STUDIO ..!?!?!?! nahhhhhh
runs as hard as he can
Looks sweet ..
but does it work in poser 2010 ?
Chris
Quote - So it does not work in DAZ STUDIO ..!?!?!?! nahhhhhh
Not right now, because D|S doesn't import weight-mapped content from outside (as far as I know at least), but I'd expect that is a matter of time. No, older versions of Poser previous to 9 cannot read weight-mapped content either.
Quote - So it does not work in DAZ STUDIO ..!?!?!?! nahhhhhh
No. She is not for DS. For Daz Studio users and users of older Poser versions there is Antonia-Standard. Antonia-WM was designed for use with Poser 9 and Poser Pro 2012, and no compromises were made for compatibility with other applications.
Note that in addition to the default shader in the package there is also the Post-240 shader using Sub Surface Scattering. This shader was intended to become the default, but in a late stage we found some issues when this was used in conjunction with some populat light sets, so the default is now a classic shader, optimized for Poser 9, and the Post-240 shader is an option found in the materials library.
Oy, thanks for the compliments, everyone!
And thanks for showing all those renders. It's so great to see people getting passionate about Antonia! I see a bright future in Poserdom ;D
I'm converting a V4 pose pack of mine for Antonia. Those poses are based in actual photos and I had to change a lot for them to work with V4's not-so-real proportions. I'm able to push them beyond with Antonia - and I'm making them on Antonia Standard! Will post some renders comparing V4, Antonia~St and Antonia~WM soon.
- - - - - -
Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.
Quote - I'm converting a V4 pose pack of mine for Antonia. Those poses are based in actual photos and I had to change a lot for them to work with V4's not-so-real proportions. I'm able to push them beyond with Antonia - and I'm making them on Antonia Standard! Will post some renders comparing V4, Antonia~St and Antonia~WM soon.
And, they are awesome! I have been seeing renders as they move along toward completion.
Busy weekend ahead with weddings and parties; and I am trying to finish up a clothing pack for Antonia. Can't wait to play with the WM version next week. Darn social life gets in the way of 3D fun! lol
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Haven't had Antonia time for quite a while, but so happy to see that she's released, and you guys are getting some awesome renders.... Excellent!!
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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3