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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 24 6:27 pm)



Subject: any tips on improving render quality on this? pic provided


mrmagic333 ( ) posted Sat, 24 December 2011 at 7:07 PM · edited Tue, 19 November 2024 at 5:57 PM

Hi All,

I'm running Daz3d studio advance, using the 3delight render engine, settings:

Bucket Size: 32
Max Ray Trace Depth: 6
Pixel Samples (X): 8
Pixel Samples (Y): 8
Shadow Samples: 32
Gain: 1.0
Gamma: 1.0
Shading Rate: 0.20 *
Pixel Filter: sinc
Pixel Filter Width (X): 6.00
Pixel Filter Width (Y): 6.00

here is the output:

daz3d render output

 

but when i compare it to a rendering i did in poser 2012, it seems to not be as good/realistic:

poser output - default settings

Tools: Poser Pro 2012 64 Bit + Visa/Paypal


SickenlySweete ( ) posted Sun, 25 December 2011 at 1:23 PM

first change the background color in ds to black so the hair in a png image doesn't have a white glow around it,

 

the poser version looks as if there are skin shaders applied.

where as the ds version looks like you haven't applied any skin shaders

also are you using the same lights in both?

if so be ware that poser lights don't look nor work the same in ds, even though they do apply

also you will need to turn the deep shadows on in ds for the lights

where i think poser does this automagically

 

www.bloodyrosesdesigns.com

 

http://www.aldaraproject.com/aldara/

http://www.dreamslayervisions.com


jestmart ( ) posted Sun, 25 December 2011 at 10:02 PM

Another possibility is you are using Poser mat settings instead of DS specific ones.  That will cause the specular and glossiness settings to be way off.


mrmagic333 ( ) posted Mon, 26 December 2011 at 6:31 PM

ok thanks all for the tips, other than adjusting the render settings in daz3d i didnt change anything else, so i was using the defaults.  it looks like I have a lot of reading to do about using lights and surface shading.  

Tools: Poser Pro 2012 64 Bit + Visa/Paypal


mrmagic333 ( ) posted Thu, 29 December 2011 at 11:59 AM · edited Thu, 29 December 2011 at 12:00 PM

here's an update, after adding in a light and playing with some surface settings for the skin in Daz3d :

Daz3d with light and surface skin settings

 

i think this model just isnt met to be for daz3d....

Tools: Poser Pro 2012 64 Bit + Visa/Paypal


takezo3001 ( ) posted Fri, 30 December 2011 at 8:21 AM · edited Fri, 30 December 2011 at 8:23 AM

You will have to use the Uber-lighting settings for a more realistic lighting in comparison to poser's render. 

First create a distant light, go to Uber lighting in your Daz folder, parent the Uber Lighting "Base" to your distant light by simply double clicking it while distant light is selected. Now select the Uber Lighting "prop" and double click the quality level. You can also select the HDRI setting the same way, Hope this helps! 



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