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Renderosity Forums / Carrara



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Carrara F.A.Q (Last Updated: 2024 Nov 28 3:44 pm)

 

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Subject: Models of water puddles


DFWasserboehr ( ) posted Sun, 20 May 2012 at 12:52 PM · edited Sun, 01 December 2024 at 7:04 PM

I am trying to create water puddles ona flat floor. Does anyone have any tips on how to create these models?  Thanks


lazycatstudio ( ) posted Sun, 20 May 2012 at 2:30 PM

Create a polyline outline in the vertex modeler and use Construction->Organic


DFWasserboehr ( ) posted Sun, 20 May 2012 at 4:48 PM

Thanks, where do I find construction>organic?


GKDantas ( ) posted Sun, 20 May 2012 at 6:14 PM

I use the metaball modeler, them stretch them...

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lazycatstudio ( ) posted Sun, 20 May 2012 at 9:37 PM

Construct->Organic actually


headwax. ( ) posted Mon, 21 May 2012 at 2:25 AM · edited Mon, 21 May 2012 at 2:29 AM

hya 

 

when i Construct->Organic  on my polyline zilch happens

any clues appreciated :)

edit : ah you have to fill the polys first : - '0


Kixum ( ) posted Mon, 21 May 2012 at 8:57 AM

I'm still a little confused about what you're after but here's a thread which might be what you're talking about.

 

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2825282

-Kix


lazycatstudio ( ) posted Mon, 21 May 2012 at 9:03 AM

The manual and the in-program error message are wrong about the Organic tool for recent versions of Carrara. It now doesn't work on polylines anymore but on single polygons.


SirCamillo ( ) posted Wed, 23 May 2012 at 5:09 PM

Water color is a result of transparancy, reflection and refraction.  Create a flat plane slightly above your floor. UV map.  Paint a map for your puddle and create an alpha mask. In the puddle area you can add transparancy, reflection and refraction along with bump to get the look of water.

Camillo

Animation can explain whatever the mind of man can conceive.

Walt Disney


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