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DAZ|Studio F.A.Q (Last Updated: 2024 Dec 03 7:51 pm)



Subject: Reality Render thread. A new beginning.


bobvan ( ) posted Wed, 30 May 2012 at 12:28 PM · edited Wed, 30 May 2012 at 12:30 PM

file_481877.jpg

Here are some of the characters including my female lead that I base my series on.

(click on thumbnail for proper ratio)


bobvan ( ) posted Wed, 30 May 2012 at 12:32 PM · edited Wed, 30 May 2012 at 12:34 PM

Attached Link: Land of the giants promo pic by yours truly

file_481878.jpg

& My UE render (pre Reality days) of the same promi pic thats been posted along with others on the official website..


bobvan ( ) posted Wed, 30 May 2012 at 1:05 PM

file_481879.jpg

akk both are showing the same pic this was suppose to be in the 1st posting


bobvan ( ) posted Wed, 30 May 2012 at 2:56 PM · edited Wed, 30 May 2012 at 3:07 PM

Attached Link: PS blooming effect

file_481885.jpg

Blooming effect which I did via PS tutorial vs using it in LUX since I am having a hard time using bloom as I posted yesterday...


bobvan ( ) posted Thu, 31 May 2012 at 12:29 AM

Attached Link: The giant and his prize

file_481893.jpg

Im the only one left ok


UHF ( ) posted Thu, 31 May 2012 at 11:01 AM
FSMCDesigns ( ) posted Thu, 31 May 2012 at 2:44 PM

Quote - So, he'es another...

Like This?

And the URL;

http://www.renderosity.com/mod/gallery/index.php?image_id=2334945

 

Nice! I am liking that pose for some reason, LOL.

 

I have a smililar render I was working on. had a girl on the floor and I modeled the floor to have alternating blocks which I turned into lights. wanted to see the effect of floor lighting on a model. Will have to finish that one up soon, the effect was nice.

Regards, Michael

My DeviantArt page


Pret-a-3D ( ) posted Thu, 31 May 2012 at 3:30 PM

Quote - One major thing that would help that drove me nuts with this one. Can we have lights able to be multi-selection edited as well like the normal materials?

Yes, that feature is one that I plan for the next version of Reality. If you have any suggestion/feature request please post it in the BTS (see FAQ http://preta3d.com/forum/reality-faq ) and I'll consider it for the future.

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


bobvan ( ) posted Thu, 31 May 2012 at 10:39 PM

Attached Link: The giant and his prize 2

file_481918.jpg

The giant & his prize 2 DS board is down again....


jamminwolf ( ) posted Fri, 01 June 2012 at 12:01 AM · edited Fri, 01 June 2012 at 12:08 AM

Bob's

Quote - Im a firefox user as well

We should gang up on them... :D :D

 

UHF's

Quote - So, he'es another...

Like This?

And the URL;

http://www.renderosity.com/mod/gallery/index.php?image_id=2334945

Now that's very nice, UHF! :)


FSMCDesigns ( ) posted Fri, 01 June 2012 at 12:40 AM

Just playing with some new addons. Figures are Genesis, most of the set by me. Genesis just keeps growing on me, very versatile. (click image for full size)

 

Regards, Michael

My DeviantArt page


BradHP ( ) posted Fri, 01 June 2012 at 2:27 AM

Content Advisory! This message contains nudity

Hopefully I'm within the limits for lower body nudity on this one, I got dinged on the Daz forums once for showing too low below the waist.  Click above for the big version and description. 


BradHP ( ) posted Fri, 01 June 2012 at 2:50 AM

Attached Link: http://www.renderosity.com/mod/gallery/media/folder_234/file_2335155.jpg

Last post lost the link, let's try again.


bobvan ( ) posted Fri, 01 June 2012 at 2:51 AM

Quote - Last post lost the link, let's try again.

 

Thats better


59Burst ( ) posted Fri, 01 June 2012 at 10:45 AM

I have a question for any who might have an idea, but certainly for Paolo.

I've gone back to do some rendering in DAZ 3.  Reality launches just fine, but when I click on "render", Lux does not open.  For a split second, I can see the message that says "exporting . . . ", but when I check the appropriate folder, the materials file has not been created.

I'm using Win7, 64 bit, and have successfully used DAZ 3 with Reality 1, 1.25, and 2 in the past, along with Lux .8 and .9.  I've tried uninstalling (according to the installation instructions) and re-installing both Reality 2.20.1.117/64 bit and Lux 1.0RC.  Reality is correctly pointing to Lux.

I hope this is an easy one.  TIA.

Jay


Pret-a-3D ( ) posted Fri, 01 June 2012 at 11:08 AM

Jay, have you explicitly set the path to Lux in Reality? Even if the path listed is the same, if things have changed it's always best to click on the "Change" button in the Output path and select where Lux is. Thus is because Reality does some verifications to the Lux executable only when the program is selected.

Also, you might want to look at the Studio log for any trace of error messages.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


UHF ( ) posted Fri, 01 June 2012 at 11:30 AM

This will be the last I do in this series.  I guess I'll get back to my more mundane fantasy shots.  (Perhaps naked gun babes are in order.)

Nude Lounging

 

And the link...

http://www.renderosity.com/mod/gallery/index.php?image_id=2335305


59Burst ( ) posted Fri, 01 June 2012 at 12:01 PM · edited Fri, 01 June 2012 at 12:02 PM

Quote - Jay, have you explicitly set the path to Lux in Reality? Even if the path listed is the same, if things have changed it's always best to click on the "Change" button in the Output path and select where Lux is. Thus is because Reality does some verifications to the Lux executable only when the program is selected.

Also, you might want to look at the Studio log for any trace of error messages.

Paolo, yes I have done that.  I've switched back and forth between the Lux .9 folder and the Lux 1.0RC folder.

I have just now looked at the Studio log for errors.  There's a ton of stuff in there, but I did locate the following:


Building Scene...
WARNING: .renderingdztexturebaker.cpp(334): Texture Baker (auto):<br></br> Temporary directory for auto-baking<br></br> is: C:/Users/Jay/Documents/DAZ 3D/Studio3/content/Baked Files/
File loaded in 0 min 12.2 sec.
Loaded file Default.daz.
DAZ Studio Started
Creating Pixel Buffer
Pixel buffer - Width: 1024 Height: 1024
Compiling OpenGL Shader...
Fragment Shader:
Fragment Shader compiled successfully.
Linking Shader:
Fragment info
-------------
0(29) : warning C7050: "rgb" might be used before being initialized
Shader Program successfully linked.

WARNING: .renderingdztexturebaker.cpp(1064): Texture Baker (auto): Auto bake<br></br> disabled.
DEBUG: 0: Toolkit found:<br></br> C:/DAZ 3D/DAZStudio3/64bit/scripts/Reality/RealityToolkit.dse
DEBUG: 1: Toolkit included
Gathering material information
DEBUG: 2: Reality Toolkit v.2.0
DEBUG: 3: UI created in 0.827 seconds.
DEBUG: Error: could not create directory<br></br> "H:/0graphics/3D/! My Renders/Lux Renders/*test 01-Resources"<br></br> for Reality scene  "H:/0graphics/3D/! My Renders/Lux Renders/*test 01.lxs" 
DEBUG: Error: cannot open Lux scene file<br></br> "H:/0graphics/3D/! My Renders/Lux Renders/*test 01.lxs" 
DEBUG: Could not open Scene<br></br> file: H:/0graphics/3D/! My Renders/Lux Renders/*test 01.lxs for writing.<br></br><br></br>***<br></br>Paolo, I don't know if any of that is useful to you, but thanks for any and all assistance on this.


Pret-a-3D ( ) posted Fri, 01 June 2012 at 12:23 PM

Jat, I would remove the "! " from the name of the directory.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


59Burst ( ) posted Fri, 01 June 2012 at 12:44 PM · edited Fri, 01 June 2012 at 12:45 PM

Paolo, thanks for the suggestion.  I tried creating a new folder called "My Renders" and a sub-folder within that called "Lux Renders".  I then changed the destinations in the Output screen of Reality.  Saved the scene, closed Daz 3, reopened, and the same result . . . Lux not launching . . . no material file(s) being created.

BTW, I've used those folders, which include the "!", ever since Reality 1.0 without issue.

One more thing, which seems a bit trivial, but what the hey.  Within DAZ, when I click on the render tab, the Reality option used to have your logo next to it; ever since this problem started, it is just blank.


Pret-a-3D ( ) posted Fri, 01 June 2012 at 12:55 PM

Jay, I see now that your scene name has a * at the beginning. Please use file names that don't use punctuation like that. The asterisk is used for wildcard matching in the file system

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


59Burst ( ) posted Fri, 01 June 2012 at 1:21 PM

Paolo, well, removing the asterisk did the trick! Lux launched and started doing its thing.

BTW, since I like having these folders at the "top of the stack", I put the "!" back in, and Lux is launching just fine under this scenario.  It was just that "*" that was holding things up.

Many, many thanks, sir!


Pret-a-3D ( ) posted Fri, 01 June 2012 at 2:24 PM

Better than the "!" is the "" but it's your preference. "*", "?", and a few others are reserved for file searches so it's better to avoid any punctuation except for "". 

Cheers.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


john3d ( ) posted Fri, 01 June 2012 at 2:33 PM

Hi Paolo, hope you had a nice break :blink:


Pret-a-3D ( ) posted Fri, 01 June 2012 at 2:43 PM

Thank you John. It was great. I met with my family for the first time in 14 years. So many things have changed and a few additions "happened" in the meantime so it was a great time to catch up.

It's good to be back to. :)

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


Reggie68 ( ) posted Fri, 01 June 2012 at 4:50 PM

file_481947.jpg

Someone tells me that youse has been messin' with my girls...

I don't like anyone messin' with my girls...

If you has been messin' with my girls, my boys will be messin' with you...


bobvan ( ) posted Fri, 01 June 2012 at 5:15 PM

Attached Link: HH 4

file_481948.jpg

Hand held 4 or something like that...

I had done it in UE but decided to redo it in Reality...


bobvan ( ) posted Fri, 01 June 2012 at 5:17 PM

Attached Link: The giant and his prize 3

file_481949.jpg

Next


bobvan ( ) posted Fri, 01 June 2012 at 9:59 PM

Quote - Just playing with some new addons. Figures are Genesis, most of the set by me. Genesis just keeps growing on me, very versatile. (click image for full size)

 

 

Thats nice Mike you really have skills...


Reggie68 ( ) posted Sat, 02 June 2012 at 10:19 AM

CD Cover 02

World Tour 2013

Coming to an arena near you!


bobvan ( ) posted Sat, 02 June 2012 at 5:49 PM · edited Sat, 02 June 2012 at 5:50 PM

Quote - CD Cover 02

World Tour 2013

Coming to an arena near you!

 

Cool but I dont know how you can stand so much noise in your renders it would drive me apesh@t


FSMCDesigns ( ) posted Sat, 02 June 2012 at 7:06 PM

Quote - Thats nice Mike you really have skills...

 

Thanks Bob, you'd be surprized how many scenes get scrapped and revisted later....or not, LOL.

Regards, Michael

My DeviantArt page


FSMCDesigns ( ) posted Sat, 02 June 2012 at 7:09 PM

Quote - CD Cover 02

World Tour 2013

Coming to an arena near you!

 

Agree about the noise, but a damn fine scene! . What skin is used on the white and the blue?

Regards, Michael

My DeviantArt page


bobvan ( ) posted Sat, 02 June 2012 at 8:02 PM

Yeah thats why I mentioned postwork I often postwork noise out.... Background dots for the most part.  Fill and blur tool on low do wonders in PS


Pret-a-3D ( ) posted Sat, 02 June 2012 at 9:45 PM

Hello.
Just wanted to give you all a "heads up" that LuxRender 1.0RC2 is imminent to be released.
Just FYI.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


bobvan ( ) posted Sat, 02 June 2012 at 9:46 PM

keep us posted


bobvan ( ) posted Sun, 03 June 2012 at 12:05 AM

Attached Link: Hand held

file_481978.jpg

Just another hand held...


Reggie68 ( ) posted Sun, 03 June 2012 at 3:03 AM

Quote - > Quote - CD Cover 02

World Tour 2013

Coming to an arena near you!

 

Agree about the noise, but a damn fine scene! . What skin is used on the white and the blue?

The white (Gemma) has the V4Hi-res Daz skin with the Smoke Make-Up option. The Blue is using RebelMommy's Courtney morph and skin with a darker coat setting.


bobvan ( ) posted Sun, 03 June 2012 at 1:23 PM

file_482003.png

Question I often wind up with a lot of noise on faces the glossy is the same as the body between 1 and 2 thousandish why does one often get this? And are there settings to avoid this?


Pret-a-3D ( ) posted Sun, 03 June 2012 at 1:52 PM

Bob, what is your specular color? Glossiness is just one thing ta affects the overall glossy effect. The specular affects the result as much if not more.

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


bobvan ( ) posted Sun, 03 June 2012 at 1:56 PM · edited Sun, 03 June 2012 at 1:57 PM

7-8-10 its the same for the whole figure should I be trying a different setting?


Pret-a-3D ( ) posted Sun, 03 June 2012 at 2:49 PM

Quote - 7-8-10 its the same for the whole figure should I be trying a different setting?

You mean that the specular, not diffuse, color  is red=7, green=8 and blue=10?

Paolo

https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+: https://plus.google.com/106625816153304163119
The Reality Gallery: https://reality-plug-in.deviantart.com


bobvan ( ) posted Sun, 03 June 2012 at 3:00 PM · edited Sun, 03 June 2012 at 3:01 PM

file_482005.jpg

Yes Here are the settings for the skin face also forgot to mention I have the figure scaled down to 10% to do my thing. Would that affect it you think? I have other scenes with the same character & settings without that issue which is why I find it confusing I am able to fix it via PS postwork for the most part.


FyraNyanser ( ) posted Sun, 03 June 2012 at 3:12 PM

It'll be the hair, especially red hair—red-gold sprinkles from hell. You also get this with metals near the skin. However, I've never seen it right in the middle of the face like that. I guess it's because of the hair overhang on her right—you might be right about the scaling though. But you said the glossy was 1-2000 (which I thought was very low), but it's 7000. With a very low specular that shouldn't be out of order, though.


bobvan ( ) posted Sun, 03 June 2012 at 3:14 PM · edited Sun, 03 June 2012 at 3:15 PM

It was at 7000 I lowered it should I leave it there?  I did this cause I ntoice it was in the lower thousands with the elite skins.. I shoukd mention the noise is still there at 7000 so its probably the hair thing


FyraNyanser ( ) posted Sun, 03 June 2012 at 3:47 PM

So lowering the glossy is making no difference at all? My skin glossy settings are usually around 6000-8000 (with a low spec, somewhere around 20, say). I would think 2000 would look very matt.

I'm pretty sure you need to look at the hair. Out of the box it probably has high spec or glossy.

I think of the regulars on the DAZ thread did a lot of testing on this with some red hair, a good while ago, but I can't recall the conclusions.


bobvan ( ) posted Sun, 03 June 2012 at 3:50 PM

So lower the glossy on hair?


FyraNyanser ( ) posted Sun, 03 June 2012 at 4:24 PM

Glossy and spec work together so you need to look at them both. What are they now? You could try a similar setting to the skin, although you might want a higher gloss, but that would be a start.


bobvan ( ) posted Sun, 03 June 2012 at 4:33 PM

file_482006.png

> Quote - Glossy and spec work together so you need to look at them both. What are they now? You could try a similar setting to the skin, although you might want a higher gloss, but that would be a start.

 

Looks more or less the same


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