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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 29 12:43 am)
Content Advisory! This message contains nudity
Leather Bound.....This one took several days to get everything just right, despite the fact that there are only two models and a backdrop! Had trouble getting the leather gear to render in Lux, had to make some tweaks to make it happen, used only a mesh light, curved light, and IBL....
I'm having some trouble with Optitex' Dynamic Clothing and Reality. It's the M5 Stringer tee-shirt. I draped on M5 and then went straight to Reality. It's showing the mesh very badly, angular spots where the light hits it. I tried freezing it, but it doesn't help. Is there a way to smooth this out or fix it?
Sorry, going to block comment; Outlaw, and John3d, thank you greatly for your work on the sabers. I blame you both as now I will have to try them!
Sandman, I've had this happen too. What I do when setting up the cloth is the usual fit to character, then scale up the cloth piece til' its way bigger than the character (at least large enough that nothing touches the beneath) and drape as usual. It's fixed most of my issues when going to Reality/Lux.
If you've got a screen shot, I can be even more helpful
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Quote - Superboomturbo and anyone else who has downloaded the Lightsaber, I have updated the morphs and added a new one. So please download it again from the same location, 3doutlaw's hold pose still works with it :)
Bored now, what can I make next ?
Ogie! I haven't loaded it yet, had to work on a render project for my brother-in-law's birthday present. Thanks again!
Edit: Oh hey, while you're around, did this come with a saber or was it just the 'blade'? I looked at one while plopping it into a growing SW folder. This one was grouped with an Obi-wan saber and an orange blade, but was definitely modeled. I unzipped it with a bunch of stuff so I didn't really check what all was in the folder.
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Quote - How about a set of studio lights or light rigs. So we can build photo studios ;-)
Example -> http://www.bhphotovideo.com/indepth/photography/buying-guides/studio-lighting
Mike from the Daz forum did a light ring, Mike005 I think was/is his handle on sharecg. It's pretty slick. ( I've actually used this one!)
http://www.sharecg.com/v/59581/View/11/Poser/Ring-light-for-Pret-a-3Ds-Reality
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Quote - I know this one. It is realy good. My idea was a set of probs you can see in a render too. Not only the function...
Don't have any links for those, but I did come across a 35mm camera prop with a tripod. We'll have to see for light props. That is a cool idea though!
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Hi all, Been lurking on the daz forums for a while, finally posted in the new Reality thread then found out about this one, guess I'll look here instead - the Daz thread has tumbleweeds floating around! here’s my latest render that I'm pleased with…
Biggerer one at dA... http://c130herc.deviantart.com/art/Relax-307378156
Critique always welcome (if it’s nice! hehe).
Abi.
WARNING: This user is officially A TEASE!
Rendo Gallery...
http://www.renderosity.com/mod/gallery/browse.php?user_id=730935
DA Gallery...
http://abijen.deviantart.com/gallery/
Proud artist on...
http://www.facebook.com/DigitalStardust
Quote - I'm having some trouble with Optitex' Dynamic Clothing and Reality. It's the M5 Stringer tee-shirt. I draped on M5 and then went straight to Reality. It's showing the mesh very badly, angular spots where the light hits it. I tried freezing it, but it doesn't help. Is there a way to smooth this out or fix it?
Without a screenshot it is difficult to know what the problem looks like but you might try 'mesh smoothing' on the freezed object. Then fiddle with the settings to see what works best. Don't forget to choose 'collide with'. :)
Quote - Hi all, Been lurking on the daz forums for a while, finally posted in the new Reality thread then found out about this one, guess I'll look here instead - the Daz thread has tumbleweeds floating around! here’s my latest render that I'm pleased with…
Biggerer one at dA... http://c130herc.deviantart.com/art/Relax-307378156
Critique always welcome (if it’s nice! hehe).
Abi.
It IS a very nice image! Pose, expression and lighting are very good! You might want to give the hair a little bit of bump to get the reflection on it more natural.
Thanks for the tip (the work of yours that I've seen hints that you know what your talking about!), I'll give that a try
Abi.
WARNING: This user is officially A TEASE!
Rendo Gallery...
http://www.renderosity.com/mod/gallery/browse.php?user_id=730935
DA Gallery...
http://abijen.deviantart.com/gallery/
Proud artist on...
http://www.facebook.com/DigitalStardust
Need a bit of help though, can someone please volenteer to test things for me, I'd hate to give people things which will not work as intended.
Here is the main prop, to give it a bit of variation I've added a few morphs.
Superboomturbo - The LightSaber I did is the whole thing, but it has been morphed so it can be used with or without the blade. The morphs allow you to vary the length and thickness of the blade, I've also included a needle point one which may be useful.
Thanks Braintickler, I just need do a quick Reality render to check things out then I will get in touch.
Anton, another option that I use often here at Renderosity is to subscribe to the whole forum. You get one single notification when a new topic is added. Quite useful.
Paolo
https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+:
https://plus.google.com/106625816153304163119
The
Reality Gallery: https://reality-plug-in.deviantart.com
Attached Link: http://www.renderosity.com/mod/gallery/media/folder_234/file_2338260.jpg
Here's a quickie, just testing out the costume I found.Had trouble with the hair for some reason. Tried two different ones and both kept going through her. I tried setting collision to Genesis and the shirt, but the hair kept going through her arm on both. Used Photoshop to get rid of the worst of it.
The light gains are indeed passed. If you refer to the fact that Lux shows the gain at 1.0 than be aware that that is not indication if the effective gain. The gain shown in the Lux UI is the gainfor the overall light group. Think of it as a multiplier for all the individual ligh gains in that group.
You have to look at the result, with the linear tonemapper, and you will see that changing the gain in Reality cha ges the brightness of a given light.
Hope this helps
Paolo
https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+:
https://plus.google.com/106625816153304163119
The
Reality Gallery: https://reality-plug-in.deviantart.com
Quote - The light gains are indeed passed. If you refer to the fact that Lux shows the gain at 1.0 than be aware that that is not indication if the effective gain. The gain shown in the Lux UI is the gainfor the overall light group. Think of it as a multiplier for all the individual ligh gains in that group.
You have to look at the result, with the linear tonemapper, and you will see that changing the gain in Reality cha ges the brightness of a given light.
Hope this helps
Aha!! No wonder the render kept getting darker. Every render, I'd change the light gain in Lux back to what I'd set it at in Reality. Thanks!
Quote - Here's a quickie, just testing out the costume I found.
Had trouble with the hair for some reason. Tried two different ones and both kept going through her. I tried setting collision to Genesis and the shirt, but the hair kept going through her arm on both. Used Photoshop to get rid of the worst of it.
As I keep saying PS is your friend...............
Attached Link: http://www.renderosity.com/mod/gallery/index.php?image_id=2338434
Full size here http://fav.me/d5367alAttached Link: http://www.luxrender.net/forum/viewtopic.php?f=30&t=8645&sid=4c93c6bdd7ae1c543ea07198655cb429
The first weekly build of LuxRender 1.0 RC2. Use at your own risk :)I've just tested it, the material preview seems to be still broken. So save the original luxconsole.exe and replace the new one with the saved one.
Here is the second of the renders I'm happy with so far, same scene as before, different angle. I've not tried any of the tips recieved yet as this was already running (can only upload 1 image per day to rendo Gallery!?). Needs to run longer to remove noise under neck but I'm so impatient that I had to upload anyway.
biggerer at dA (looks squashed here)... http://c130herc.deviantart.com/art/Relax-2-307507297
Abi.
WARNING: This user is officially A TEASE!
Rendo Gallery...
http://www.renderosity.com/mod/gallery/browse.php?user_id=730935
DA Gallery...
http://abijen.deviantart.com/gallery/
Proud artist on...
http://www.facebook.com/DigitalStardust
Quote - I have been making adult material for a while im finally back to all ages..
Having some fun.. this is some of the quickest times
Nice change of pace Bob, like the lighting.
Regards, Michael
Quote - Here is the second of the renders I'm happy with so far, same scene as before, different angle. I've not tried any of the tips recieved yet as this was already running (can only upload 1 image per day to rendo Gallery!?). Needs to run longer to remove noise under neck but I'm so impatient that I had to upload anyway.
biggerer at dA (looks squashed here)... http://c130herc.deviantart.com/art/Relax-2-307507297
Abi.
Nice! If you use a more realistic hair mesh and the jeans had some wrinkles, gravity morphs it woul be close to a photo.
Regards, Michael
Question: How does one post a small image or thumbnail, which when clicked on, displays it fullsize (pref in a new window)?
Quote - Looks great RFreise.
Here's a little teaser. I will be doing a hand held diffuser next, should not take too long.
Nice bit of modeling!
Regards, Michael
Quote - Question: How does one post a small image or thumbnail, which when clicked on, displays it fullsize (pref in a new window)?
When you click the image icon on the format tool bar, a small window opens for you to input the URL of you image. after I input the image, I click on it and then go to the link option and it lets you create a link based off the image
Regards, Michael
Here is a test image I did based off a Boris Vallejo image I saw as a kid. Granted I would have to do lots of heavy postwork to match his style and get it close to the original, but I wanted to see how close I could come to what I remembered in an unbiased render with no postwork. (click for original)
The more I use genesis, the more I love this figure, so versatile.
Regards, Michael
Quote - Here is a test image I did based off a Boris Vallejo image I saw as a kid. Granted I would have to do lots of heavy postwork to match his style and get it close to the original, but I wanted to see how close I could come to what I remembered in an unbiased render with no postwork. (click for original)
The more I use genesis, the more I love this figure, so versatile.
Nice detail as always. I like the FR lighting effect I got in that pic.
I have been using genesis from the get go mostly due to the fact that I have the Face gen target morph for it. I use both 4th gen and gen..
Quote - Here is a test image I did based off a Boris Vallejo image I saw as a kid. Granted I would have to do lots of heavy postwork to match his style and get it close to the original, but I wanted to see how close I could come to what I remembered in an unbiased render with no postwork. (click for original)
The more I use genesis, the more I love this figure, so versatile.
Nice Vampi there
Good news Gang! Reality 2.0 is #6 in the vendor charts this week and steadily (or explosively!) rising! Congrats Paolo!
crimsonworx.com; free ebooks and previews
I've bowed down to facebook: https://www.facebook.com/crimsonworx
Quote - Good news Gang! Reality 2.0 is #6 in the vendor charts this week and steadily (or explosively!) rising! Congrats Paolo!
I guess he's too busy reading this to be posting or working on a Reality update :laugh:
http://www.renderosity.com/meet-paolo-ciccone-pret-a-3d--cms-16184
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Attached Link: Portrait
Hopefully, link to gallery will work. Using Genesis wearing Iolanthe outfit