Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d
DAZ|Studio F.A.Q (Last Updated: 2024 Nov 02 4:12 pm)
Is this Mec from the now mostly defunct Daz forum?!?!
If so, someone was on here asking about your hair plug-in just yesterday
crimsonworx.com; free ebooks and previews
I've bowed down to facebook: https://www.facebook.com/crimsonworx
Do you have a full render with her on V5 yet? Just curious to see how she lines up.
crimsonworx.com; free ebooks and previews
I've bowed down to facebook: https://www.facebook.com/crimsonworx
Yes i have several, done in Poser they are in my gallyery. though nothing serious and i fixed some flaws:). I need to get better at rendering in Studio, but i am working on it:)
Ive built the Denisa face maps onto a texture template i already made, wich you can also see in my gallery, and here above lol.
Quote - To give you an idea, i made this quick and low resolution render, with custom SSS, and dramatic hdri light.
Wow, looking top notch for quickie! I've been debating whether to jump into the character texture side of things or not. I've already got a ton of characters myself so it wouldn't help me much, and I think I've got a substantial bit of learning to do to make a commerical product.
Yours, however, is on point!
crimsonworx.com; free ebooks and previews
I've bowed down to facebook: https://www.facebook.com/crimsonworx
It is not easy, 98% of my projects fail lol, i try everyday to make a texture and more than 14 hours a day and most of them wont even see the light of rendering( lol)
For this i had the best photos ever, i did not need to edit them regarding baked in highlights and all.
ALthough i texture in the now unavailable deep paint 3d. The technique i use can also be adopted to Zbrush projection, only zbrush texturing is of lesser quality. But it is doable.
Quote - It is not easy, 98% of my projects fail lol, i try everyday to make a texture and more than 14 hours a day and most of them wont even see the light of rendering( lol)
For this i had the best photos ever, i did not need to edit them regarding baked in highlights and all.
ALthough i texture in the now unavailable deep paint 3d. The technique i use can also be adopted to Zbrush projection, only zbrush texturing is of lesser quality. But it is doable.
You mean spotlight ? Raze the polycount improves the texture.
If I can make killer Textures every time in zBrush anyone can.
http://www.pixologic.com/zclassroom/homeroom/#texturing
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The
Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance
It's been years and I don't think I ever used Deep Paint but I remember the app.
I think it was a Max plug I never had Max.
Was not comparing the app's I beliave when ya say Deep Paints better.
I meant I sux at textures but I can make textures in zBrush & thay atualy look good :)
============================================================
The
Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance
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I am trying to texture V5 and came up with already, but i lost the motivation a bit to texture her body further. Although this is in open GL i hope for opinions on this texture.
And after that i have to figure out Studio a bit better lol