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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 02 4:12 pm)



Subject: V5 texture wip


MC3D ( ) posted Tue, 19 June 2012 at 11:22 AM · edited Thu, 31 October 2024 at 12:58 AM

file_482715.jpg

Hello everybody,

 

I am trying to texture V5 and came up with already, but i lost the motivation a bit to texture her body further. Although this is in open GL i hope for opinions on this texture. 

And after that i have to figure out Studio a bit better lol


wallace3d ( ) posted Tue, 19 June 2012 at 12:48 PM

looks like a ballerina 


superboomturbo ( ) posted Tue, 19 June 2012 at 2:05 PM

Is this Mec from the now mostly defunct Daz forum?!?!

If so, someone was on here asking about your hair plug-in just yesterday

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


MC3D ( ) posted Tue, 19 June 2012 at 4:59 PM

file_482739.jpg

No im not that person:)

 

Here is a better view in open gl with bump and a gloss map applied. 

 


MC3D ( ) posted Fri, 22 June 2012 at 8:41 AM

file_482874.jpg

I updated the texture and have aged her now a bit lol, just an alternative version


superboomturbo ( ) posted Mon, 25 June 2012 at 4:14 PM

Do you have a full render with her on V5 yet? Just curious to see how she lines up.

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


durf ( ) posted Mon, 25 June 2012 at 4:51 PM

textured in zbrush? or still deeppaint...?


MC3D ( ) posted Mon, 25 June 2012 at 10:38 PM

This is still in Deep Paint 3D, but if you like i can make some tutorials for Zbrush, although the best is still Deep Paint imo.


MC3D ( ) posted Mon, 25 June 2012 at 10:56 PM

file_483023.jpg

> Quote - Do you have a full render with her on V5 yet? Just curious to see how she lines up.

Yes i have several, done in Poser they are in my gallyery. though nothing serious and i fixed some flaws:). I need to get better at rendering in Studio, but i am working on it:) 

 

Ive built the Denisa face maps onto a texture template i already made, wich you can also see in my gallery, and here above lol.


MC3D ( ) posted Mon, 25 June 2012 at 10:58 PM · edited Mon, 25 June 2012 at 10:58 PM

file_483024.jpg

And here you can see the original template with only Diffuse map and even lightning.

 

Please dont look at the eyes haha i just plugged them in so she doesnt look so creepy.

 


MC3D ( ) posted Mon, 25 June 2012 at 11:48 PM · edited Mon, 25 June 2012 at 11:51 PM

file_483030.jpg

To give you an idea, i made this quick and low resolution render, with custom SSS, and dramatic hdri light.

 


superboomturbo ( ) posted Thu, 28 June 2012 at 1:02 PM

Quote - To give you an idea, i made this quick and low resolution render, with custom SSS, and dramatic hdri light.

 

Wow, looking top notch for quickie! I've been debating whether to jump into the character texture side of things or not. I've already got a ton of characters myself so it wouldn't help me much, and I think I've got a substantial bit of learning to do to make a commerical product.

Yours, however, is on point!

crimsonworx.com; free ebooks and previews

I've bowed down to facebook: https://www.facebook.com/crimsonworx

 


MC3D ( ) posted Thu, 28 June 2012 at 1:57 PM

It is not easy, 98% of my projects fail lol, i try everyday to make a texture and more than 14 hours a day and most of them wont even see the light of rendering( lol) 

For this i had the best photos ever, i did not need to edit them regarding baked in highlights and all. 

ALthough i texture in the now unavailable deep paint 3d. The technique i use can also be adopted to Zbrush projection, only zbrush texturing is of lesser quality. But it is doable.


RorrKonn ( ) posted Wed, 04 July 2012 at 3:40 AM

Quote - It is not easy, 98% of my projects fail lol, i try everyday to make a texture and more than 14 hours a day and most of them wont even see the light of rendering( lol) 

For this i had the best photos ever, i did not need to edit them regarding baked in highlights and all. 

ALthough i texture in the now unavailable deep paint 3d. The technique i use can also be adopted to Zbrush projection, only zbrush texturing is of lesser quality. But it is doable.

You mean spotlight ? Raze the polycount improves the texture.

If I can make killer Textures every time in zBrush anyone can.

http://www.pixologic.com/zclassroom/homeroom/#texturing

 

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


MC3D ( ) posted Wed, 04 July 2012 at 7:22 AM

believe me rorr, it is still not as good as deep paint, i tested inmensly


RorrKonn ( ) posted Wed, 04 July 2012 at 1:30 PM

It's been years and I don't think I ever used Deep Paint but I remember the app.

I think it was a Max plug I never had Max.

Was not comparing the app's I beliave when ya say Deep Paints better.

I meant I sux at textures but I can make textures in zBrush & thay atualy look good :)

 

============================================================ 

The Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance


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