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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 03 5:49 pm)



Subject: Reflective Surfaces


Taylor-Made ( ) posted Wed, 11 July 2012 at 9:53 AM · edited Tue, 03 December 2024 at 8:25 PM

Can anyone point me to a tread or tutorial that really explaians how to produce realistic refective surfaces.  I just bought the Hyper Chamber from Dreamland (a terrific product) and want to use it as a set extension in a short film I'm working on.  I need to get the semi-shiny look on the floor and the chambers to make it work.  I'm an editor, not a Poser expert, so I need some basic knowledge to get me started.  I know BB is the forum guru on this, but I need to start a bit lower on the food chain to understand the methods used to get this look.

 

Any help would be most welcome.


LaurieA ( ) posted Wed, 11 July 2012 at 9:55 AM

 A lot of the info you may be given depends on what version of Poser you are using. Always supply that when asking questions.

Laurie



bagginsbill ( ) posted Wed, 11 July 2012 at 10:05 AM · edited Wed, 11 July 2012 at 10:06 AM

TM - sorry I saw your PM but forgot about it as I was really busy when it came in.

The promo renders of that set were done in Vue.

If you get my BBGlossy shader you'll have all the shiny stuff you want.

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2812046

The look is from the Fresnel effect. If you have PP2012 it's easy. If you have P9 it's pretty easy. If you don't have either, it's harder.

But my shader takes care of it for all versions.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Wed, 11 July 2012 at 10:50 AM

file_483646.jpg

Tom's models are really great. They can look just as fantastic in Poser, with a little adjusting of shaders.

Because of the need to do lowest common denominator, we have a problem with texture filtering. If you have P9/PP2012, you want to change texture filtering to "Crisp" on just about every texture image.

And you need to add Fresnel reflection (via BBGlossy or other shaders).

Here's a "before and after".

 


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Wed, 11 July 2012 at 10:51 AM

file_483647.jpg

Texture filtering switched to Crisp.

BBGlossy applied to the Coke machine, air pump, and hose.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Taylor-Made ( ) posted Wed, 11 July 2012 at 1:50 PM

Thanks BB, I thought you might chime in.  Don't know why I always forget to mention my version of Poser - which is PP 2012.  I'll try this when I get home tonight.


Taylor-Made ( ) posted Wed, 11 July 2012 at 1:50 PM

Thanks BB, I thought you might chime in.  Don't know why I always forget to mention my version of Poser - which is PP 2012.  I'll try this when I get home tonight.


Taylor-Made ( ) posted Wed, 11 July 2012 at 2:51 PM

Why do I always feel like a complete idiot when I post here?  First, sorry about the double post.  Second, where the heck do I find BB's Glossy shader?  I went on his site and couldn't find it.  Or is it strictly a Matmatic thing?  I went to the thread BB suggested and it's obviously going to take some serious time for me to figure this out.  I just got up to speed in expressions in AfterEffects, and as a mouse and keyboard shortcut kind of guy, all this text is a bit intimidating.  Bear with me, I'm sure I'll have more questions in the near future.


Taylor-Made ( ) posted Wed, 11 July 2012 at 2:56 PM

Like I said, total idiot.  I found the shader in the thread.  Now I have to download Matmatic and see if I can figure it out.


bagginsbill ( ) posted Wed, 11 July 2012 at 3:00 PM

You don't need matmatic. The thread has the mt5 in it.

 


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Taylor-Made ( ) posted Thu, 12 July 2012 at 12:52 PM

Ah.  Thanks for making life easier, BB.


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