Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)
Steve Cox the creater of UV, says make the bit map 1024 x 1024 for the obj file you can leave the settings at the default unless when you import things to Poser and your stuff looks inside out you will have to check a setting that says, "reverse winding order". Those options have a lot to do with your normals and how they react to other software on import. Sharen
Blood is right, It says that in the PPP manual.
You can't call it work if you love
it... Zen
Tambour
I cut a model size down by 38% by that trick the other day.
You can't call it work if you love
it... Zen
Tambour
I don't know. Good ? tho. Try it out and let us know. :)
You can't call it work if you love
it... Zen
Tambour
This is good to know for anyone making models. This small step realy saves a lot in the way of file size. Thanks for checking that out there wyrwulf.
You can't call it work if you love
it... Zen
Tambour
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
hello everyone i was just wondering when you map a model in uv mapper and save the model and texture map... whats the ideal settings for the options? i've just been leaving it on the default choises. thanks :)