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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 01 3:31 pm)



Subject: More Stocking Shader Questions


dnstuefloten ( ) posted Tue, 23 October 2012 at 5:59 PM · edited Sat, 01 February 2025 at 4:41 PM

Content Advisory! This message contains nudity

file_487923.jpg

Well, here I am again, the stocking guy, trying to take another step forward in the Materials Room. Now I have used Bagginsbill's Stocking Shader on V4. I can see how it works for pantihose, by adding legs, feet, hips, etc to the Shader Group (called "Stockings") in the Material Room. In this figure I added feet and legs to the Group. I also added the left hip, but not the right hip, just to see what would happen. (I know the hips need the torso map, not the limbs.) I added my wrinkle-displacement map to see its effect, which is fine. And for the Skin_Color image I used my painted stockings, with the welt and heel and backseam. The way BB's shader adds the gloss is quite perfect.

Obviously, though, something has to be done to make the stocking-gloss end partway up the thigh, at the top of the welt.

I had made a gray scale mask, and BB actually showed some examples of how it looked--the gloss ended right at the stocking top. But how did he do that?

So my question: How do I make this step? Where do I add the mask? What do I plug it into? I am assuming I can work from BB's stocking shader. Is that correct? Or have I gone entirely astray here....BB? Someone?

Poser Pro 2014

My personal website: Novels, photos, video, sculptures and more
Evidence of a Lost City: An animated movie and novel, in progress
Hag: A novel and live-action movie


dnstuefloten ( ) posted Tue, 23 October 2012 at 6:56 PM

And here's a snip of the material room and most of the nodes...

material room

Poser Pro 2014

My personal website: Novels, photos, video, sculptures and more
Evidence of a Lost City: An animated movie and novel, in progress
Hag: A novel and live-action movie


markschum ( ) posted Tue, 23 October 2012 at 6:56 PM

 can you post your material room setting ?


dnstuefloten ( ) posted Tue, 23 October 2012 at 7:16 PM

Here's the rest of the material room nodes (it was too big for me to grab all in one try)

 

more material

 

Poser Pro 2014

My personal website: Novels, photos, video, sculptures and more
Evidence of a Lost City: An animated movie and novel, in progress
Hag: A novel and live-action movie


bagginsbill ( ) posted Tue, 23 October 2012 at 7:36 PM

Dude - you're killing me. I already posted the shader for you two weeks ago in one of your other threads. It was step by step, each node explained, and showing how to assemble the whole thing, using your stocking mask.

Why are you faffing about like this?


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Tue, 23 October 2012 at 7:38 PM


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Tue, 23 October 2012 at 7:38 PM


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


dnstuefloten ( ) posted Tue, 23 October 2012 at 9:46 PM

BB, it is clear that you are the resident expert on the Materials Room and its varied nodes, and you show admirable generosity with your work. But it is also clear that you dont have much patience for a rank amateur in this field, like me. I must tell you I was pretty happy just getting your stocking shader to work--and to play around a bit with those nodes, trying to figure out what they did--quite amazing, they are--and I was hoping there would be an easy way to drop a mask into the business. I did go over some of that earlier work you showed, but much of it was simply baffling. I dont even seem to have all of those nodes you used. Or are they re-named somehow? Anyway, I'll go back and spend more time with them. Maybe I'll make progress. Just playing with this stocking shader of yours was instructive.

If I have more questions, I'll  post them again. But perhaps it would be best if you just ignored them, at least until I reach a higher level of understanding. Then you can toss your complex subtleties at me and I might actually get them!

Poser Pro 2014

My personal website: Novels, photos, video, sculptures and more
Evidence of a Lost City: An animated movie and novel, in progress
Hag: A novel and live-action movie


DisneyFan ( ) posted Wed, 31 October 2012 at 8:15 PM

file_488163.png

To make it more clear, yes, there is a utility to rename nodes, and BB has used it. 

I took the liberty of reposting BB's shader setup from the other thread.  The "nylon map" node is a standard image node with a new name; the "div" node is a math function node with a new name.  After a while, you'll be able to recognize the more common nodes and know what kind of node it was originally just by looking at the parameters in it. 

The blender node is mixing together your skin shader, which is Input_1 (in the red box), with the stocking surface effect, Input_2 (the anisotropic node, fed into the other two nodes next to it), and the "nylon map" (Image) node, plugged into the Blending paremeter, is telling the node what is skin, and what is stocking.  Skin is white, stocking material is shaded.  The darker lines indicate what part of the stockings are more opaque, like the seam.

Did I miss anything, any more nodes that don't make sense?

----------------------------------------------

currently using Poser Pro 2014, Win 10


primorge ( ) posted Wed, 31 October 2012 at 9:15 PM

Nice of you to lend a hand, there, DisneyFan. BTW, what renaming utility is it that you allude to? Wasn't that part of an older version of poser or is there a current python utility that can do this?


DisneyFan ( ) posted Thu, 01 November 2012 at 5:29 AM · edited Thu, 01 November 2012 at 5:38 AM

Matmatic does it, but that's a creature all its own...  There may be some other scripts/add-ons too.  But I use a Python utility from Poseworks: http://www.poseworks.com/serendipity/index.php?/archives/14-Rename-Node-Wacro.html

Also, I should have said above, "...the "nylon map" (Image) node, plugged into the Blending paremeter by way of several math nodes, is telling the node what is skin, and what is stocking."  You may have figured that out, though, heh.

----------------------------------------------

currently using Poser Pro 2014, Win 10


primorge ( ) posted Thu, 01 November 2012 at 3:54 PM

Thanks, actually have Matmatic, but I haven't really set out exploring it yet... ditto with VSS. A rainy day endeavor...


primorge ( ) posted Thu, 01 November 2012 at 4:05 PM

Just tested that Poseworks Wacro in Poser 8.0.3... works like a charm.


bagginsbill ( ) posted Thu, 01 November 2012 at 6:09 PM

I used VSS since I wanted to be able to apply the stocking to any texture set using 1-click.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


primorge ( ) posted Thu, 01 November 2012 at 6:20 PM · edited Thu, 01 November 2012 at 6:24 PM

I need to learn how to incorporate VSS into my workflow, that's for certain BB! I'm sure it's not that difficult at all, but I'm constantly distracted by modeling and Cararra.

...Sorry for the OT in this thread.

...I think that dnstuefloten has gone MIA.


dnstuefloten ( ) posted Thu, 01 November 2012 at 7:32 PM

No, I'm here, sorry, been busy working on other things...I thank all of you for the further information. I've actually learned (using PhilC's tutorial) how to apply a mask, using the Blender node, and I used BB's instruction about using the mask to lighten/darken the stocking color. I just havent had a chance to take this any further--will get to it next week, see if I can feed into my noggin this information and take the stockings much further. I also want to buy the vascularity/veins asset, since it looks like the author is using displacement maps in the way I want to also. So much to learn, so little time...

But thank all of you again for the information! I'll be working on it and posting some results next week!

Poser Pro 2014

My personal website: Novels, photos, video, sculptures and more
Evidence of a Lost City: An animated movie and novel, in progress
Hag: A novel and live-action movie


dnstuefloten ( ) posted Fri, 02 November 2012 at 12:28 PM

file_488209.jpg

Incidentally--here is my masked version. The gloss now covers just the stocking, not the thigh. 

Poser Pro 2014

My personal website: Novels, photos, video, sculptures and more
Evidence of a Lost City: An animated movie and novel, in progress
Hag: A novel and live-action movie


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