Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 12 7:03 am)
ah..you put skirting on the walls! excellent. Srry..i once did a bathroom..put no skirting..adn i asked for flak! :-p Since then..I make sure i put skirtings and look at other people's rooms just for that! :biggrin:
your spot lights are too soft.. right now..it looks rather general lights..nto that it comes out from the two lights that are on the ceiling..
make it dramatic..to give it that depth. add in colour to the lghts. .. a bit of yellow, possible. i know lights in stores are boring whites.. hate them. if your shop is an old fashioned one..i'd suggest shadows, yellow lights, lots of depth with shadows and gray areas.
if it's a modern one.. bah..stark white...brilliant ones.. even in a showcase. diamonds have to sparkle..and the more brilliant the light..the more dramatic it looks.
cheers
as for skirting....correctly called baseboards here in Canada....I might experiment with volumetric visible lights for the product lights...not overly intense but a light cone would work well I think....
Once
in a while I look around,
I see
a sound
and
try to write it down
Sometimes
they come out very soft
Tinkling light sound
The Sun comes up again
I did play with making the light visible but couldn't get a result I liked.
I hope these are improvements and not a total, uh, mess!
Dee
While I was at it I also lightened the wall colors and changed my 'container' units. Oh, and the silliness? That's what happens when I have several days having my eight hours of sleep split into 3 or 4 segments, I get silly, grouchy - or both!
Dee
that looks O K but I think your previous render test is a lot more along the lines of what you're aiming at. As I said, I'd just soften those edges a bit more on those two lights and forget Volumetric/Visible light as it doesn't add to the scene...but it was worth trying
Once
in a while I look around,
I see
a sound
and
try to write it down
Sometimes
they come out very soft
Tinkling light sound
The Sun comes up again
Thank you SO much for your help!
Dee
I'm having trouble with the shadows the lights are casting. Softening the edges of the light was a good move but where is that hard edge shadow coming from? Try this experiment: turn off "cast shadows" on the main room light or soften it even more than the spot lights. The more distant light would cast a less defined shadow in real world. Remember all of this will lengthen the render times dramatically.
I suggest turning on the lights one at a time to get the correct effect and shadow then move to the next light. When you are satisfied, then set them all and render. Be prepared to sleep all night while it renders.
If you really want to light the image really well, I'm quite shure you could contact David Brinnen at the DAZ forum and he might even have you send the file to him and he'll really make something spectacular out of it. But then again this might be something you want to do your own personal experimentation on. :-)
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Since I've never uploaded an attachment I'm not uploading my screen shots of my settings yet but I do have them if they are needed.
There are a few tweeks I want to do (I think) so any other suggestions are welcome as well; you guys know a heck of a lot more than I do!
Thanks in advance!
Dee aka moonhawk