Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
The process is called texture mapping. It is often done in coordination with UV mapping, which is performed in a 3-D modeling app. I have been working on this all year. I find that Blender 2.63 is my best choice for a modeling app. It is free, strongly supported by the community, and is upgraded often. It has a large learning curve, but there are many tutorials and lessons that can be found online. I use CGCookie.com to learn about Blender. They have many free tutorials, and also a paid subscription which allows you access to much more. It is well worth the $10 subscription fee.
HTH
C~
the figure on the right has the same material but the rendering engine is not set to maximum just create new scene and dont change any of the settings if you want the material to appear as the figure on the right. but set to max for the figure on the left then ther bump mapping takes over and that is what you get.
But it was not at all a loss because I walked away with an awesome ice material.
Quote - Tried my hand at it. Came out different.
Wow. That's excellent. I can't say I've felt a desire to lick Andy before, but it's warm here, and he looks like he'd give some serious heat relief with just a handshake.
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.
Yes, I know. I've been following just about any thread that he's posted in for years, collecting little pearls of material wisdom and shaders. I'm sure though that I don't have all of the materials he's freely published. That's why I was very intrigued by this Cloud idea he talked about over at RuntimeDNA. Drives me nutters when he says he doesn't save a lot of the materials he tinkers with!
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
My thanks to all replies regarding UVMapping. I was hoping there would be existing templates for the default Poser primitives props; to save converting the props to OBJ. However, thanks to your responses; I now know where to start learning.
(I am sorry my 'dice' got confused with 'ice'. This has led to yet another difficult to follow thread in this Forum.)
The iceman cometh!
I expected him to be a little less see-through (ie artic snow/ice), but that looks right for the normal every-day ice.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
It does show off what the material can do with the lights behind it.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
i've turned out the lights to view BB's ice andy, i was afraid he would melt...........
OS: Windows7 64-bit Processor Intel(R) Core(TM)
i5-2430M CPU @ 2.40GHz, 2401 Mhz, 2 Core(s), 4 Logical
Processor(s) 6GB Ram
Poser: Poser Pro 2012 SR3.1 ...Poser 8.........Poser5 on a bad
day........
Daz Studio Pro 4.5 64bit
Carrara beta 8.5
Modelling: Silo/Hexagon/Groboto V3
Image Editing: PSP V9/Irfanview
Movie Editing. Cyberlink power director/Windows live movie
maker
"I live in an unfinished , poorly lit box, but we call it home"
My freestuff
link via my artist page
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I have limited modelling experience, but have collected various free/shareware apps which may help - (if only I understood things better).
Is there a collection of graghics templates for use with the Poser Pro primitive props; to use when creating my own materials?
For example, I assumed it would be easy to create a graphic for a 'dice'; and then apply it to a simple Box.
Forgive my ignorance, what is this process called; that of creating an exploded graphic which is intended to fit a particular prop? At least I will know where to start looking.
Thank you.