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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 10:01 am)



Subject: V4 dentures


JPayne ( ) posted Thu, 03 January 2013 at 11:08 AM · edited Sun, 02 February 2025 at 4:51 PM

Has anyone created replacement teeth for V4? I don't mean to slam V4's teeth but they seem a bit small overall without a whole lot of options. I'm not looking for vampire teeth or anything odd like that. Just some variation would be nice. 


hborre ( ) posted Thu, 03 January 2013 at 11:50 AM

Ironman13 has teeth morph and texture package in her BOOM series, I believe for the mouth.  Haven't tested it out thoroughly yet and I may need to tweak the enamel shaders for PP2012 but it looks promising.


JPayne ( ) posted Thu, 03 January 2013 at 12:11 PM

Quote - Ironman13 has teeth morph and texture package in her BOOM series, I believe for the mouth.  Haven't tested it out thoroughly yet and I may need to tweak the enamel shaders for PP2012 but it looks promising.

 

Thanks for the response :) That looks to be a texture/shader set. What I'm looking for is a replacement teeth/gums model.


WandW ( ) posted Thu, 03 January 2013 at 2:09 PM · edited Thu, 03 January 2013 at 2:10 PM

You could import these as props and parent them to V4's jaws and set the existing jaws invisible.  You would need to do your own textures/shaders...

http://www.sharecg.com/v/57443/View/5/3D-Model/Teeth

You could also export the jaws of a figure with better looking teeth and bring them back as props and use as above; that has the advantage of having textures already...

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JPayne ( ) posted Thu, 03 January 2013 at 2:23 PM

Quote - You could import these as props and parent them to V4's jaws and set the existing jaws invisible.  You would need to do your own textures/shaders...

http://www.sharecg.com/v/57443/View/5/3D-Model/Teeth

You could also export the jaws of a figure with better looking teeth and bring them back as props and use as above; that has the advantage of having textures already...

 

Thank you :) Some good suggestions there. I'm not worrying too much about the shaders as I am about the overall shape. Thanks again.


NanetteTredoux ( ) posted Thu, 03 January 2013 at 2:58 PM

Do the teeth morphs in the V4 Morphs++ package not provide enough variation for you? You can change the size, make them irregular and so on.

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Mark@poser ( ) posted Thu, 03 January 2013 at 3:13 PM

Seems like I recall these looked to be better modelled than V4's teeth. They're on sale for $5

http://www.daz3d.com/millennium-teeth


Zev0 ( ) posted Thu, 03 January 2013 at 3:24 PM

Depending on the success of this Product, I might do a Version for V4/M4. No Promises, but it does all that the OP is asking for. http://www.daz3d.com/forums/viewthread/12185/

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JPayne ( ) posted Thu, 03 January 2013 at 3:36 PM

 

Yeah, I tried the adjustments offered in ++ but it wasn't quite enough for what I was looking for. Thanks for the reply :) 

Some people have much larger central incisors compared with lateral incisors etc.. I guess what I was looking for was more individual adjustment.

I may have to build my own or at least elaborate on the morphs available. To me, teeth can add as much character to a face as any other feature can.

 

Quote - Do the teeth morphs in the V4 Morphs++ package not provide enough variation for you? You can change the size, make them irregular and so on.


JPayne ( ) posted Thu, 03 January 2013 at 3:56 PM

 

This looks promising.

 

Quote - Depending on the success of this Product, I might do a Version for V4/M4. No Promises, but it does all that the OP is asking for. http://www.daz3d.com/forums/viewthread/12185/


shvrdavid ( ) posted Thu, 03 January 2013 at 4:19 PM

You can also export the teeth from other characters, then use them with other characters. They are already UVd to use the first characters maps as well.



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