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Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

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Subject: Shading Domains explained simply?


moogal ( ) posted Tue, 26 March 2013 at 9:00 PM · edited Thu, 21 November 2024 at 9:58 PM

The term always seemed self explanatory, but I just realized I have no idea what Shading Domains are all about.  I guess I have three basic questions...

What defines a shading domain?  Is it unique to an object or some way of keeping calculations for one shader from affecting another?

Is it something I need to understand?  Are shading domains a form of scene optimization, or something that allows you to create specific materials?

Is this something unique to Carrara, or perhaps called by another name in other programs?


GKDantas ( ) posted Tue, 26 March 2013 at 9:24 PM

Its the way to divide a surface of an object as many shaders you need. In Lightwave is called surface. Others softwares use other nomemclatures.

Imagine a beach ball with many colors: you can have a shade domain for every color. In truth its a group of polygins that will receive a shader, so you can have a shade doamin with glass shader, other with a wood shader and so on.

This is somthing that you need to know to model and shade things in Carrara or any other software:

http://youtu.be/3g-f5or3i00

http://youtu.be/hYK5cpCyzP8

http://youtu.be/AlGi18u15go

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moogal ( ) posted Tue, 26 March 2013 at 10:36 PM

So, like a mat group in Poser?


GKDantas ( ) posted Wed, 27 March 2013 at 12:39 PM

Yes! The same thing.

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