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Attached Link: http://www.morphography.uk.vu/dlkoz.html
The page is up - it doesn't offer anything more in the way of information, but at least my site visitors will be able to find the new boy now.Many thanks.Great work.Cheers
Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses. Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.
Attached Link: KOZ-DEVRig.zip (9.7MB)
Kirwyn has kindly made a development package available for KOZ, including a blank CR2 and texture templates. Until I can get the page updated, you can download directly from the link.Many thanks everyone. Cheers
Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses. Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.
After using it and conforming a top I made it jumpued up higher than Koz.
Can anyone else confirm this or give a solution?
This is the before setup room.
All the best.
LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
I have even used the Copy zones option but it still stays in this position.
Everything works, bend etc. Just that it is too high.
All the best.
LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
Koz loads up with his feet on the ground, but when you completely zero the figure his feet end up a little below the ground. I found this out working on a face morph for him. I solved that problem by using the "super zero figure" in PhilC's OBJ2CR2 utility before exporting the head for remodelling. I think this is related to your problem with the development rig. I haven't yet got round to making any clothes yet, still working on the dark texture.
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch
Created my own dev rig and it did the same thing.
All the best.
LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
Kirwyn has solved it for me.
I normally work off an exported obj, but.....
You need to work on the original obj from the Geometries folder when making things.
So, I went back into Silo, loaded the original obj, loaded my space top and it was off.
I just did a quick move down to the correct position and saved back out.
Back to Poser, loaded in OBJ, used the dev rig in the Setup Room, back to Pose room and conformed!!!
It works!!!!
It goes to show that it is always something simple that messes me up!!! Lol.
So, when working with KOZ, use his original mesh from the Geometries folder!!
Many thatnks to Kirwyn for solving the prob.
All the best.
LROG
Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!
I think the morph is just about final, but much work to do on the texture still. The UVmapping is unusual for me, and I had difficulty with a seam running down the chin. I am not used to dealing with that. For pore and stubble detail I'll probably have to paint those layers directly onto the mesh in Blender to avoid the seam. His skin is much too smooth at the moment.
Hats off to Kirwyn for the original texture, which appears to be painted and is extremely well done. Lots of stubble detail on the face and not a seam in sight. I also paint my textures but I clearly have much to learn.
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch
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Attached Link: http://www.morphography.uk.vu/dl.php?file=KOZ-WM.zip
KOZ-WM, a weight-mapped figure for Poser 9 and Poser Pro 2012 only, is ready for download. Please read the enclosed "KOZ-WM ReadMe" file and install all files to their proper location to ensure correct operation. Again, a special thanks to EnglishBob who has agreed to host this. Until he has a page up at Morphography, he has provided this temporary download link: