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Subject: KOZ-WM


kirwyn ( ) posted Mon, 25 March 2013 at 10:47 AM · edited Sat, 23 November 2024 at 12:09 AM

Attached Link: http://www.morphography.uk.vu/dl.php?file=KOZ-WM.zip

file_493027.jpg

KOZ-WM, a weight-mapped figure for Poser 9 and Poser Pro 2012 only, is ready for download.  Please read the enclosed "KOZ-WM ReadMe" file and install all files to their proper location to ensure correct operation.  Again, a special thanks to EnglishBob who has agreed to host this.  Until he has a page up at Morphography, he has provided this temporary download link:


LaurieA ( ) posted Mon, 25 March 2013 at 10:54 AM

YIPPEE! Thanks kirwyn. He looks great :D

Laurie



Gareee ( ) posted Mon, 25 March 2013 at 11:08 AM

He kind of reminds me of a young Walter Bishop from Fringe.

Luv me sum freebie wm figure goodness!

Way too many people take way too many things way too seriously.


LaurieA ( ) posted Mon, 25 March 2013 at 11:54 AM

BTW, did I mention I LIKE that he looks middle aged? :D

Laurie



foxylady1 ( ) posted Mon, 25 March 2013 at 12:14 PM

I like him.  A little older, distinguished and good looking.  Thank you kirwyn.

Thank you to EnglishBob also.


Jules53757 ( ) posted Mon, 25 March 2013 at 12:25 PM

Thanks for this!


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


monkeycloud ( ) posted Mon, 25 March 2013 at 12:44 PM

Fantastic to have another Poser native weight mapped male! Thank you! :)


EnglishBob ( ) posted Mon, 25 March 2013 at 4:08 PM

Attached Link: http://www.morphography.uk.vu/dlkoz.html

The page is up - it doesn't offer anything more in the way of information, but at least my site visitors will be able to find the new boy now.


gendragon ( ) posted Mon, 25 March 2013 at 4:44 PM

Nice job. Want it to genesis. I have Poser. Still, thanks for sharing.


arrow1 ( ) posted Mon, 25 March 2013 at 6:09 PM

Many thanks.Great work.Cheers

Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


Alisa ( ) posted Mon, 25 March 2013 at 7:18 PM

Thanks!

Cheers,
Alisa

RETIRED HiveWire 3D QAV Director


jonnybode ( ) posted Mon, 25 March 2013 at 11:32 PM

Most generous of you Kirwyn, thanks a lot!



NanetteTredoux ( ) posted Tue, 26 March 2013 at 12:48 AM

Not only a great body, but a face I can relate to as well. I am very grateful!

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


anitalee ( ) posted Tue, 26 March 2013 at 1:34 AM

Awesome, thank you


silkroadgame ( ) posted Tue, 26 March 2013 at 4:53 AM

Good model man!

game-making group:http://www.game-silkroad.com/


Tessalynne ( ) posted Tue, 26 March 2013 at 6:54 PM

Thank you, he looks wonderful.


Tessalynne ( ) posted Thu, 28 March 2013 at 4:39 AM

Would it be okay to spread the word about this handsome fellow by posting the link to the new Poser World Open 3D forums?


EnglishBob ( ) posted Thu, 28 March 2013 at 4:41 AM · edited Thu, 28 March 2013 at 4:42 AM

Be my guest. I've registered there, but I'm still finding my way around.

Maybe Steve will be inspired to make him some clothes? :)


Tessalynne ( ) posted Thu, 28 March 2013 at 4:44 AM

LOL, I've already been to the subscriber site and requested some clothes for him.  Steve said he would download him and get something made for him. :)


EnglishBob ( ) posted Fri, 29 March 2013 at 6:09 PM

Attached Link: KOZ-DEVRig.zip (9.7MB)

Kirwyn has kindly made a development package available for KOZ, including a blank CR2 and texture templates. Until I can get the page updated, you can download directly from the link.


monkeycloud ( ) posted Fri, 29 March 2013 at 6:26 PM

Fantastic - thank you Kirwyn... and EnglishBob :)


arrow1 ( ) posted Fri, 29 March 2013 at 6:50 PM

Many thanks everyone. Cheers

Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


Tessalynne ( ) posted Sat, 30 March 2013 at 5:34 AM

Thank you.


paganeagle2001 ( ) posted Sat, 30 March 2013 at 10:07 AM

file_493146.jpg

Hi there, there is something a bit wrong with the dev rig.

After using it and conforming a top I made it jumpued up higher than Koz.

Can anyone else confirm this or give a solution?

This is the before setup room.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


paganeagle2001 ( ) posted Sat, 30 March 2013 at 10:08 AM

file_493147.jpg

This is after the setup room and conforming.

I have even used the Copy zones option but it still stays in this position.

Everything works, bend etc. Just that it is too high.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


NanetteTredoux ( ) posted Sat, 30 March 2013 at 11:34 AM

Koz loads up with his feet on the ground, but when you completely zero the figure his feet end up a little below the ground. I found this out working on a face morph for him. I solved that problem by using the "super zero figure"  in PhilC's OBJ2CR2 utility before exporting the head for remodelling. I think this is related to your problem with the development rig. I haven't yet got round to making any clothes yet, still working on the dark texture.

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


paganeagle2001 ( ) posted Sat, 30 March 2013 at 12:32 PM

Created my own dev rig and it did the same thing.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


paganeagle2001 ( ) posted Sat, 30 March 2013 at 4:46 PM

Kirwyn has solved it for me.

I normally work off an exported obj, but.....

You need to work on the original obj from the Geometries folder when making things.

So, I went back into Silo, loaded the original obj, loaded my space top and it was off.

I just did a quick move down to the correct position and saved back out.

Back to Poser, loaded in OBJ, used the dev rig in the Setup Room, back to Pose room and conformed!!!

It works!!!!

It goes to show that it is always something simple that messes me up!!! Lol.

So, when working with KOZ, use his original mesh from the Geometries folder!!

Many thatnks to Kirwyn for solving the prob.

All the best.

LROG

Who honors those we love for the very life we live?, Who sends monsters to kill us?, and at the same time sings that we will never die., Who teaches us whats real?, and how to laugh at lies?, Who decides why we live and what we'll die to defend?, Who chains us?, and Who holds the key that can set us free... It's You!, You have all the weapons you need., Now Fight!


NanetteTredoux ( ) posted Sun, 31 March 2013 at 1:30 AM

file_493163.jpg

This is my progress on the African face morph and texture so far. Most of the changes on the morph are on the nose, lips and cheekbones. I also gave him longer eyelashes and slightly larger and curvier ears.

I think the morph is just about final, but much work to do on the texture still. The UVmapping is unusual for me, and I had difficulty with a seam running down the chin. I am not used to dealing with that. For pore and stubble detail I'll probably have to paint those layers directly onto the mesh in Blender to avoid the seam. His skin is much too smooth at the moment.

Hats off to Kirwyn for the original texture, which appears to be painted and is extremely well done. Lots of stubble detail on the face and not a seam in sight. I also paint my textures but I clearly have much to learn.

 

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


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