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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)



Subject: x dresser or wardrobe wizard?


ghostship2 ( ) posted Tue, 02 April 2013 at 10:38 PM · edited Sat, 30 November 2024 at 2:08 PM

what are your opinions on these two tools? Which is better? I have the clothing converter from DAZ. did not like the way it worked and thought it was pretty user unfriendly.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


basicwiz ( ) posted Tue, 02 April 2013 at 10:59 PM

I have never tried Cross Dresser, becuase I own Poser Pro 2012 and Wardrobe Wizard comes with it.

The conversions range from perfect to acceptable, depending on how good the mesh is to start with.


ssgbryan ( ) posted Tue, 02 April 2013 at 10:59 PM

I agree with the DAZ product, it isn't very good.

I have both Xdresser & Wardrobe Wizard

Which is better is subjective.  I think Xdresser does a little better in the actual conversion, but you lose all movement and figure morphs.  (Although figure morphs can be put back in with Morphing Clothes - sold here at Renderosity - best $22.00 you will ever spend.)

Wardrobe Wizard makes clothing a little more "crinklely", but not only does it keep movement morphs, it can install any missing figure morphs, or any Full Body Morphs that you may have created.  (I'll normally use WW to convert a multiple dial spin to a single FBM - I can then load it into a figure & it will take up a lot less memory.)



ghostship2 ( ) posted Wed, 03 April 2013 at 1:16 AM

I just finished watching tutes on both programs. I think I'd be more comfortable using Wardrobe Wizard. plus it's cheaper for the moduals. I like the FBM thing as well. I usualy avoid doing any kind of body morphs on clothing because of the time involved and this looks like it saves a ton of time. I can always get the other program if I can't do everything in WW.

Thanks for the input, guys.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


DarkElegance ( ) posted Wed, 03 April 2013 at 1:21 AM

Quote - I have never tried Cross Dresser, becuase I own Poser Pro 2012 and Wardrobe Wizard comes with it.

The conversions range from perfect to acceptable, depending on how good the mesh is to start with.

@.@ I forgot that came with it....I am still finding all the bells whistle and lovely toys in pp2012

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LaurieA ( ) posted Wed, 03 April 2013 at 2:16 AM

I think they both work equally well. eeny meeny. LOL.

Laurie



3doutlaw ( ) posted Wed, 03 April 2013 at 8:01 AM · edited Wed, 03 April 2013 at 8:03 AM

Quote - I just finished watching tutes on both programs. I think I'd be more comfortable using Wardrobe Wizard. plus it's cheaper for the moduals. I like the FBM thing as well. I usualy avoid doing any kind of body morphs on clothing because of the time involved and this looks like it saves a ton of time. I can always get the other program if I can't do everything in WW.

Thanks for the input, guys.

Both work well, but I believe WW requires you have both the "to" and "from" character packs (though default Poser fig's are included).  Crossdresser just the "to" (the "from" is free).

Crossdresser is faster.

Wardrobe Wizard gives you more additional "tuning" after the fact.

Keep you expectations low in either case, and you should not be disappointed.  Auto-fit in any manner just does not look as good as clothes modeled for the character.


WandW ( ) posted Wed, 03 April 2013 at 8:20 AM

Quote - Both work well, but I believe WW requires you have both the "to" and "from" character packs (though default Poser fig's are included).  Crossdresser just the "to" (the "from" is free).

Crossdresser is faster.

Wardrobe Wizard gives you more additional "tuning" after the fact.

Keep you expectations low in either case, and you should not be disappointed.  Auto-fit in any manner just does not look as good as clothes modeled for the character.

One additional difference is that Crossdresser works outside of Poser. 

It also appears to have the ability to transfer weightmaps outside of Poser when converting clothing to weightmapped figures (I don't own those modules so I can't verify it) whilst WW requires it to be done within Poser even when using the external WW program, which I purchased before WW was included in Poser...

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ghostship2 ( ) posted Wed, 03 April 2013 at 3:25 PM

Ok. I puchased several of the expansion packs...I get an error saying that WW does not work with V4. Do I need to purchase the version of WW that he has on his website or should the one that came with PP2010 work?  I followed the directions for where the files need to go in the python folders so im not sure if I did something wrong, still need the full app, or need some sort of registration code.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


NanetteTredoux ( ) posted Thu, 04 April 2013 at 12:56 AM

I am assuming you bought the expansion pack for V4. The Wardrobe Wizard that comes with Poser is not a reduced version at all, it has all the features of the stand-alone version. If you placed the files correctly it should work. I suggest to post a query in the forum on PhilC's site. His support is very good.

Poser 11 Pro, Windows 10

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ghostship2 ( ) posted Thu, 04 April 2013 at 2:28 AM

it's good to know I wont have to spend another $60 to get the program running. Tomorrow Ill read the info on his page carfully before I bother him with an email.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


false1 ( ) posted Tue, 30 April 2013 at 9:05 AM

Quote - Both work well, but I believe WW requires you have both the "to" and "from" character packs (though default Poser fig's are included).  Crossdresser just the "to" (the "from" is free).

Just for clarification from those who use it, Wardrobe Wizard DOES require the "to" and "from" character packs?

And on a related note, how well does the V4 to V3 character work when fitting V3 clothes to V4?

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hornet3d ( ) posted Tue, 30 April 2013 at 10:09 AM

From my experience of using X dresser most on the conversions from V3 clothing to work on V4 has gone very well.  I have had a couple of oufits that have shoulder tyoe pads that seem to be a problem buit other than that the fit has been ggod.

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.


hborre ( ) posted Tue, 30 April 2013 at 11:38 AM

Mesh similarity makes if easier to convert clothing from one figure to another.  It would be easier to convert outfits from V3 to V4 than convert V3 to Miki3.  Or V4 to Miki3, for that matter.


false1 ( ) posted Wed, 01 May 2013 at 12:29 PM · edited Wed, 01 May 2013 at 12:30 PM

Quote - Mesh similarity makes if easier to convert clothing from one figure to another.  It would be easier to convert outfits from V3 to V4 than convert V3 to Miki3.  Or V4 to Miki3, for that matter.

I had thought it would be easier to convert within generations according to gender. V3 to S3 to A3 would be easier than V3 to A4 for instance. Is that incorrect?

Also, I think my related question was misunderstood. The V4 package comes with 3 figures, V4, V4 to V3, and a blank V4 figure. I understood the V4 to V3 figure was to be used so V4 could wear V3 clothing and wondered whether it would eliminate the need to convert V3 clothing at all. The one time I tried it I didn't get good results but thought I might not have been doing it right.

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lmckenzie ( ) posted Wed, 01 May 2013 at 7:51 PM

AFAIK, the V4 to V3 figure will not take V4 body morphs, only head morphs, nor will it take V3 body morphs. Basically, you're limited to V4's head on a generic V3 shaped body. This thread at DAZ has some information. As I read it, there are few options for changing the V4 to V3 body unless you roll your own. IIRC, there was almost nothing created specifically for the V3 to V1/2 figure either. I think that the clothing converter programs that were developed and the timely availability of specific clothing for the new figures pretty much limited the usefullness/use of the Vx to Vy figures.

Of course, over the last few years people have figured out how to do all kinds of voodoo with scripts and utilities to put things where nature and DAZ never intended. Maybe there's a way to get more mileage out of V4 to V3 than there was back then.  

 

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LaurieA ( ) posted Wed, 01 May 2013 at 9:49 PM · edited Wed, 01 May 2013 at 9:50 PM

Hmm...wonders if you can transfer v3's body morphs to V4/V3 with MorphManager or something? Morphing Clothes? LOL

Laurie



bevans84 ( ) posted Fri, 03 May 2013 at 3:17 PM

I used Morphing Clothes to transfer the V3RR body morphs to V4/V3.

It worked well.



ghostship2 ( ) posted Tue, 07 May 2013 at 10:07 AM · edited Tue, 07 May 2013 at 10:09 AM

I've never been able to get V4toV3 to work at all. I load the figure and get an error about missing pz2 files like (locate V4toV3BODYGrps.pz2)  after I cancel it still wants me to find every missing file for the figure and I have to open the task manager and force quit. I could not locate these files on my drive. I do have files in the Libraries/!DAZ/V4toV3/filename but they are not the same files. I have folders with individual body part names and in those folders are files like: 02-ps_pe070inj_Chnnls and 02-ps_pe070inj_Grps

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


LaurieA ( ) posted Tue, 07 May 2013 at 9:50 PM

Quote - I used Morphing Clothes to transfer the V3RR body morphs to V4/V3.

It worked well.

Will definitely have to try that ;).

Thanks!

Laurie



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