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Renderosity Forums / Poser - OFFICIAL



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Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)



Subject: V4-WM is Here!


nobodyinparticular ( ) posted Fri, 05 April 2013 at 1:55 PM

You can get V4 weight mapped over at Runtime DNA for free. Plus the outfitter to adjust her clothing.


75oroboy ( ) posted Fri, 05 April 2013 at 2:31 PM

Thanks for the heads up NIP, think I'll go and check it out. Thanks for the info.


DarkElegance ( ) posted Fri, 05 April 2013 at 7:53 PM

Quote - Thanks for the heads up NIP, think I'll go and check it out. Thanks for the info.

it is so worth it. its really nice.

https://www.darkelegance.co.uk/



Commission Closed till 2025



Connatic ( ) posted Mon, 06 May 2013 at 6:47 PM

A product that really needs to be in the marketplace is an elbow-bone JCM fixer.  V4WM is great except for the horrid blunt elbows.  I have tried combinations of several "fixer" morphs and scripts.  Nothing works, at least for me.


bopperthijs ( ) posted Tue, 07 May 2013 at 4:59 PM

file_494255.txt

I've made two elbowfixes (left and right) for V4-WM in Zbrush. Here are the injectionposes. They are jointcontrolled, they are not perfect but perhaps you can use them.

Best regards,

Bopper.

-How can you improve things when you don't make mistakes?


Connatic ( ) posted Tue, 07 May 2013 at 5:15 PM

@bopperthijs -  Wow, thank you very much! 


Rose2000 ( ) posted Fri, 24 May 2013 at 5:19 PM

Quote - I've deleted a number of posts about the site being downsince it's up again. Not mad at anyone... but they are just noise in a very long thread.

 

So Poser Place is up again?? Thats so odd!!!

 

Oh well..


WandW ( ) posted Sat, 25 May 2013 at 4:23 PM · edited Sat, 25 May 2013 at 4:25 PM

The site was up for a while but it's down again.  You can get V4-WM and Outfitter at RDNA; http://www.runtimedna.com/Poser-Place/

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


Rose2000 ( ) posted Sat, 25 May 2013 at 6:38 PM

Thanks :)


moogal ( ) posted Wed, 12 June 2013 at 6:36 PM

Quote - But if the figure is not in one part can you not just weld it in the group editor?

?

 

Yeah, only vertices within a certain distance get welded together.  You can import the object into Wings though, select the unwelded seams, and "connect" will create new edges/polys which bridge the gap.


morphious ( ) posted Mon, 08 July 2013 at 12:38 PM

It sucks that yiou can't use any of the previous gental props with this. :(  They don't align anymore.


WandW ( ) posted Mon, 08 July 2013 at 12:56 PM · edited Mon, 08 July 2013 at 12:58 PM

If you convert then to conforming figures they work after a fashion.  The problem is that the V4WM pelvic floor moves upwards and forward when the legs are bent, which doesn't happen in a real human because of the pubic bone.  It should be possible to rework the maps in that area so it works more realistically.

 

On a side note, props in general can somewhat problematic with a weightmapped figure because the mesh can move independently of the bone, but the prop is parented to the bone...

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


Parthius ( ) posted Sun, 14 July 2013 at 4:11 PM

When I import V4-WM into DS, I get the following message many times: Warning: "Vertex index for weight map out of range on line xxxxxx". Does anyone know what the issue is?


nobodyinparticular ( ) posted Sun, 14 July 2013 at 5:26 PM

Daz and Poser use incompatibe weight mapping systems.


Parthius ( ) posted Sun, 14 July 2013 at 8:27 PM

Poser only supports one weightmap per joint, so it is incompatible with Daz "tri-axial" weightmapped figures, but DS supports both traditional and their tri-axial weight maps, so I believe that it is only the tri-axial weighting that is incompatible between the two.

Certainly, V4-WM poses in DS and when exported via Collada has all of her weight maps, so DS is keeping the "poser" weight maps.


basicwiz ( ) posted Fri, 09 August 2013 at 3:07 PM

Are there any objections to my "unstickying" this thread? I think it has pretty well served its purpose.


kobaltkween ( ) posted Fri, 09 August 2013 at 11:09 PM

I think that depends on your perspective.  I've had people ask me what V4 WM is when I credit it.



WandW ( ) posted Sat, 10 August 2013 at 8:48 AM

Probably more appropriate for the Freebie Forum at this point...

----------------------------------------------------------------------------------------

The Wisdom of bagginsbill:

"Oh - the manual says that? I have never read the manual - this must be why."
“I could buy better software, but then I'd have to be an artist and what's the point of that?"
"The [R'osity Forum Search] 'Default' label should actually say 'Don't Find What I'm Looking For'".
bagginsbill's Free Stuff... https://web.archive.org/web/20201010171535/https://sites.google.com/site/bagginsbill/Home


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