Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 12 3:30 am)
You're not missing it. Ther U_Scale/V_Scale paramaters are not read at this time.
Paolo
https://www.preta3d.com
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Oh yeas, it was just an oversight. It will be added in a future update. The next update is already locked because we are finsihing the tests. With the one after that we can add the scaling. In the meantime you can work around this by entering the values by hand. What Poser calls scaling is "tiling" in Reality ( and in many other softwares ).
If you have a scale of 0.5 in Poser that is a tiling value of 2.0 in Reality. Basically Poser uses a number that is "How much we reduce the size to fit in the UV map" and Reality/Lux uses a value that says "How many times we repeat the texture in the UV Map".
Hope this helps.
Paolo
https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+:
https://plus.google.com/106625816153304163119
The
Reality Gallery: https://reality-plug-in.deviantart.com
In other words, you can get the Reality tiling by diving 1.0 by the Poser scale:
RealityTiling = 1.0 / PoserScale
Cheers.
Paolo
https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+:
https://plus.google.com/106625816153304163119
The
Reality Gallery: https://reality-plug-in.deviantart.com
No, I would never suggest that. Just enter the values in the Reality texture editor.
In Reality click on the texture to open the texture editor
In the lower part of the T.E. you can find the tiling field
Enter the values as explained.
Hope this helps.
Paolo
https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+:
https://plus.google.com/106625816153304163119
The
Reality Gallery: https://reality-plug-in.deviantart.com
Note: You probably have not run into it, but those scales can be modulated. If something is plugged in a simple number isn't going to work. Not many people do that, but I do.
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Thank you Ted for the note. Yes, if a textures is plugged in there there will be no good way of doing a conversion because Lux does not support using a texture for that value anyway.
Cheers.
Paolo
https://www.preta3d.com
FB: https://www.facebook.com/RealityPlugIn
Tw: @preta3d
G+:
https://plus.google.com/106625816153304163119
The
Reality Gallery: https://reality-plug-in.deviantart.com
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If I havea Poser texture, that is (for example) a checkerboard pattern...in poser I can change the U_scale and V_scale to affect the size of the checkerboard pattern on the clothes I apply it to. (the u_scale and v_scale on the image map node)
I don't seem to be getting this coming over into Reality?
Is it somewhere I am missing? I only see "scale" referenced once in the docs, and its not in regards to this.